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pook-pook

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Posts posted by pook-pook

  1. Just to chime in here, my friend and I have been working through Railjack nodes and yep, hit the Orphix node at Venus and it's a dead show-stopper. If a mech spawns at all, only one does, so the other player has to try to be useful in operator, which is frankly ridiculous as you last a few seconds at best with the volume of enemies around.

    So, no more RJ progress for us until we get fully ranked up Necramechs :(

     

    • Like 2
  2. On 2021-12-11 at 5:10 PM, telods said:

    I was a Mag starter. I gave up on fighting the Specters fair and square and just used my 3. Surrounded them in a ball, then shoot. Ez 

    As a Mag starter, that's an entirely fair approach - as long as you mean the 2 (magnetize bubble) :)

  3. 5 hours ago, [DE]Marcus said:

    ORB VALLIS CONSERVATION CHANGE:
    In addition to the already existing Conservation method of Trail & Tranq, all species of animal on Orb Vallis can now be found ambiently in the wild! (Bolarola, Sawgaw, Kubrodon, Horrasque, Stover, Pobber, Vermink). Due to the endangered nature of the species, the rarest subspecies will still need to be tracked down by following their trails.

    OMG YES! This here is the MVP of this release :)

  4. 3 hours ago, Oreades said:

    I have two Titania questions 

    Razorwing Spinout:


    Long before self damage was removed Titania suffered from a strange case of being able to kill herself by running into solid objects while moving too fast. Thankfully that was eventually removed but it seems that with Self Damage being removed across the board and replaced by a Stagger animation that Titania has had it re-added in the form of a spinning out. This can be triggered by tapping into any surface moving at even moderate speeds. This can be particularly irritating when dealing with door latency or in a hallway where tapping to move left or right can fling you into a nearby wall just hard enough to cause her to spin out.  

    You can use Primed Surefooted to counter the effect however that raises two concerns. That Titania is the only frame that will require a mod to achieve consistent fluid movement as no other frame to my knowledge locks you into a stagger animation simply for moving "too fast" and the second being that Primed Sure Footed almost becomes a mandatory mod and one that not every player will have access to as it is a login reward. 

    Any chance of seeing the spinout effect when hitting a door or object in Razorwing reverted so we won't need to use primed surefooted to ensure fluid movement?

    Please, please look at fixing this, thanks 🙂

    • Like 2
  5. Looks like they might've fixed this, the tributes now appear, but it's still broken 'cos Titania doesn't *get* the tribute. Squaddies do though.

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