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CoreyAK47

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Posts posted by CoreyAK47

  1. https://dl.dropboxusercontent.com/s/5r5dszscgnqmhyq/Browser%20-%20Unzip%20to%20use.zip?token_hash=AAFqMuUpbnMRdOT7Nl4eDVNFOlG0E7PE4J6NwEc4GpKWrg&dl=1'>Download

    It is pretty much a navigation source for the forums, the main website, the main alert twitter, the bot bp twitter, and the non-credit alert twitter. It's nothing much right now but eventually it'll work. I need feedback on this. It took about 10 minutes of C# coding.

  2. I could still easily see Excalibur and Mag dating... its like you could make an anime all about it... Mag could be the shy smart girl, Ember could be the fiery in your face type, Nyx could be the helpful friend, Trinity could be the wise older aid usual role played by the school nurse, Banshee can be Tsundere, and Saryn could naturally hate Excalibur trying to make his life miserable... and Frost could be that sexy smart guy that's always quiet the one that always wears the glasses with the white hair who becomes Excalibur's arch nemesis...

     

    but seriously... Excalibur and Mag MAKE IT SO!!!

    Have you seen the way Mag carries herself? 

     

    It would be more like Excalibur being the main guy, Saryn's the hot teacher, Mag's the tough "I'm not short!" chick, Ember is the lesbian, Nyx would be the shy one who's perfect for Excalibur, Trinity would be the nurse, agreed, Rhino would be the jock, Ash'd be the emo kid, Vauban would be the chemistry major, Banshee would be the "I'm too good for you, but I secretly like you" girl, Volt would be the best friend, Loki would be the class clown, Frost would be the smart cool kid, etc.

  3. Im sorry but I would have to say

     

    No

     

    Since DE is a small devteam with no publisher at all supporting them so they actually do need some way of obtaining money. Sure currently Alert missions are quite broken causing potatoes to be rare as hell but DE already said they will change all of that including all the RNG stuff. It might not disappear fully but it will become better. If DE doesnt get money at all anymore this "Warframe" project would end up being cancelled since they cannot sustain anymore on their own. 

     

    I became a founder since I love how ambitious the devteam is. They really want to make this work. That's why I support them by becoming a founder.  Eventhough Im a founder I still dont waste all my platinum like that though. Currently I havent bought even a single thing except for slots with platinum and I already managed to reach mastery rank 6 after the reset. This shows it's not necessary to spend Platinum at all to progress or to have fun. I used my potatoes earned through login rewards or alert missions wisely and not just waste them.

    I've never gotten anything good outside of an alert mission.

  4. I came in expecting a request for crazy cheap platinum.  I wouldn't have any problems with a 1 million to 1 platinum exchange rate.  That's like a month or two of playing for 2 weapon slots.  

     

    They would have to change the platinum -> credit ratio then though.  

    I wanted to say 1 mil to 1 plat, but they didn't think that was sensible.

  5. I was thinking maybe it would be a good idea to be able to turn in-game credits into platinum. This would be good for the people who can't get the funds to pay for the platinum itself. Sample exchange rates below.

     

    1mil Credits = 1 Platinum

    5mil Credits = 10 Platinum

    10mil Credits = 30 Platinum

    50mil Credits =  200 Platinum

     

    10mil Credits = 1 Platinum?

     

    This is extremely hard to achieve, credit wise, and Void missions give a money back for your investment. This would encourage people to play more so they can get enough platinum to rush a build or buy a color pack. 

     

    Your thoughts?

  6. My friends and I thought it'd be cool to be able to ally clans and connect dojos together, so two clans could donate resources to each other. This would be a solution to the small clans problem so small clans can group up with the big clans and get the blueprints and whatnot for the research items. This of course could only be done if both warlord agree with becoming allies. This would also add a feature to war clans, where they could duel against each other for credits and resources and whatnot. This could be promoted by a Clan Theme feature. So clans had to be a certain theme and could only research those items. This means Grineer Themed and Corpus Themed would have to become allies to get all of the research weapons.

     

    Other contributors: BeEfficient, Cyberspyro

  7. I have experienced enemies remaining alive after Vortex ends, but the round counts them dead and ends. The skill itself can cause a lot of problems, including crashes and, in my experience, if I try to revive a downed player in Vortex, I suddenly host migrate or just disconnect.

    Generally try to avoid using it.

    Any idea what caused the instakilling so you can report it.?

    The instakilling was caused by running into a vortex while there was another vortex in the suction radius. At least that's what I can guess.

