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Evvy21

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Posts posted by Evvy21

  1. 8 minutes ago, MostHatedPlayer said:

    Melee changes are great, for someone new, but for someone like me, who loves to play long arbitration, it's terrible.

    I don't mind changes, but don't go hard. I called my polearm "destructive destruction" for a reason, now it's a wooden stick, a waste in my inventory.

    Buff other weapons, bring out new mods, make them equal, but don't destroy what we have. What am I supposed to do versus level 400+
    enemies now? Scratch them to death? Cmon..



     

    Definitely agree with you on that one,for the time being i just abandoned the game,until melee get's fixed or for the better revert melee changes completely.

  2. Hi,started playing this game since 2014.This update is the second worst thing that has ever happened to this game !! The grendal missions are completely S#&$,i get the idea of hard but there is nothing fun about them.

    The fact that you are selling relics and those new immortal mods on the market for plat bundled up with cosmetics is just a huge joke. First of the color pallets and the armor at most be bundled together. You just cannot sell relics and mods like those when they are so RNG dependent.The pay 2 skip grind was never as big as it is now. The kuva lich weapons are still quite the mr fodder.

    Melee is quite dead now. Condition Overload got gutted destroyed etc. Basically might as well just remove it from the game at this point.The normal Reach is a big joke,primed reach should be at least 5 ,,range'' total.Heavy Attacks are SOOOO SLOW,the fact that a single heavy attack drains all my combo meter is just unbelievable bad.The fact that it takes so long to do a heavy attack if i get staggered mid animation i lose ALL my combo meter and not launch any attack and get knockdown. Most of the heavy weapons like Gram,glatine,war,zaws etc. they're stances don't feel as anything was changed it's just much more fluid to do combos but besides that nothing.

    The Redeemer,man this is now a worthless weapon with CO being nerfed in the ground. Critical redeemer doesn't work pressing normal E does about 200 DMG fully maxed out and modded. Heavy attacks do dmg but it attacks so slowly that nothing that can speed that S#&$ up will ever work to make it up for what it was before.

    I almost uninstalled the game for the first time after trying out this S#&$. Relics,Immortal mods,kuva weapons are tradable and ofc Rivens everything is just Gamble city. To be honest i'm done and out for a while until yall at DE fix the game.

    GambleFrame just ruined the game congrats.

    • Like 1
  3. 40 minutes ago, Uhkretor said:

    Instead of a specific mission node, or specific room, you can always do it like me... Just forget about those places, since there aren't any, and turn exploration (both container destruction and unlocking and/or opening lockers) into a routine.

    In a 1 or 2 weeks, you'll probably have 20x more than what you usually get (judging by your question, I'm assuming that you're into the "start, objective, extract" routine so its perfectly normal that you aren't getting any)...

     

    Here's an example, people ask for those, yet they don't want those added to endless rotations... Perfectly understandable, mind you, but while they are all asking for those (and the Cyans too) I'm sitting in tens of thousands of each. And no, I get lots of sculptures and stick those stars in 'em and then convert the end result into endo.

    I do agree with that also but man is it really boring to do.Also that playstyle isn't for me at all,tried it after 2-3 misisons i'm like #*!% this out.

     

    26 minutes ago, vegetosayajin said:

    The containers/lockers in the Jupiter missions are imo the same quantity but they are so spread out now that it's not worth it.(there are many "hidden" lockers in random spots)
    So if you want to farm specifically for them pick a low level exterminate/capture on earth(the maps there are a lot smaller at least) and make your runs.
    But I agree with Uhkretor tho, make it a habit while doing your regular missions and you will never run out.

    I remember doing the Plato mission I have at least one star every time.

    I'l try the earth missions now.

     

    28 minutes ago, _.-._-._.--. said:

    When orb vallis gets double resource drops for the thermia alert, you get 2x stars as well. They can spawn from the containers around spawn, so when the event comes and has double resource drops, you can go around breaking containers, then re enter.

    I did not knew about this at all holy,thank you.

