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Sweaty_Pleb

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Posts posted by Sweaty_Pleb

  1. 1 hour ago, (XB1)Oussii said:

    It was not that bad, My friend and i did it

    He had Nova, i used Ash and blade storming the whole time. it was done in a blink of an eye.

    If your energy get drained, simply drop energy recharge, and always have a drop of shield recharge,

    Plus if you are equipped with Zanurik, then you don't need to worry about energy.

    I have came to a conclusion, that Defense,  survival and interception, you only need Ash.

    On one occasion (yesterday) i wanted to test something new, i brought Loki and used the disarm power on infested in a defense mission.

    (yeah, u may think how stupid of me), but for the sake of testing this,  it was worth it.

    Surprisingly, everytime i use to cast that power, the infested were hit by radiation and almost dead. but in general, nothing would have beaten Ash

    Gross 

  2. 2 hours ago, izzatuw said:

    If it does happen I don't see why they don't just make your view in first person look different from third person mode. A few games already do that but I can't put my hands on which one. 

     

     

    GTA has an option to go from 1st to 3rd person when you roll or take cover 

  3. 1 minute ago, (XB1)Skylancer4 said:

    That is the "tricky" thing about RNG, it can be streaky or convenient. Until you have a large enough sample size you are just making guesses when other variables are involved.

    The reality is, the only people who would truly want you to believe there is a better chance than "RNG" are the people who want to make plat off the imprints.

    Well I have breed 7 pairs of omega imprints and each time it was an omega, however I gave my friend the omega imprints and I'm pretty sure his came out medium size. I do feel like there is a higher chance though 

  4. On 6/18/2016 at 1:59 AM, motorfirebox said:

    Mag's primary ability these days is her 2, Magnetize. There are two ways to build for Magnetize: short duration, in order to get more explosions; and long duration, for charging up the bubble's DoT.

    I prefer long duration, because there are a lot of ways to charge the bubble's DoT up to huge, huge levels. For instance, here is the results from today's Gift of the Lotus endurance run (10 minutes with level 100+ Infested):

      Hide contents

    GE5DKKn.jpg

    What I've found works best is to prioritize range, then duration, then power, then efficiency. With longer duration, you don't need to recast as often if you pick your targets wisely. Of course, I'm also using Energy Siphon and Zenurik, so my energy regen is pretty high. Here's my build:

      Reveal hidden contents

    A7yNqaq.jpg

    In order to charge the bubble, you need to do massive amounts of damage very quickly, and you need to get gas procs. There's some kind of interaction between Magnetize's damage absorption and the gas cloud DoTs that really seems to pump up the bubble DoT. The best weapon I've found is the Quanta Vandal, which does huge amounts of elemental damage (no IPS procs getting in the way), high status, and high fire rate. Its pinpoint accuracy is nice, but not necessary since you're mainly going to be shooting the bubble. I've also had fairly good results with the Synoid Gammacor. The Daikyu and Torid have worked okay. I'm still experimenting, but thus far nothing else has come close to matching the QV in terms of charging up the Magnetize DoT. Here's my QV build:

      Reveal hidden contents

    1WmIWkc.jpg

     

    The basic strategy with this build is, you focus on the spawn points and choke points. Figure out where enemies are coming from, where they have to come through to get to you, put a Magnetize on one of them and unload on the bubble. Thus far, three or four seconds from the QV has been enough to melt pretty much anything that walks into the bubble.

    Beyond that, it's all about using the bubble. Duck inside it when you're being shot at. Use Pull to yank mobs into/through the bubble (often it doesn't matter if they land in the bubble, simply passing through it via Pull is enough to kill them). Keep an eye on the timer, recast before the old one explodes. Cast early, because the casting speed is slow and your target can die before you're done, which means your bubble won't appear.

    Would an ignis with vile acceleration work? 

  5. 2 hours ago, XEPHALONE_REI said:

    I think yeah, those Primed Mods from Daily Tribute are should not be tradeable. Because it's a Tribute for us who play Warframe, login into the game, for like, 200 days (and 300 days for Primed Vigor if I'm not mistaken) just for the mod itself. It's a reward for ourself that are dedicated to play Warframe that long just because of mod.

     

    Tbh, people you spend over $50 to get one mod do more for the Devs lol. If u have primed fury then what's the big deal with other people trading it for plat? It most certainly does not affect you.

