I am having the problem but when it occurs completely unpredictably. My screens will suddenly black out and the game will kill itself by the time it returns. I have seen stuff like this happen and I think the game is crashing my display adapter. It did happen to me a moment ago so I grabbed the logs (I was talking with a vendor in cetus at the time)
4600.534 AI [Info]: NpcManager::ClearAgents() ReadyToCreateAgents = false
4600.534 Sys [Info]: CancelJobs batchcount 0
4600.534 Sys [Info]: Context shutdown complete [Heap: 1,919,150,272/2,647,916,544 Footprint: 13,486,804,992 Handles: 1,162]
4600.534 Input [Info]: InitMapping for all devices with bindings /Configs/EE.cfg/LotusWindows_KeyBindings and filter /Lotus/Types/Input/SimarisInputFilter
4600.540 Input [Info]: InitMapping for all devices with bindings /Configs/EE.cfg/LotusWindows_KeyBindings and filter
4600.651 Sys [Info]: FlashMgrImpl::Shutdown
4600.651 Input [Error]: InputMgrWin::Shutdown
4600.655 Gfx [Info]: Destroying Graphics Worker Thread
4600.737 Gfx [Info]: Dx11SwapChain::Shutdown
4600.739 Snd [Info]: Shutting down XAudio2!
4600.777 Net [Info]: UDP socket closed on port 4965
4600.777 Sys [Info]: Client killed
4600.798 Sys [Info]: Discord Service has begun shut down.
4600.798 Sys [Info]: Discord Service has successfully shut down.
4600.798 Sys [Info]: ===[ Exiting main loop ]====================================================================================
4600.798 Net [Info]: MatchingService::DeleteSession
4600.798 Net [Error]: WaitingForAsync op, state=DeletingSession
4600.798 Net [Info]: Redundant DeleteSession call, ignoring
4600.798 Net [Info]: DeleteSessionCallback(0, RequestingExit(ER_FAST)
)
4600.798 Net [Error]: Failed to delete session RequestingExit(ER_FAST)
4600.798 Net [Info]: MatchingServiceWeb::LeavePlatformPartyDone
4600.799 Net [Info]: MatchingService::SquadSessionDeleted
4600.799 Net [Info]: IRC out: QUIT :Logged out of game
4600.811 Net [Info]: Joining Port-Forwarding Worker
4600.812 Sys [Info]: Main Shutdown Initiated.
4600.812 Sys [Info]: Shutting down context... [Heap: 1,500,936,320/2,634,809,344 Footprint: 13,457,260,544 Handles: 1,057]
4600.812 Sys [Info]: Context shutdown complete [Heap: 1,500,936,112/2,634,809,344 Footprint: 13,457,260,544 Handles: 1,057]
4600.816 Sys [Info]: TypeMgr cleaned 266 instances (328us) and unbuilt 14417 types (2.98ms) in 328us
4600.816 Sys [Info]: Server stopped...
4600.816 Sys [Info]: PlayerProfileCommon::SaveProfile()
4600.816 Sys [Info]: UploadChallengeProgress nothing changed, skipping upload
OnUploadChallengeProgressResults: mRecentSeasonChallengeCompletions=0, mSavingRecentSeasonChallengeCompletions=0
4600.819 Sys [Info]: Profile hash on write: 7D97771648B21B2435CDD921AF50B125
4600.831 Net [Info]: UDP socket closed on port 4960
4600.832 Sys [Info]: Used 20 shared assets (4 async, 16 sync)
4600.832 Sys [Info]: Copied 183,468 bytes at 139 MB/s
4600.842 Phys [Info]: PhysX SDK shutdown.
4600.842 Phys [Info]: PhysX scene manager shutdown.
Sys [Info]: All smart pointers were destroyed!
4608.048 Sys [Info]: Main Shutdown Complete.