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Biohazard_Wraith

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Posts posted by Biohazard_Wraith

  1. No thats not the case either.  I've tried sliding before bullet jumping and I've been playing this game for a few years now.  In the few years that I've played this game, I have never once had it require me to be sliding in order to bullet jump.  I have always been able to stand in one place and bullet jump even while I'm holding still.  Now bullet jumping while sliding is possible, its optional, but its not required.

  2. Yesterday, the combination for "ctrl" + "space" was working just fine for me.  I had no issues with bullet jumping.  Now, I've just logged on this morning and have found that I can't bullet jump unless I use "ctrl" + "v" instead or unless I hold down "shift" to sprint before using the "ctrl" + "space" function.  I have done some searches on the forums for threads related to this issue and the only one's I've found are ones that have no answers to the problem and are at least a year old with the oldest one dating back to November of 2018 which only had three or four posts and none of them being a solution to fix this issue.  Has a fix to the issue been found yet? If so, please post it here because I'd very much like to have my bullet jump back without having to look down at my keyboard whenever I want to bullet jump.

  3.  

    1 minute ago, darkoftheknight1245 said:

    no, not a very angry ember, but by some jerk who thinks ddos-ing is hacking, when it's NOT hacking.

    It may not be considered a method of hacking, but it is none the less illegal and you can get into just as much trouble as if you were actually doing REAL hacking.  For all we know, this attack could just be coming from a bunch of script kiddies.

  4. 1 minute ago, Phoenixian_Ultimatum said:

    Along that line of logic it could also be somebody's salty that the price(s) for arcane 'sets' took a dump and their platinum cash-cow took a shiet.  I doubt that this is really the case but wouldn't put it past some people.

    Well right now its too early to make assumptions and too early to rule out possibilities.  This is one of them.

  5. 33 minutes ago, fr4gb4ll said:

    end of the bugfest... still, you choosed the easy way out of the dilemma...

    XD.  Actually there really was no other way out of the dilemma.

    "I'm assuming the Sekharas and the unique enemy Codex scans for the Trials now fall into the exclusive club 2.0 category of never being obtainable again if one missed them? :-/"

    If you participated, you still get the Sekhara even if you didn't successfully complete it once, assuming thats really what the patch notes said.

  6. 2 hours ago, Faerren said:

    6000 kuva drops from sorties with no narrative justification for getting there. Kuva is also a reward in some plains bounties.

    Infested enemies carry around things like mods without a reason for having them. Enemies in void fissures have warframe part blueprints. I'm just pointing out it's weird to say a resource can't drop from a mob because of lore when it doesn't fit well with lack of lore for other drops. That said, if they want to contain it to that sort of scripting, they could perhaps add it to a certain enemy, a la oxium osprey. It'd make sense that the grineer queens were figuring out how to harness it to some degreee.

    Basically you're saying the same thing as "I want fish and gems to drop from Grineer Tusk enemies in the plains".  I did some reading around on the Gara lore as well and am retracting what I said about the Kuva being almost exclusively a dust.  It just amazes me how we don't see Kuva flowing through the ponds and rivers and we don't see Kuva possessed wildlife running around the plains.  If you listen to Onkko do his narative on the Gara lore,  a whole lot more doesn't make sense.  Its implied something about the Unum possessing liquid Kuva in replacement of blood.  Or maybe I heard it wrong?  If thats what the ostrons eat off the meat of that tower though, well holy crap thats even more disgusting.

     

    Bottom line is, nothing makes sense as far as lore on the resources go, and DE made it so you could only acquire kuva from the siphon missions for a reason that has yet to be revealed.

  7. 2 minutes ago, Ham_Grenabe said:

    This is a loot shooter; the enemies will drop all sorts of things there's no reason to suspect they'd be carrying: blueprints. Mods. Credits from a hyekka. Piles of alloy plate. You name it.

    In this case, Kuva would be no different. It's not about realistic, it's about gameplay. 

    And then you would have no reason to do the siphon missions.  Making them nothing but a mass of wasted space.

  8. 2 minutes ago, Faerren said:

    Kuva siphon mod for Carrier (prime) when?

    There have already been some non-siphon sourced for getting kuva (else I'd have very little) so while I understand the narrative justification for enemies not having it in their pockets, there's also precedent for it dropping like a "solid" resource. And, honestly, enemies drop a lot of things they have no business holding in their non-pockets anyway...

    What is the precedent for it dropping as a solid?

    What do the enemies drop from their pockets that they would have no business carrying?

  9. 5 minutes ago, Stickman949 said:

    I don't mind Raids being removed.

    Neither do I.  They were a pain to do in console and the only reason I would ever oppose their removal is if one of the rewards was Vay Heks dismembered head on a gold and silver platter that could be used as a ship decoration.  Seriously, am I the only one who would like to repay that annoying short circuit COD BO II screamer robot for all the trouble he's given everyone?

  10. 31 minutes ago, Oreades said:

    So I assume the long forgotten but apparently completely ready to add to the game Kuva in the Kuva fortress will be in that patch as well. Can't wait to get some Kuva in the Kuva. 

    If they made it so enemies in the fortress could carry Kuva, that would make zero sense to those who pay the most attention.  Kuva isnt a solid resource like rubedo or alloy plates.  Kuva is a dust/vapor that can only be gathered through use of a vacuum like the kuva siphon or a catalyst (for lack of a better word) that it seems to attract to like the void powers used by the tenno.  The only amount of "solid" form you can get to with kuva is its liquid form in that red vial attached to the scepter.  No one but the Queens, the Orokin (assuming some are still alive) and the tenno would have access to that form of it which is extremely rare and far between.

     

    In conclusion, grineer units cant hold this crap in their pockets because its literally impossible without a siphon.

  11. On 12/16/2017 at 6:33 AM, (PS4)robotwars7 said:

    please, no invincibility stages!

    On 12/16/2017 at 6:33 AM, (PS4)robotwars7 said:

    everyone is entitled to a shot at the Eidolons

    Those invincibility stages are there to keep players who havent completed the war within yet from running being able to get loot that they will not be able to use for a very long time.

    Not everyone is entitled to a shot at the eidolons.  Only those who have completed the war within and Saya's vigil are.  If you do not have your operator and an amp, you are not supposed to be there, period.

     

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