  4. Hello,some months back before the gas city tile set rework,there was the mission called Ananke(capture mission) witch is still here today but before the rework that place was amazing for farming stars i would usually get around 2 amber ones per run.Well after the rework place has changed obviously so there are less containers and lockers now and i was wondering where could i farm for amber stars now ? Before i even found out of that place on jupiter i did runs in void sabotage or capture but i have always gotten less stars there.For context i did yesterday about 10 runs on a capture mission on void with limbo braking all containers opening all containers and out of all of those runs i have gotten 1 ayatan amber star the rest only blue ones. funnily enough i have found 3 sculptures doing the runs and well i just ended up having even less amber stars.I know the fact that you can craft them,but i choose not to do that since it's not worth,1 hour for 1 star and i have to pay 1 vitus essence and 100k creds that's just bullS#&$ that should be like 1 or 5 minutes totally.

  5. 45 minutes ago, Drivrius said:

    DE: "We listened to the feedback and implemented it to season 2"

     

    1st week challenges: "Gild a modular item" and "use 3 Forma"

    also the day trader mission is as boring as you are going to get..

    the 10 syndicate missions could be quick if you get like capture etc. if not oh god 10 mins survival and what not.

    Terrible missions missions. the only 2 the were missing ( fill sculptures and do 3 days of sorties(i hate that one personally))

    Was quite hyped about the new season and the changes the were coming with it but with this.. i would rather not even bother to play this week.

    Also,i might be crazy or something but i feel like the rewards are worst then they were in season 1. 

    Robotic slots,really ? wtf - Nora stencil (yeah ca'z i want more docration for my ship that nobody will ever visit or see (unless you are like a twitch streamer)

    The sugatra looks ok i guess,but it's such a small thing and is almost non existent in combat/gameplay unless you are looking specifically where the damn thing is mid combat.

    2 rewards are exclusive just for noggles witch i don't care at all. since it's the same thing as with the other ship decoration.

    The k-drive thing that you apply (idk what's called ) it might look cool but meh it's a thing you are only going to care for maybe 10 mins.. and then you will forget about it.and also why are you using k-drives,instead of archwing ?

    Operator cosmetics.. look great but you rarely just stay in operator mod to look at how cool you have customized it. Not even when fighting eidolons,also most of the time you are just energizing dash for energy, for like 1 sec.

    The creds ? are quite worthless really,nothing to buy nothing specially new,the only things that i could care enough to get are the new ephemera and the umbra forma the rest are either complet worthless or not just stuff that i already have to many of.

  6. Hello,I was wondering at what time will tennocon twitch stream will start for Eastern European Countries (EEST) ? I did check the tennocon website but that said 11 am so,i'm not sure if the time is already converted to where i live or is just for London Ontario Canada.The reason why i asked was mainly that i want to get my hands on the new ephemera that will be given at the event.

  7. On 2019-05-01 at 8:27 AM, xMarvin732 said:

    I just wanted to let something out about the Prime Unvaulting Method because it is really annoying.
    I literally joked with Clanmates about how it would be if the Relics were Void only again like with the Summer 2018 unvault and with shocking surprise, here we are with another kind of slap in the face.
    I have two Questions to this to DE.
    Why is it back to Void only like it was with Nyx and Rhino? Is there a way to reconsider it and releasing them to Bounties too?
    It was the best with Bounties and Void, its especially hard for those who are new to get the parts without being locked behind painful RNG farming.
    The Worst Relics to get were the Axi S3 relic and again, now the Axi L4 Relic ,I really enjoyed the Relic Farming in Bounties with a mix of Void missions, it wasnt too stressing and wasnt too boring like it is right now again to run constantly missions just to have RNG telling us , no, you get this Lith B6 or Meso T1, Meso T3 or Neo A2 for the i dont know, 35th time, first of all it helped alot with the Standing depending if you went to POE or Orb Vallis, as well as getting the relics we really need helped alot with it, the last year 2018 Vault with Ember, Frost and Loki had it on bounties too, Nyx and Rhino Vault didnt, but Mag and Nova had it both in Void and Bounties following with the last Ember and Frost Vault, it doesnt help the new players and also it isnt a help the high prices for Volt and Loki especially considering how extreme the prices are on the Switch, i know they werent released ever before this Vault happend but i dont think 700p for a Loki Prime Set is worth it.
    In my Opinion it was a bad decision to go back to the Rhino and Nyx Vault method.
    What are your thoughts about this?
    Would you like to see the Bounty + Void unvaulting method again or do you prefer how it is right now?