  8. It all started with a casual game of Palus, Pluto.

     

    Our team consisted of Ash, Excalibur, and Vauban,

     

    All was well. Then my Dethcube began to well, derp out. It was shooting at walls, the ground, ME, etc. I didn't see anything  causing it until I looked at my minimap. We had 4 or 5 red dots with nothing there in game. Dethcube was shooting at them! (For the sake of the topic, we should call him DerpCube) Well, eventually we started experiencing more devastating glitches. We were instant killing level 160+ ancients with Dual Ethers, a level 11 Hek, a level 22 kunai, and whatever my team was using. Even Derpcube was instant killing! We got to about round 45 and then MISSION FAILED. We didn't lose the Cryopod or anything, just death. Anyways, I was pretty upset. It seems to be caused by Vauban's Bastille and Vortex causing an error and not actually killing the enemies. 

     

    ATTACHED: Photos of Derpcube and Video of later rounds.

    Photo: (Blame MS Paint for @(*()$ all of my others)

    http://imgur.com/2pkGY5q

     

    Video: (Uploading)

  9. This could be nice. Enemies can target your warframe and you receive no damage but on the other hand you cannot attack them.

    I'm not so sure about the wormhole though but, here's my opinion:

     

    3) Energizing Motion - 75 energy

        Blink will receive faster movement speed, sprinting, reload speed, faster attack rate, charge rate and shield regeneration. All his damage dealt are unaffected by this skill however.

        

     

    4) Sands of Time - 100 energy

        AoE skill which will refill all of your's and ally's health, shield, ammo and restoring energy. If an ally had energy more than the energy at the very beginning of the game, the energy will not be restored.

    NOTE: the AoE is very small and at base level, only one fallen ally can be revive instantly.

    Thanks for the help. I do like your suggestions so I will add them :)

  10. "Wormhole"

     

    Would be really really really faceplantingly frustrating on def missions. Other warframe users would learn to HATE the blink for dragging out each wave by scattering mobs across maps that already have pathfinding issues. This would HAVE to go hand-in-hand with a mob auto-kill feature for def and exterminate missions, or it would just break them.

     

     

    "Tempus Salire"

     

    50 energy to do what...90% damage to something? Would this include heavy units? Not sure if OP or not. I mean, if it was single target only and didn't do anything to bosses, I'm not sure how much people would use it. 50 energy to...not kill a target? I suppose it would scale well at least.

     

     

    "Acceleration"

     

    Nobody would use this. Not only is its usefulness reduced by the presence of the "Rush" mod and stamina boosting effects, and not only is it a copy of Volt's speed ability...but costing health would render it worthless. The only people willing to bleed for some speed would be those who had Rejuvination equipped. And even then, Rejuvination doesn't tick fast enough to compensate.

     

     

    "Tempus Duratus"

     

    ...is basically Bastille/Rhino Stomp?

    1. I can see the problem with that, and with some tweaking it could work.

     

    2. This is mainly for the big ancients that are annoying or the heavy gunners that piss you off. 

     

    3. Maybe if it increased speed for a time limit and not subtracting health?

     

    4. No, because it will affect the Stalker a little better than other abilities. It's more like a supercharged snow globe that stops all movement instead of slowing them down. This would be extremely useful when in a tight situation, such as being ravaged by ancients in a corner or being lasered to death by Fusion Moa.

  11. Blink - The Time Warframe

     

    Blink is essentially a time traveller. He is an old friend of Vauban's and a partner of him before they joined the Lotus. Blink developed a way to use worm holes to slip in and out of time. He can also stop time whilst being unaffected.

     

    Abilities - 

    Wormhole - 25 energy

    This ability creates a wormhole that will send any enemy that walks into it, into a random spot on the map. If there are two wormholes, this will not be random, and the enemy will instead come out of the other wormhole. There cannot be more than 2 wormholes active at a time.

     

    Tempus Salire (Time Jump)  - 50 energy

    This ability will age an enemy to near-death instantly. The enemy will not regain shields, health, etc. This will make the enemy slower. When the enemy is finished off, it will turn into a pile of ashes. 

    NOTE: This will not work on Assassination targets.

     

    Hyperacceleration - 75 energy

    Blink will receive faster movement speed, reload speed, attack speed, charge speed, and shield regeneration rate. This effect lasts for 10 seconds.

     

    Sands of Time - 100 energy

    AoE skill which will recover all allies' health and shields. You are not affected by this ability.

    NOTE: AoE is small and can only revive 1 enemy per use.

     

    Concept Art:

    DAShBbQ.pnghzfW9E4.png?4522

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