  6. 1 minute ago, rawr1254 said:

    Well let just say this...if it ever DOES become a noticeable difference, would you rather spend a couple plat and get it now? or wait until after it becomes more noticeable or becomes more scare on the market which is when the price will increase.

    So Id suggest get it, hold onto it, and rank it up if you feel like it         

    Yeah that's what I was thinking, so I'll probably get it since hopefully they'll do what the did with primed pistol gambit 

  7. 43 minutes ago, (PS4)Paytzilla7272 said:

    Hi, I've been trying to get omega bulky kubrow for about two months now and I have done about 9 or 10 incubations from two of the same omega bulky imprints each time and I'm sure that each set of imprints has been omega. The problem is, each time the kubrow comes out as a non-bulky. I have wondered for a few days now if "omega" is an actual trait that comes from the imprints and I just have gotten that small chance of it not turning out as an omega, or if RNG being what gives a kubrow its height is playing into how people get omegas. So, to wrap it up, is omega a trait in a kubrow or is it just a term that someone made up one day to make more plat off of imprints?

    Omega is the tallest a kubrow can be. If u have 2 imprints of an omega it won't guarantee the new puppy to be an omega. Height of a kubrow is random. Also, omega  is just made up, it's just a word to describe the height 

  8. 11 minutes ago, Alcoholism said:

    They are more likely to just change what they had planned based on the release - not removing the mod from players.

    It's not going to be on us, the players, for their mistake - they're owning up to it and just moving on from it.

    I doubt that, it won't be the first time they removed a mod from the game and the players were compensated with legendary cores. I hope DE will get rid of damage mods it makes sense and will also make weapons more powerful 

  9. 8 minutes ago, HalfDarkShadow said:

    I run something very very similar to this:

     

    I highly recommend checking the whole video out! (:

    Thanks for the video, I'm currently on vacation so i couldn't test it myself, but u think I like the ignis a little better. Although, I won't know for sure until I use it myself 

  10. On 3/29/2016 at 7:50 PM, Suira said:

    It would seem that there has been multiple people asking about Saryn, her weapons and how to mod everything. So I will do my best to break down everything you need to know about Saryn.

    SarynHeader.jpg

    How do I build Saryn?
    There is only one stat that matters when building a spore build Saryn, and that is range. Now you don't want to go negative or to much into the negative (90% is as low as you want to go in anything) on any of her others stats, but they really don't warrant that much attention.
    So 250 range is our goal. I also suggest Regenerative Molt, Steel Fiber and Vitality.

     

    How Does Spore work?

    To quote the wiki:
    Saryn infects a target within 30 / 40 / 50 / 60 meters with 2 / 2 / 3 / 3 virulent spores. Each spore inflicts 4 / 10 / 14 / 20 Viral b Viral damage per second over a duration of 6 / 8 / 10 / 12 seconds. If a spore is popped, 25 Viral b Viral damage with a 100% status chance is dealt within 8 / 10 / 12 / 16 meters, and 2 / 2 / 3 / 3 spores are transmitted to each affected enemy.

    If an infected enemy is being damaged by a Toxin b Toxin proc, popping a spore on that enemy will also spread Toxin bToxin damage to surrounding enemies. The spore will have 25% of the initial base damage that triggered the Toxin bToxin proc added to its burst damage as Viral b Viral damage with a 100% status chance for Viral b Viral and Toxin b Toxineffects.

    You will get more damage out of Saryn by spreading a lot of Toxic procs onto enemies and popping their bubbles to inflict the viral status proc.
    The best way to do this is by using concealed explosives on a status build Hikou Prime geared towards gas. When the gas procs every enemy will get a toxic proc. The math break down to this:

    Number of enemies= X
    Status chance of Hikou Prime= 67.4% = Y
    Concealed Explosives chance= 80% = Z
    Fire Rate of Hikou Prime= 9.33 = W

    In one second you get:
    Y x W= 6.28842
    Z x W= 7.464
    Now we are going to use the lowest number and round down for the most realistic number to find or spread, which is 6.
    Spread= 6

    Each Concealed Explosive proc pops 9 spores per target so we are going to times by 9.
    6 x 9= 54
    Now we factor in the amount of enemies affected by this, which is 10 for this example.
    X x 54= 540

    Each tick of toxic dot generally ticks for 5 and lasts for 10 seconds with Saryns passive.
    So 540 x 5 x 10= 27,000

    So you can do 27,000 damage in 1 second on a mob of 10 without factoring in damage for the Hikou Prime or the damage from spore. BTW, every enemy within 40 meters takes this damage.
    So what happens when you attack these enemies for 10 seconds (the point where toxic procs fall off)?
    27,000 x 10= 270,000

    Now factor in the fact that you inflict a viral proc cutting the enemies health in HALF!

