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RoboDoge

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Posts posted by RoboDoge

  1. Or simply add tileset rotation to specific map, and add addition rewards based on overall mission completion score. Not 100 Nano Spores as reward, but cores, mods, rare resources which RNG gives you based on your completion percentage.

     

     

    Think having 90 % mission completion score that increases your additional reward chance by 90 %. That would prevent people from restarting one node constantly until they get favorable tileset.

  2. I don't like you with all the forma's in one game and the other guy with all gold cores! I get things I don't need like orokin cells and keys! I have had 2 forma's in the last 3 weeks and one was daily reward! And I spend many hours on the game a day doing plenty of tower 3 and 4 void

    Try this.

     

    Go to the T4 Defense with intention of framing Loki Prime Systems.

  3. Easy way is to do following:

     

     

    1) Build a lot of weapons and frames, and dont claim them

     

     

    2) Buy 3 day affinity booster if you have spare Platinum, when you know you can utilize them the most. Weekends when you have extra time is excellent.

     

     

    3) Spam run nodes that give crapload of affinity. Kiste Ceres, T3/T4 Defense/Survival, or any node of your liking.

     

     

     

    You will reach desired MR in few hours.

  4. OP  about the speed of coptering

     

    2.0 shouldn't try to do that at all;

     

    Coptering is a bug , therefore the speed induced by coptering is an anomaly. It shoudln't be an objective

    DE made a mistake when they allowed coptering to stay in game. People got used to coptering, and it became movement mechanics. If coptering was removed from the start, we wouldnt have these pointless threads.

  5. when considering new weapons and frames i always pose these three questions

     

    1. What am i looking for?

    in the case of frames we have stealth, crowd control, support, and damage types. with weapons its rifles shotguns snipers (bows fall in sniper type) and special (beam weapons and explosive weapons) for primaries. semi auto full auto continuous and special (things like balistica or angstrum) for sidearms. melee is a bit more varied but falls into fast medium and slow speeds generally. each of these things divides a bit (like rifles fall to semi auto burst fire or full auto) once you have one of those picked,

     

    2. How do i want it to do what it does?

    in the case of frames each one does its type a bit differently. in the case of nyx she CCs by making the enemies fight each other rather than stuns or knockdowns. So look at what each of the type youre considering and decide what you want it to do. ill put a spoiler for quick referance to what each frame fits best (mostly opinion but hopefully itll be aggreable). this goes for weapons too! some weapons have travel time, others have wind up. some are weak some are strong but every single one has its strengths and weaknesses and some are better than others. just do a bit of research and youll know what you need to know (the warframe wiki is your friend) once you narrow down your options,

     

    3. How hard will this be to get?

    in most cases its farm a boss or resources straight up. But some (like mesa as a big example) require some extra work to get and that should be considered when choosing to farm or buy with plat.

     

    uhh...sorry for walling you with this but it is important to do your best to not waste your time and money when considering new gear.

     

    TL:DR do a quick bit of research on what youre thinking of getting to see if it sounds like something youd like to try.

     

    frame spoiler

    CC type

    Nyx

    Vauban

    banshee (could be considered a stealth frame)

    frost

    limbo

    mag (but may be more damage type)

    nova (but may be more damage type)

    rhino (but could fit in the support type)

    zephyr

     

    Stealth

    loki

    ash

     

    support

    oberon (but could easily fit damage type)

    trinity

    nekros

     

    Damage

    Ember

    chroma (but could fit a support role)

    excalibur

    hydroid (but could fit a CC role)

    mesa

    mirage

    saryn

    valkyr

    volt

     

    True. Tho some frames might fill different roles with augment mods and different setups.

  6. Mesa is pretty much the sole reason why I can't find any squad in the recruiting chat. I don't have her and I am not going to in the near future (other frames are more important, Primes too - like Ash soonish). 

    Imagine. Every 5 seconds in the Recruiting chat channel there goes something like this:

    "Mesa, Gpull Mag, Hydroid, Nekros"

    "2 more Mesas needed" 

    "Need 1 more, preferably Mesa"

    "1 more spot for Mesa" 

    Wha de Hek?! So Disarm Loki, Slow Nova, Chaos Nyx, Vortex Vauban, Blade Storm Ash, Warcry Valkyr, reworked Excalibur, Snowglobe Frost, Disco-ball Mirage, hard to play Limbo and any other frames that are useful don't exist ... it's just Mesa?

    PS. I just used those nicknames to point the role more, using 4th only is still a noob play for me) 

    That is mostly because new players get crappy advice from other "experienced" players to get Mesa or GMag as soon as possible.

  7. We still dont know, i really dont know.

    But that is an excuse of let the actual unbalanced melee movement system in the game?

     

    As i said, i want coptering gone since forever. Never was fan of "press2keys2finishmissionin2seconds" anyway.

     

     

    I dont see logic in removing wallrun flings, as that was one of the coolest parts of movement in general. Connecting chains of wallruns was satisfactory.

  8.  

    Bouncing of what in Phobos open tile, when there is nothing to bounce of?

    Time to learn movement.

    They are Editing some TileSets.

    In phobos you have some places to use propulsion.

     

     

    Reason i am concerned is because i know 90 % of "movement". While i dislike coptering since forever and want it gone, i know what i am talking about.

     

     

    Everyone who knows "something something" about movement sees where problems might arise. Saying "learn about movement" and "there are some parts where you can bounce" isnt helping. And changing every tile possible to the Movement 2.0 would take a lot of time.

     

     

    Let me ask you, how do you build momentnum in Earth tileset where large river flows through the cave? There isnt anything there to bounce off from.

  9.  

    Nah, more bouncing in general. Bunnyframe in open tilesets. more bouncing = more speed

     

     

    Try bouncing off something that isnt there. You can still doing moves + speed.

     

    Bouncing of what in Phobos open tile, when there is nothing to bounce of?

  10. We are not losing speed, your build your speed with constant movement.

    People forgot that.

    Mentioned on 53 Devstream.

    Charged Jumps = Distance.

    No stamina.

    Balance.

    More Ninja Feel.

    Nah, more bouncing in general. Bunnyframe in open tilesets.

     

     

    Try bouncing off something that isnt there.

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