CasiusFaux
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Posts posted by CasiusFaux
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Just now, Lxndr77 said:
This is disappointing. I personally was expecting a new name for the primary 'kitguns' and for them to be available in the next free roam area. This addition feels rushed and unnecessary.
Why allow a pistol (kitgun) riven to be used on a primary? At this point you might as well let Zaw rivens be used on them too.
Out of everything in this update this has to be the worst decision.The barrels are what the rivens are for when it comes to kitguns. The part that will make them a primary will be the receiver part. If you have a Tombfinger for your secondary kitgun, and a Tombfinger on your primary kitgun, its still the same riven base, just in a different slot. So the zaw riven comment is a bit of a dumb thing to say.
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31 minutes ago, elpeleq42 said:
Thats nice and all but, when will we have NEW CONTENT?
Cause, you know... the past year and a half has been meh. And there's barelly 30k people playing on PC rn(2 years ago there would be at least 60k)
Its getting difficult to even sell stuff. If my price isn't the lowest of the market, no one messages
There has been a lot of new content lately. The thing is, its been released in half broken buggy states, that are separated from the core gameplay. Railjack for example. The reason theres a dip in people playing is because all of these things having horrible reputation for not functioning. A general QOL pass/pile of fixes is more new content than any of the recent new content.
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So after my first mission, have some nitpicks. Enemies stack up WAY too fast. You shoot one thing, and then you get 3-4 crew ships warping in, numerous fighters, and constant boarding parties.
This was on the first mission. It was really difficult for an introductory mission, even with a crew of three on guns and constantly swatting fighters out of the sky. The guns of the ship feel weak, archwing is the easiest way to sneeze things out of existence, so its better to just leave the ship behind and mop up in archwing.
This has promise, but difficulty really needs to be tuned. Hoping the command thing is going to be worth it, as out of the large group I used to play with, I'm one of the only ones left and I end up doing solo play for most of the game.
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Managed to get a salvaged weapon from my first mission. Clicked on it to repair and it vanished entirely. Hasn't shown back up. Really hope it'll come back because it was a really neat sounding weapon.
Couldn't grab screenshots(As it vanished) and can't really say how to reproduce, other than just attempt repairs.
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Same, plains and vallis, all fishing spears. Assuming its just fishing in general.
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As of Update 22.20.8, Zephyr/Prime can no longer move while casting her abilities and it has been a bit disrupting to game-play as you now get locked in place when casting again. I am not sure if this is going towards a fix for her animations breaking after casting, but it has been a bit of a bother.
Hoping to see it fixed soon.
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Just now, No_Shiz said:
Caught in a landslide
No escape from the RNG
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14 minutes ago, Spyderdragon said:
Is this rl? :(
Is this a fanta-sea?
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Can this please be reverted. I bought a new operator suit for plat(Vahd I believe)because screw building it from Quills standing n' such. Don't have time for that.
Soon after this update was pushed, and the Ki'Teer atmos mask/ears, which I'd use one or the other since both could not be equipped, looked really nice when paired with it. Now neither can be used, and the enclosed mask of the Vahd hat does not look all too great. Which I substituted it for he Ki'Teer mask, when not using the ear parts.
PLEASE. Revert this change. If what OP says is true, you would not dictate fashion n' such, then revert it. As if it clips and bothers people they can just simply unequip it or something. This would be like removing ability to use various syandanas from Warframes as they provide clipping issues on certain frames.
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Yep, face/ear parts don't apply to any PoE hats. Can we get a fix for this soon please?
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Spacemom please. We need this as a customization option for our projectile weapons such as the Supra.
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Can we have a hair part for the Vahd Mask as well? So we don't go bald with it equipped. Just like a basic hair mesh that won't clip though everything.
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So minor problem. If our standing with the Quills was in any amount with 25, 50, or 75, we can now not rank up with them.
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1 minute ago, LightningsVengance said:
do that with venka prime, tehy'd be dead even faster
But hand chainsaaaaaaaws
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2 minutes ago, LightningsVengance said:
Radiation sorties.... yeah I've been murdered there before *STARES AT INAROS*
It just sorta happens out of nowhere half the time. Like this:
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Just now, LightningsVengance said:
Well then you my good sir may have accidentally murdered a fellow spacebi-I mean Tenno
I actually have on accident. Multiple times. Radiation is one hell of a status. So is the Opticors splash damage.
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3 minutes ago, LightningsVengance said:
Good... Good, now let me tell you a short story. There once was a Tenno with a Zephyr frame that looked a little bit too much like a birb. When Plains of Eidolon came out the Lotus was so confused that she placed an Orbital Strike on that spacebirb and they were no more. The end!
But, I am the orbital strike. 7 Forma Opticor with a riven for straight up damage/multishot. Fwoosh into air, aquire target, orbital laser strike vaporizes them
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So me and two friends were doing a Kuva Siphon on mars. And the last kuva cluster was a noshow. So after looking around we could hear where it was, but couldn't actually see it at all.
However, I had an idea to find it, and let us leave the mission.
And I do this sort of thing on a regular basis too. I. Am. Spacebirb.
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Will we be able to keep these ribbons by chance? For additional support outside of the month.
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Shame. No reverting of the Javlok nonsense.
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I'm not too happy with the Javlok throwing change. The delay between impact and detonation takes away some of the fun of just hurling your weapon into a group of unsuspecting people and exploding them, now they often are able to avoid it. Quick revive is nice though for when sentinals are taken out.
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This isn't just a thing with her agile stance, its a thing with Zephyrs entire interaction with syandanas, like other frames there is no collision for them for her lower torso so they just simply phase though her. I really wish they'd get around to fixing it and soon.
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My Opticor is re-ready.
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Just now, warramssie-EGT- said:
...hmm you killed the functionality of the symaris scanner...
it doesn't scan daily targets anymore...
... please someone check this and confirm
If you read the other 5 pages you will see many people saying the same thing.
Warframe Revised: Update 27.2.0
in PC Update Notes
Posted
No..? Things like the Tombfinger and Catchmoon are the weapon part that defines what the weapon does when it comes to kitguns. It is what the riven is specifically for. With primary kitguns, they are literally going to carry over to be able to be made into primary guns, as well as retaining the ability to be a secondary weapon. They did this from a game mechanic standpoint, which honestly is a good way to go about doing it instead of splitting rivens further into "Primary Kitgun" and "Secondary Kitgun". Which would be a massive pile of annoyance. You appear to not understand this concept. A zaw has no shared parts in secondary weapons or primary weapons. An archgun is nothing like a primary weapon or secondary weapon.