    Now you can use other weapons other than the Hikou Prime, I just used it for this example.
    Also, it is possible to pop every spore and then get no effect from them what so ever.
    So I suggest you don't shoot one group of enemies for to long.

     


    What weapons should I use to pop Spores and spread Gas? Or is that the other way around?
    latest?cb=20160217035134

    Well, there are criteria that HAVE to be met when trying to spread your spores on Saryn.
    They are as follows:
    Has to have AOE to pop the spores. (I am excluding all normal shotguns and normal bows.)
    Has to have a high status chance to proc gas.
    Has to do both things rapidly to get a good effect.

    So that means your choices are:

    Amprex
    Pros:
    Can reach 100% status chance.
    Can reach 100% crit chance.
    Great CC through the electric proc.
    Deals really good damage even without Spore.

    Cons:
    Terrible ammo efficiency.
    Long reload.
    Short base range.
    Does not pop the spores as fast as many other weapons.

    Ignis
    Pros:
    Can reach 100% status chance.
    Goes through walls.
    Good ammo efficiency.

    Cons:
    Low damage.
    Short base range.

    Synoid Simulor
    Pros:
    Great damage even without spore.
    Can reach a decent status chance.
    Really good CC.
    Great ammo efficiency.

    Cons:
    Short range.
    Does not proc gas very often due to a low rate of fire.

    Torid
    Pros:

    Great damage even without spore.
    Can reach a decent status chance.
    Status will proc often.
    Can be attached to your Kubrow to help you spread spores.

    Cons:
    Any enemy that steps into the gas cloud will have all of their spores instantly removed. (This can be used to your advantage by using another weapon to spread spores onto enemies inside the cloud which then reverberate the spores back out.)
    Low fire rate.
    Long reload.
    Small magazine.

    Zhuge Thunderbolt
    Pros:
    Great status chance.
    Great fire rate.
    Good damage even without spore.
    Good ammo efficiency.

    Cons:
    Only a 30% chance to explode.
    Small magazine.
    Long reload.
    Can self damage.

    Atomos
    Pros:
    It's a secondary.
    Greats status chance.
    Amazing fire rate.

    Cons:
    Short range.
    Poor ammo efficiency.

    Hikou Prime with Concealed Explosives
    Pros:
    It's a secondary.
    Great status chance.
    Very fast reload.
    Amazing fire rate.

    Cons:
    Can deal self damage.
    Poor ammo efficiency.

    Staticor
    Pros:
    It's a.... you know.
    Fast fire rate.
    Great status chance.
    Can CC with a radiation proc.
    Great damage from charge shot.

    Cons:
    Has a long travel time on shots.
    Charge shot is very slow.
    Has a semi small explosion radius.

     

     

    Now a few words about the weapons.
    I personally prefer to have a secondary as my Spore weapon. The reason being is that most of the time at really high levels big enemies like a Bombard or a Heavy Gunner will not die from Spore. So a second weapon that can deal with them easily is required. Now you could of course use a secondary weapon like the Lex Prime to deal with them.
     

    I'll probably come back and tweak this guide a bit later. Feel free to critique this guide in any way and comment on your favorite weapon or Spore build.

    Heavy caliber along with a range mod on Ignis is probably the best way to spread spores in my opinion, but I haven't tried hikou yet because I use my secondary to kill resistant enemies 

  11. On 2/17/2016 at 2:58 PM, (PS4)maelstromm15 said:

    I assume you're referring to some of my other posts?

    ZLMvtfA.jpg

    Use this build with a good ignis gas build for ludicrous results. Bonus points if your team knows how to support your spores, such as at least one person in my team running a gas based tonkor for large spikes of damage when it proccs. Don't spam your abilities, run zenurik, and you'll murder everything that even looks at you funny.

    I'm new to sarin and I'm using the same build atm, but for some reason I'm not getting that insane amount of damage. Lvl 70 ancients takes barely any damage from my spores idk what I'm doing wrong 

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