    Buddy,it's a looter & shooter game..what do you expect ? you just got unlucky,deal with it.Don't come to forums and complain that you didn't get you S#&$..that's why the un-vault lasts 2 months.

    If they made it so it drops easier what would be the point to even un-vault it in the first place ? Just buy it from warframe market the set was before the un-vault announcement 330~ plat for loki,it's not that much.. just play the game lol.Open relics,max mods and sell said max mods,prime sets..

    Or just do 1-2 hours of survival everyday and in about 1-2 weeks you will have plenty of relics for them to open from.

  8. Hello,so when i press my 2 and go in operator mode then come back to loki,my invisibility kind of goes away,i can't recast my ability and down in the abilities bar it still shows the timer but enemies can see me and kill me. I have made a small 23 seconds video to show what i actually mean by that : 

     

  9. 1 minute ago, Pr1A said:

    Ok Thank you so much it did work for him ! 

     

    2 minutes ago, xMarvin732 said:

    ".I have also logged in on he's account but wired enough i can see all the tennogens in the market and such but he can't.Any suggestions ?"
    Well, first of all, Account Sharing is prohibited but the fact, that you can see the Tennogen Skins on your Steam Account and i assume with his Warframe Account, COULD mean that the VAC Ban could cause it.

    Tell your Friend to create a new Steam Account and check if its still happening.

    Also thank you for the response.

  10. Hello, i'm posting this on the behalf of a friend of mine that just got back in the back after 4 years.So for some reason he cannot see tennogens at all,skins,syndanas etc. the only ones he can see are the ones that cost plat and there are only a very few weapon skins.He does have vac ban on he's account but from what i'm told that shouldn't matter.He also changed the currency on he's steam account about 2 weeks ago from RUB (Russian currency) to Euro.I have also logged in on he's account but wired enough i can see all the tennogens in the market and such but he can't.Any suggestions ? He does play through steam.

  11. On 2019-04-01 at 12:07 AM, LAD.Y said:

    I really REALLY hope they aren't giving up on CC frames. I mostly play CC frames. They're unique and give a reason to actually build weapons, as they're entire thing revolves around some aspect of tactical control and usually in some way buffing their weapon damage to compensate for the lack of high damage abilities. If they start reworking frames to fit into 'damage damage damage' that woul not bod well for me.

    This quote ^ Thank you,i feel the pain aswell.

  12. 10 hours ago, Agropeu said:

    You wanted to bring a CC to a level 15 defense? 🤨

     

    Well the defense target has low hp,also instead of getting downed he just simply dies and we all get mission failed.

  13. 11 hours ago, Xzorn said:

     

    Pretty sure Loki is still the most used frame anyways. Least last time we got data on that sorta thing.

    He still is the most used frame in the game at highest mr,but i rarely see him in a squad at all.

     

    8 hours ago, S.Dust said:

    suggestion for you is dont complain about nuke frames because we all saw what happened to ember and dont wish to go through that trash again, and ember was barely a large wave killer imagine what they will do to the actual nuke frames.

    I do agree that the ember nerfs just made her the new mag,but if not necessarily nerf nuke but change how it works,or simply instead of nerfing the nuke meta buff cc overall on some of the frames that need to.

     

    7 hours ago, (PS4)Onder6099 said:

    Ember is one of proof that players don’t know how to play WF, putting themselves into Solo or playing Solo in Squad. How far I will get with squad made from f.e. Ember without Overextended, Speed Nova, Sonar Banshee and Polarize Mag? Nobody knows because players these days play only what’s necessary and even 20 waves is tooooooo much for them.

    I do agree that most players nowadays play mostly meta stuff and forget the main concept of having fun and trying out other frames that are also good but might not be the best compared to a press 4 to clear room.That's why i would love to see something changed about it ( not necessarily nerfs to nukers ) Also yeah i agree that most people do say 20 waves of a defense and such since most of them would say,why would you do more where we could extract and the same thing and it's easier.I can see the point of being efficient but where is a bit of a challange in that ? Only if we could have some sort of endless missions scalling rewards that might it worth for those types of players.Personally i like to do at least 1 hour of a survival since it's fun and it starts to become a challange past that point (not just you one hit everything and nothing can kill you )

     

    4 hours ago, TheGrimCorsair said:

    Folks here actually need to work on their damned listening comprehension because that is *not* what they said at all.

