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Ludens.

PC Member
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About Ludens.

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  1. The camera was broken around Hotfix 25.3.2, which: Fixed Captura not using the correct camera rotations when switching between cameras. Even though cameras in Advanced Camera Controls weren't broken before this. Hoping DE are aware of this and are working on a fix.
  2. Captura does have support for video content, it's just really limited so far. Advanced camera controls allows you to set up cameras in a path to record footage, it's pretty basic but it can get the job done. You can do a lot of work with the advanced camera controls as long as you fiddle with settings properly, I use it myself to make videos. (promotional video I made for Yatus' ION skins). Currently though this function has been broken and doesn't function properly. It would be nice if we got more captura support though, especially as a tool for content creation. I just don't really see DE doing so any time soon in the future, given that the advanced camera controls have been broke for over two weeks with no fix.
  3. I've also been having this issue since hotfix: 25.3.2, when they supposedly fixed an issue with "Captura not using the correct camera rotations when switching between cameras." I also use the Advanced Camera Controls to record for videos, and it's been pretty frustrating that they haven't fixed this yet. Hopefully it gets addressed soon.
  4. Also having this issue, hopefully DE is working on fixing this. It's really frustrating.
  5. The Advanced Camera Controls in Captura remain broken this hotfix, even though Captura fixes were implemented regarding the "Look at Character" function. Although hotfix: 25.3.2 supposedly fixed an issue with "Captura not using the correct camera rotations when switching between cameras." this hotfix seemed to have broken the controls for me. Whenever you play the cameras in Advanced Camera Controls, the initial camera will follow a path to the next camera but is stuck facing the orientation originally set. If I have camera 1 set to face a wall and camera 2 set to dolly back and tilt upwards, the camera when played will only move backwards. I can no longer rotate the camera around an object because it stays facing in the direction of the first camera. For clarity, here is a reddit post showing the bug 10 days ago.
  6. Whenever you play the cameras in Advanced Camera Controls, the initial camera will follow a path to the next camera but is stuck facing the orientation originally set. If I have camera 1 set to face a wall and camera 2 set to dolly back and tilt upwards, the camera when played will only move backwards. I can no longer rotate the camera around an object because it stays facing in the direction of the first camera. Although hotfix: 25.3.2 supposedly fixed an issue with "Captura not using the correct camera rotations when switching between cameras." this issue only appeared after the hotfix for me and my friends. I do hope this gets resolved soon, the Advanced Camera Controls in Captura are a really great tool for content creation.
  7. Advanced camera control is still broken. Camera 1 still doesn't rotate to meet where camera 2 is set to face. This has been broken since last Friday.
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