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Tojad

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  1. The sporothrix has received some love with the mod in the radio, but it can still receive more! I believe sporothrix should receive the * penta treatment. The "magazine" should visually be the bigger, the more bullets are in there. That is all Happy New Year, Tenno
  2. The same way I do now, but now I can compare more than two and only need to confirm one selection. If I see a debilitating curse I can read into the mod no futher. If PT is a must for me because the riven goes into that slot on a weapon I can look only at the PT ones. If this is a meme riven for carmine penta I don't need to look into - or think - about any mod witout mag size. Basically the same thing I already do, but I can apply it to more alternatives at once.
  3. I think you could easily lay out about 12 riven mods in a 4x3 grid, zooming on hoover obviously. As for the wasted kuva - I do realise that. But for me personally? Fair enough. I have kuva I cannot spend currently because of how long the process takes. I would hate if this change somehow extended or inconvenienced the current system - like having one additional step to select 1 for people wanting to roll the current way would be very bad. But having a choice seems nice.
  4. Fair enough, with most "one arm bandit" mechanics usually offering some kind of an incentive to bulk roll. Maybe the game should force you to do at least 10 or 20 manual rolls just to appreciate to saved time, like with the ayatan autosocketing :D
  5. I've been mulling over this idea for quite some time now. The current riven rolling experience isn't very pleasant one. With massive kuva sources added I find myself bingerolling with the factor limiting not being the resource itself but rather my time/fatigue. The problem is with the long animation. I need to 1) click roll 2) confirm 3) wait about 5s 4) focus myself and uderstand the new option 5) select the desired one, confirm again repeat the procedure. With the worst thing for me being that I need to be mentally focused for step 4 and 5, and preferably as absent as possible for steps 1-3 - to avoid fatigue. I believe I have found a neat solution that could be implemented alongside the current system. Allow for multi-rolls. A player selects a multiplier, let's say 10. He is being charged kuva for 10 rolls straight away, but is being shown 11 mods to choose from. Technically the player is operating at a loss here. They could have rolled the desired stats after only 2 rolls, and save 8. But the time saved, the comfort of choosing "best of n" instead of "best of 2, n times" would - at least for me - be more than enough to use this mechanic.
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