    When asked about Vauban's rework in Part, one of the noted points was that folks tend to poo-poo any rework that isn't "MOAR!!!!!! DAMAGGGGGE!!!!!" even if the 'frame has excellent CC because player damage output is out of control. In Part 2, they make it clear that an across the board damage nerf is coming, because player damage output and TTK vs enemies is completely bonkers to the point where left as it is, they literally cannot design anything that doesn't kill super fast because enemies don't live long enough to be usefully interacted with to begin with.

    The point is, literally, that killing everything outright is too easy and too ridiculously efficient at every notable level and point in the game to make anything that isn't a murderously powerful Warframe worth even giving the time of day.

    Players need to understand that damage isn't everything and just because you can't be max efficient when doing a mission doesn't mean you can't have a good time playing anything else.Because if all the players just want to kill everything as fast as possible and be efficient why would you even bother to release any other frame in the game that just is inferior to say saryn,octavia etc.

  14. 6 minutes ago, Hastrer said:

    The faster you kill enemies faster they will respawn, faster they respawn more will you kill in one hour. Or faster you kill faster will you advance the mission (defense ish)

    The more you kill more loot you get, "more chances" you have to get the desired mod.

    Why would i go slow in one hour of mission and get HALF of i would get if i had Nuke? Then i would have to do AGAIN one more hour. Simple as that.

    And the fun element of the game is where ? in the toilet ?Don't get me wrong but there would be people that say yeah saryn in my squad this mission would be easy..(not doing anything)and players that are oh #*!% a saryn in my squad i won't do anything..It's something when try to be efficient and another to have fun and a good time.

  15. Xydeth - There are people that would only run 20min missions since that is the minimum to get all the rewards,and then there are others that want to just go and have fun.I personally would like to play excal sometimes or loki for he's disarm but can i do that ? no because i would have to find and ask people to understand or trying to make some people understand that it's ok and it's not needed to bring a frame that does the job for everyone in the party.

    Point i'm trying to make is there are other frames in the game that you can play and a fully working squad that doesn't require you to have a nuke in your team.In order to do 20min or even more like 1-2 hours.

    • Like 1
  16. 1 minute ago, taiiat said:

    so, when the """""""""meta""""""""" was to be invulnerable (because being Invisible meant being literally Invulnerable early on), and Disarm everything so that they run to one position while you stand there shooting in that one position for the entire Mission?

    not all that much has changed since 2013. the numbers are a lot bigger(which breaks stuff more) but what Players do is still pretty similar overall.

    I definitely agree with you but,from my point of view it was better because you didn't just stood there and admiring how beautiful the walls are.You would still have to shoot at enemies and such.

     

    4 minutes ago, Xydeth said:

    low lvl missions dont matter because every frame can nuke there. just sneeze at them grineer. a dmg oriented frame without dmg is what ur suggesting ? alright. ur also aware that flat dmg doesnt really do a whole lot later anymore, right ? if flat dmg still works i think ur talking lv 110 enemies maximum and thats not "high" lvl where scaling of abilities matters. saryn doesnt care bout armor so shes a specific case but she has other issues, namely survival. even in ESO i see a lot of them downed often and ESO isnt really tough. if we start talking bout 1h+ MoT then compare those nuke frames with others. u can manage 1h with saryn but it becomes more and more difficult because she has no invinc frame to abuse outside of rolling guard and the forced aggro from molt is not too reliable. at times i find myself still getting shot even tho a molt is right besides an enemy so theres that unreliability on top. look at the whole picture, not just "they do dmg, NERF !" because thats how u get frames ruined in the end and totally unjustified i wanna add.

