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(XBOX)Damokles1818

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Posts posted by (XBOX)Damokles1818

  1. On 5/25/2017 at 4:39 AM, DSpite said:

    Lore wise, the Frames don't have sexes.

    They are simply remote control vessels, and the reason they are stylized male/female is simply because the Original Tenno that controlled it had an actual sex, so the Frame was made to follow the look of it because it is generally easier on a mind to control something that more closely reminds you of a "real" you.

    Shape and design was also probably selected based on the psychology of the original Tenno, so more "aggressive" personalities were given more aggressive Frame looks, etc etc.

    What we do now is cross-control Frames that we have copied from original designs, so we make perfect copies of those designs, and somehow don't have the technical know how to adapt them to new looks, so they are just that, identical copies of the Originals.

    Yes I know that a lot of "skins" might break that idea of mine, but that's a marketing decision to make money and stay in business, so if we don't get "sex change" skins it could be as simple as DE thinking there's no return money in it based on the level of work involved.

    Try looking past the whole sex issue and try expanding your mind, like "Why aren't there different patterns to choose for free", "Why can't we just earn colors through side quests?" and "Why aren't there battles with your ship instead of Archwings?".

    Like I've said, I don't look forward to causing people to rage, but to let them see past certain borders of their mind, so they can bring their new ideas out of the ones they've already seen. 

  2. If there is any further comments about how it would be 'non-lore friendly' to change the characters' gender, I am merely pointing out that it would expand the idea of having a Ying and Yang to every Warframe so it could give players a new perspective on Excalibur as a female, thusly naming her after another famous blade.

    I am not trying to make people frustrated, but I still insist on different genders per Warframe, since Equinox can do it. Of course, the other sex of a Warframe would have to be designed differently and named differently, but it will have the same abilities.

    I'm just trying to appeal to a fanbase that the creators of almost every single game ignore, like being a male Mag or a female Wukong. Otherwise, just avoid this forum entirely to ignore said logic.:nerd:

  3. On 5/25/2017 at 4:39 AM, DSpite said:

    Lore wise, the Frames don't have sexes.

    They are simply remote control vessels, and the reason they are stylized male/female is simply because the Original Tenno that controlled it had an actual sex, so the Frame was made to follow the look of it because it is generally easier on a mind to control something that more closely reminds you of a "real" you.

    Shape and design was also probably selected based on the psychology of the original Tenno, so more "aggressive" personalities were given more aggressive Frame looks, etc etc.

    What we do now is cross-control Frames that we have copied from original designs, so we make perfect copies of those designs, and somehow don't have the technical know how to adapt them to new looks, so they are just that, identical copies of the Originals.

    Yes I know that a lot of "skins" might break that idea of mine, but that's a marketing decision to make money and stay in business, so if we don't get "sex change" skins it could be as simple as DE thinking there's no return money in it based on the level of work involved.

    If they are classified as "Sexless", then why does Saryn have breasts or Atlas has a male masculine body type?

  4. Okay, I was wondering if there could be a possibility of there being a few changes most players don't want to happen..... So I came by the thought of some new stuff that may be cool and better.

     

    1. Gender Slider. Maybe I'm crazy but I what if I want to be Valkyr because of her POWERS, not her looks? Well, I would like to see a gender slider, an option to convert Rino into that big cheerleader you've always wanted, or to convert the Valkyr tiger princess into a Wolverine character. This could be a mechanic, like you make one of two skins for that Warframe you always wanted to claim from the 72 hour wait period- male or female.

     

    2. Unique movement pattern. I know, there's already the animations for the Warframe stances,but that's just STANCES. I'm talking about real, immersive movement. Take Atlas for example. He's big and chunky, making him LOOK tanky. What if I told you he could keep the sprint speed, with a heavy rumble each step he takes? I've always wanted the skinniest characters to act more agile than the largest ones. Maybe there will come a day when Valkyr runs like a cat or Wukong like a gorilla?

     

    3. New weapon combos. In one of the latest Dev streams, they mentioned (and showed) combos with melee weapons for PC users. Now, if I were to use this mechanic, I would involve using one-handed weapons with a bow due to the lack of strength a realistic person needs to swing a 7ft battleaxe to quickly switch to a bow without holstering. Where am I going with this? I am thinking that maybe a dagger is best for the bow, since it is small and easily sheathed in a pocket for a bow. Now, if this method comes to swords, I would suggest 'weapon-fusion'. What is better than hip firing a rifle with a sword to swing separately? Making another gunblade like the Redeemer, of course! Now, I may be wrong, assuming it's better to make a 'copy' of the Redeemer, but just imagine that this fused weapon can use the handle for both the sword and the rifle. The only difference from the Redeemer is to be able to flick the barrel upwards for a sepearate firing mode

  5. Oberon's rework was AWESOME. I really felt like his powers were like cars in traffic (go, stop, go). Now, hallowed ground could actually look like it affects the enemy the same way Chroma's breath and AoE is- elemental colors.

  6. Why not make it so the shadows could make stuff drop like the players? This way, more health pops up for them? Also, recasting his 4 should be like giving them more health, not just conjuring anybody who died. BTW, why not do a shadow of a player who died? Nekros wouldn't be lord of the dead if he couldn't 'revive' allies, would he?

  7. Maybe they should add an option so when gliding, you could press and hold jump to "fly" with a winged syandana, since certain weapon skins are for stats

  8. I think sentinel abilities should be gear in the action wheel, so you could buy Shade, Shade adds an activator to inventory, activator is used in gear slot. I think this would be easier on noobs with sentinels so they don't think they don't work. I wanted to be invisible in front of an entire Infested swarm. Nope. Just invisibility around enemies 25 meters away.

  9. I would see a Warframe built in a stature like Atlas (Stern, hulking) and a cross-species of Ivara's bow stats, Oberon's animal attraction, and Valkyr's prowess. This is the best I could come up with, there being every Warframe for everything.

  10. I had a few concerns about Volt right now being the 1% of the things he could expand to. For example, I always found him to be a dependent Warframe, thusly creating the first problem for me. He can use electricity to create shields, to obliterate shields. Why not use it to convert the damage taken from the shields (3rd ability) and create energy for people behind it? Lightning is an energy source, after all. Secondly, he felt underwhelming when it comes to high levels of enemies, shocking anyone who passed with the static from rubbing on carpet. Maybe if there was a toggle option, making his lightning usable like Excalibur's Exalted Blade, except animations like Chancellor Palatine. Maybe this could prove to be a good change? This is just my opinion, so I don't want anyone saying that I was wrong to oppose this starter Warframe

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