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(XBOX)xBlitzAttackerX

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Posts posted by (XBOX)xBlitzAttackerX

  1. As a lover of my Melee build Saryn most of these changes are a gleaming beauty in the darkness... The only real fault I have is the completely damaging idea of removing Viral from Spores and swapping it with Miasma's Corrosive... The halved health from the spreading Viral proc was the main reason I loved her... Please find a way to retain it in her new kit as the Corrosive proc just won't stand up in late game for anything other than Grineer, which would sadly kill the main reason I bring my Saryn. The other changes seem fantastic and I'd love to see how the "Infinite" Spores duration works but the "scaling damage" aspects being tied to consistently keeping the same Spore "batch" running is a dead end for any content beyond survival missions as most "wave" based content or inconsistent spawns kills the Spores damage growth... Still looking forward to these changes and hopeful these suggestions are taken into consideration, thank you for your time and trying to make sure this game is ever growing...

  2. 23 minutes ago, 123465778 said:

    Oh boi,i just was doing some stuff with captura and i see this,just got 47 plat but that isn't enough for birb prime so im kinda tilted.

    Tho maybe someone will sell it.

    Just run lots of Neo and Lith fissures, other players bring her relics all the time. You'll have her soon enough.

  3. 31 minutes ago, (Xbox One)A Frikn Grizzly said:

    No, no, no, god no. They need to stay exclusive. Throwing them into a reward pool would butcher their prestige, just like the rift sigil. 

    I have not and never will be a fan of "exclusivity", we are a PVE focused game with a massive eye for "fashionframe" why limit others options? You want it to be your special thing any newer player couldn't have just because they joined at the wrong time... Trials are being overhauled for a reason, they were easily cheese-able broken messes that meant very little... as does a floaty thing that looks neat.

    Look i can even compromise here, have a new emblem that looks nearly identical to the Jordas one but make it have a different logo on the "medallion" that has say, the new Venus open world faction "Solaris United" symbol and have it as a reward for an archwing miniboss in the spirt of the Plague star event with a reskined golem or something... You get to keep your precious "prestige" and you can now rock the two of them at once for that "symmetrical-but-not-really" look...

    • Like 1
  4. 3 hours ago, (Xbox One)xBlitzAttackerX said:

    So trials are leaving and we can get arcanes from eidolons? Is there a new way to get trial emblems or are newer players out of luck?

    Please give some way of getting them, like maybe Plague star event or something. i was planning on helping my brother get the Jordas sekara but he's not going to be anywhere near running JV before it's removed. Which really sucks... he loves the infested aesthetic.

    • Like 1
  5.  

    1 hour ago, chainchompguy3 said:

    Other than that, nothing seems to stand out as horrible or needing balancing. I could almost see it being added.

    Much appreciated criticisms, the augments were mainly in place to set an example of what could be done with the base abilitys and not actual augments. Disregard them if you feel they're out of place. I'm gonna have to put some thought into reversing the ability listing. I'v also heard the criticisms about stationary abilitys in Warframe and I think that while mobility is a big part of the game, many parts of the game center on defending an objective (defence, mobile defence, interception, and to some extent assassinations, survival, and excavation missions). If you happen to have any ideas on ways to implement their abilitys, I'd love to hear any of them.

  6. Thanks again. If you happen to know anyone with some artistic talent, the guy i was gonna have do my art is too busy at the moment and it might be a while before i can get concept art.

    Edit: Skullz is helping me with art, but if you happen to want to try your hand at drawing this frame, feel free to do so. Always wanting to see peoples interpretations.

  7. Really cool man , I'm really liking the "Bloodpool" energy alterative. Might want to look at the way the moves work amongst one another, maybe change the (2) ability to have a percentage of the weapons damage/attack speed be increased based on current blood reserves.Did you draw that? I'v been looking for someone to help me get some art for my Warframe idea. I had a guy but he kinda bailed on me. If its okay with you i can put a link to here on mine.

  8. Wow I didn't expect such positive reviews. Was kinda thinking would be more harsh. Your description of what i saw for the male version is pretty close, a bulky warframe with wood, branches, leaves, moss, and vines clinging to/growing from it and wrapping around with certain parts of the "metal" exposed. Maybe even an almost completely uncovered arm on one side with just enough "face" exposed to show an "eye" or two underneath. 

  9. I'm really liking where this is going, its always good to see anything plant related in this game as the aesthetics for many of the plants in game look great. I see that there is a section for similar "plant frame" concepts. I myself made a frame of my own shortly before finding this one through someone on my post. If still accepting other frames for that list I would love to have mine on there.

  10. Wow, that frame seems pretty impressive, but I feel like it has a bit too much going on, especially the (4) ability. I actually found it pretty funny that they seem to have a few similarities between them. Im going to have to add more details on this idea. Thanks for pointing that out.

    Edit: Boom, done. More details added. Actual numerical stats in time.

  11. PLEASE COMMENT:thumbup:

    I had the realization that there did not appear to be a Plant based Warframe(Saryn, Oberon deluxe skins and Nidus vaguely meet this), I wanted to see if I could help with this.

     

    Name Styx(placeholder).