    I see what you mean but the point is if you are trying to do more then 1 hour in a survival might aswell just bring a volt with you so are safe and since you are in a squad might aswell get like a trin or nekros so you won't literally care about anything else.I have never said nerf damage. i suggested to maybe cap her range or to not just have infinite scale on a regular ability that spreads to enemies around them.Also forgot to mention those people that stay with that saryn in a squad are prob bored out of they'r mind since just doing what nekros press 3 go afk,volt press 3 every 1 min and go watch youtube and trin just press 2 every 10-20 sec might as well just watch 9gag every few posts you see you remember to press 2.

  17. 1 minute ago, bubbabenali said:

    While I feel with you about the Saryn player to be a failure as a human being these missions are very low level oriented and are usually burned or sliced down by Embers and Eqinox'. 

    On higher level missions players usually need one or two extra tricks to nuke the map with those frames. 

    Well yeah i agree with that being somewhat ok on low level missions.but don't give them infinite damage scaling so that they are good on low level and also high end/top level enemies aswell.

  18. 3 minutes ago, Circle_of_Psi said:

    As much as I have to agree, that whole Meta about nukers is never going to go away, in an interview with Magoo? (mango?...) however, you spell his Youtube name. DE said that they have been pushed to do Damage, rather than focus on CC, due to you, you guessed it, Players who just want everything to be a Mesa. Press 4 to win.

    I did not know that,that is really sad to her.i'm pretty disappointed about that.But that doesn't mean they could not necessarily rework/buff frames that have cc to do a better job at it.At least that is my hope.

  19. 1 minute ago, (PS4)Pauloluisx said:

    Indeed, I am a veteran, and obviously I also have my one nuker Saryn. But most of the time I avoid using it in low level missions. Maybe I'll take an Ember with high power but reduced range. Sure it's a "cleaner frame" but at least I'm not taking the kills away from new players who just want to kill stuff and learn how the game works. It's very rare for me to take Saryn, but when I do it's upon request (like in Sorties, ESO, etc.) or when I'm severely tired. But in the latter case I'll most likely solo.

    I do have a saryn of my own only that i play with her solo and that is exclusively expect eso.Personally i don't see any reason why would players want to just do nothing in a mission because of her,where is the gameplay in that ?

    • Like 2
  20. krc473 I do agree with you but most of the players would want a nuker in they'r squad it take me about 10-15 minutes to gather a squad where other teammates understand that there is no need for a nuker.

    payloluisx Yeah i do join a pub game but at the same time it gets pretty annoying that most of the time i would end up doing nothing in that mission.

  21. Hello,so i was doing the dex anniversary mission for excal skin,so i thought i would play rhino for cc.Went with a random public squad,about 10 waves i get complained by a saryn main because i don't use my 3.I tell the guy i'm running with a cc build i don't have any power strength( my roar buff is 20% with the build ) so i was like there is not point for me to even attempt that.He's response is why i'm being useless ? wtf.My response was sorry i'm not a meta slave to just go everywhere and nuke everything.You talking ? with 76 kill ( that's how many i had at that time ) at that point i was like sure buddy w/e.He then comes and says that i'm a slave for not having kills and being worthless and not doing anything for the team (CROWD CONTROL mother#*!%er) and i tell him yeah w/e you say. Then the mission ends.

    At that exact moment when the mission ended i had enough.I'm completely done with this bullS#&$,for about 1 year all the missions events and such i'v been running solo only.Rarely i would go in a pub game.Almost everywhere i go in a pub there would be a saryn(most common) or a nuker.Recruiting chat,say you want to do a survival a saryn would prob appear or octavia.When that happens i just leave that squad instantly,at get a message from the host of the party asking why i left.I normally reply with,sorry but i don't want to be afk for 40min or 1 hour,and sometimes i get a reply back with but we need dps.I would say what about using you'r guns if you are only going to be staying there 40min-1hour.If there party i'm joining doesn't have a intent of staying for about 2 hours or more then what is the point of bringing saryn or octavia.

    The time when they reworked nuke abilities like nova's 4 and such,it was for a reason.I would have not a single problem with how saryn plays and octavia but,the fact that you can constantly have octavia's 1 active ( 2 of them with her augment,you know just in case you wanted to nuke the room you are staying and another one that's close by) and saryn where you can just 1 a enemy and just hit them with anything and the entire room is pretty much dead in about 5 to 10 sec.This is not ok at all,at least mesa,nova,ember don't have a button that says : Press this if you want to clear the room.Even equinox has to like charge it's damage before it could nuke the map.