    Possible base/max rank stats- Armor:250, Health:250/750, Power:125/190, Shields:50/150, Sprint speed:0.90. Will come with a "V" & "D" polarity, no polarity on aura slot.

    Passive-Places Thorn Skin Seeds on players they come into contact with (Similar to the system in place with spreading the Helminth Cyst but only on a mission to mission basis).

                          ABILITIES

    (1)THORN SEEDLING- Moderate crit and status chance: Fires a Thorn projectile with arrow like drop that deals puncture damage, enemies killed by/within a specified period of time become immobile Blossom Sprouts. Casting on B-Wall refreshes timer and restores some health of the wall at reduced energy cost on cast. AUGMENT: Seedling Barrage- Causes the Thorn to split into multiple smaller Thorns that divide damage amongst the barrage, spread will increase if used in quick succession (can still spawn Blossom Sprouts). Increased status chance at the cost of crit chance.

    (2)BRIAR WALL-No crit and moderate status chance: Plants a hedge of thorns dealing puncture damage to enemies in contact with/melee attacking the wall, slows enemy movement as they try to pass through. The wall has health and a set invincibility time after cast. Limit to number of walls allowed at a time. AUGMENT:Detonating Briars- B-Wall can be cast on a placed B-Wall to cause them to explode, dealing a minor blast proc aoe with a "bubble" of small thorn projectiles that cause puncture procs.

    (3)PLANTING STRIKE- Low crit with high chance of proc that decreases on each "use" on an enemy. The Warframe charges up a punch and hits the ground dealing a small impact damage aoe, this plants a Dormant Seed. Only one Dormant Seed may be planted at a time. AUGMENT: Planting Rows- Changes aoe into a damage cone of brambles heading in front of Warframe (still plants a Dormant seed at point of origin).  High puncture proc with moderate chance to crit, slight damage increase at cost of area. 

    (4)GERMINATE-No crit high status chance, large low damage corrosive aoe. All Thorn Skin Seeds on players grow, applying Thorn Skin buff. Blossom Sprouts grow increasing effectiveness. Dormant seed grows into Tree of Life. B-Wall gets "Dense" buff increasing slow effect and health/armor of the wall. AUGMENT: Money Tree- Tree of life will spawn instead as Tree of Avarice. Tree of Avarice will infrequently drop credits, kills made near the tree will have 50% increased drop rate.

    Thorn Skin/Seeds-Small percentage of armor increased, when Germinated will cause melee attacks both to and from the Warfame to take/deal additional puncture damage to enemies with moderate proc chance.

    Blossom/Sprout- Heals nearby alies/fires Sap at enemies to slow/damage them (similarities to mutuallist tar), immobile, limited number allowed at a time. Small chance to spawn a small low damage corrosive cloud on death with no crit and high proc chance.

    Dormant Seed/Tree of Life- Dormant seed has health, is immobile and does nothing, if killed it releases a random small buff cloud(increased health/shield/armor, restore energy/health, ETC). Tree of Life grown from Dormant seed when Germinated, applies random buff around the tree(same possible random buffs as Dormant Seed death but lasts longer/is stronger), has health and temporary invincibility for a set time.

    Appearance- Bulky, slow, heavy set frame. Think Atlas + Hydroids body if male or a beefy Saryn like build if female but with the appearence of a Warframe overgrown with the plants found in the Orokin Derelict tileset, primed version would be more like the glassy white plants found in the normal void tileset with added gold filigree. Would have an auxiliary armor slot with a number a leaves/branches jutting off.

    Crafting requirements:Individual requirements: Neuroptics- 15,000 nano spores, 10,000 alloy plates, 5 neural sensors, 3 nitain extract. Chassis- 25,000 nano spores, 10,000 ferrite, 10 lunar pitchers, 3 nitain extract. Systems- 20,000 nano spores, 5 argon crystals, 5,000 plastids, 50 neurodes. WARFRAME BP- Neuroptics, Chassis, Systems, 25 orokin cells. Total crafting cost:60,000 nano spores, 10,000 alloy plates, 10,000 ferrite, 5,000 plastids 50 neurodes, 25 orokin cells, 10 lunar pitchers, 6 nitain extract, 5 argon crystals, 5 neural sensors. 100,000-200,000 credits.

    I'd like this frame to be mostly for support/minor CC and area denial. With light heals and enough survivablity so as not to have other players worried they'll go down. They may have problems in solo but should always make a squad happy they're around.

    Possible means of acquisition may include but are not limited to a quest from Simaris in regards to a spike of "Ambient knowlege" or some other such interest to Simaris. You'll then be put on a journey to scan various points for Simaris to determine the source of the "Sanctuary knowledge". New Loka leader may get involved at some point as may Void Trader. May end with a boss who can be fought again for required parts after quest completion. Must have completed Silver grove quest line as well as completed up to Second dream.

    Let me know if this is any good. Looking to add concept art in the future.

    Looks like concept art is on the way. An awesome guy on here who made his own Vampire frame, Vlad, is drawing me some art. His first try is already awesome. Maybe even the first concept art for "Radix" Deluxe skin, lol.

    20170524_044252_zpsgr9xyh7w.png?w=480&h=

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