    I don't have a problem with nuke warframes in general but whenever i try to play with a pub game or from recruiting chat there would be some form of nuke frame that will get picked.Saryn is so abused and over used for anything it doesn't make the game fun anymore.

    Say you do a survival mission and i would go nekros and see a saryn in my team i would be like ok let me activate my 3 and go cook some food,take a shower and come back.There are weapons in the game that you can use aswell.. but i guess that would be asking for to much.I still miss the times when loki was the most used warframe in the game since he wasn't just press 4 clear the room.If none of the things might be changed in the feature then i personally don't see the point of playing the game,since i mostly play alone ca'z of the nuke meta being bullS#&$.

    Any mission where is a saryn or octavia is literally pointless for me to play since i would not anything because of the entire room is always dead,what you want to play in a squad because saryn need's a trin for energy or a nekros for loot,volt for shield, or maybe a rhino for even more damage ca'z apparently that's not enough.No thanks,i'm joining to play the game with other players just to sit around for how long that would be and don't do anything.

    I personally don't have a problem with saryn if you are playing alone but if you are bringing S#&$ like that in a squad,don't be surprised if me or other players that think like i do leave the squad or say for example a rhino that forgets to buff in a mission ca'z he fell asleep ca'z of how boring the mission is because of you *@##$

    I still remember when a friend of mine was playing nekros in a survival and he asked me what to watch on youtube or twitch ca'z he was so bored of octavia's 1 being so broken.

     

    TL:DR Me *@##$ing mainly about saryn and nukers in general because it  kills group play completely by how much players use her and for how broken she can be.

    • Like 3
  22. Hello,so my feedback on this operation is as follows : 1.The fact that there was not a single picture on the patch note of the data hashes that you are meant to scan is incredibly annoying.I asked in the region chat how does it look like nobody answered.At that point i went to youtube saw a video(guide) on where are all the data hashes.The fact that there were no tips,messages,some sort of location coordinates anything really was just off putting.I was looking there like so they want me to find these things and scan them in the whole god damn map ? Yeah.. i'l pass on that idea.

    2.The thermia fractures are really,really boring. It's just a mobile defense but longer essentially,it took me about 6 hours from 0 points to 100 just to get the opticor vanadal witch is quite bad itself but i'l get to that later.It takes about 20 minutes to get 7 points done sometimes quicker,enemies are not hard so it becomes a bit boring,the amount of time it takes to close a fracture is obnoxiously long.If there was some mini-boss,special enemies to drop something that boosts the time of the capsule would have been much better.Either that or keep it as it is and increase the points you get instead of 7 make it 10.

    3. Rewards are meh : The new mods are decent,sad that i can't use them with they'r normal counterpart.Thus making them quite pointless really,since i don't see a reason why would i use those instead of the normal ones.Great concept,not the greatest execution.Now the Opticor vandal,why would you buff the stats by a bit but lower the overall damage of the weapon ? It doesn't really make a whole lot of sens to me,the opticor has 1.000 damage where the vandal version has 400 the only increase or upgrade is the 10% extra status chance it got over the normal counter part. Here

    Opticor  stats - to the left and vandal to the right for comparison : Accuracy 100 vs 100 -  Charge rate 2sec vs 0.60 - Critical chance 20% vs 24% - Critical multiplier 2.5 vs 2.6 - Fire rate 1 vs 2 - Magazine 5 vs 8 - Reload 2.0 vs 1.4 - Status Chance 20% vs 30 - Impact Damage 100 vs 40 - Slash 50 vs 80 - Puncture 850 vs 280.

    Overall the upgrades over the normal opticor are nice but i feel like the damage was gutted by to much.Insted of 60% it should have been like 10-15% maybe 20% damage.

    And for bugs only encountered 2 of them.1 being the capsule in the thermia fractures that vanished from me once and the other being that limbo's stasis didn't stop the enemies to attack the capsule.

    Rest of the update it really good so far i like it, expect the points i mentioned above.

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