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(PSN)ChopperDave06

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Posts posted by (PSN)ChopperDave06

  1. Quote

    If you have already reached Rank 30 on your Necramech prior to this update, you will retain the full Mastery Points for it. You are still free to level it to Rank 40 to unlock further Mod slots

    As others have mentioned, this doesn't seem to be the case. My Voidrig hit rank 30 and according to my profile I do not have full mastery for it. It appears to be doing the same thing as Kuva weapons where I have to get it to 40 to get full mastery. And what about Bonewidow? Do we have to get that one to 40 to get full mastery or just rank 30?

     

    Also....25 grandmother tokens to gild a kitgun? Good grief. Why can't it just be 5K standing like gilding things in Fortuna and Cetus?

  2. Quote

    While your progress will transfer over to PS5, your trophies will not, which means you will have to re-unlock trophies as you play. Cumulative trophies (like “Shield Saver - Deflect 1000 Bullets with Melee Weapons”) will transfer over at 99% completion. However, single-action trophies earned from activities like completing Quests, will have to be redone by replaying the Quest from the Codex.

     

    Yeah no. I refuse to believe this is an unfixable problem that has to pass the burden onto players. You have access to player profiles that track progress and unlocked warframe achievements. All you should need is a script that you either run on the server or on client login that scrubs their profile for completed achivements and calls unlock on the associated PS5 trophy. I would love to know why this can't be done.

     

    That complaint aside, PS5 version looks exciting. Now I just need one :S.

    • Like 1
  3. Having the same problem here. For me it's 100% with railjack missions, which is especially unfortunate that it's double affinity weekend AND we just got the patch.The only way we've been able to get around it is:

    1) Host starts the railjack mission

    2) Once in, invite everyone else

    3) Complete mission, return to drydock

    4) Disband the squad

    5) Rinse and repeat for more missions

    Any attempt to start a mission as a group results in a massive freeze (for clients) once you've entered the mission, followed by disconnect. Sometimes we'll get lucky and only one person will disconnect and can be re-invited. But in order for them to rejoin they have to abort back to the dry dock before they can accept, since disconnecting will leave them in their own copy of the mission.

    It's a serious problem. Can we get this addressed ASAP?

    • Like 3
  4. 8 hours ago, FetalAttraction said:

    Do they even care? I mean these are archwing issues we're talking about and DE knows how much most players hate it so why bother fixing it?

    This problem has been going on for too long and I pity these mentally-challenged archwing enemies as they don't know what they're doing.

    Well, I thought they might given that arch guns now play into the profit taker. Otherwise I'd be in agreement with you

  5. 35 minutes ago, Almagnus1 said:

    With the nerf, Ember basically crawled into a dumpster and lit it on fire...

    Ember (as she stands now) is a completely and total design cluster, and needs to be totally reworked from the ground up with all existing skill looked at and the kit rolled into something more cohesive 'cause what we have right now is design by accretion - an incoherent mess that needs fixing.

    I'm sorry Ember mains, but the harsh truth is that Ember is now the new bottom of the chart, trash tier, garbage frame.

    I'm an Ember main and I completely agree. I was hoping after the PC community was pretty vocal about how bad the changes were they'd hold off on inflicting the same pain on console players and maybe even roll them back, but parity I guess.

    Ember definitely needs a rework but as you said, it needs to be from the ground up. Throw out any preconceived notions about her abilities or stats and start from scratch. One thing I like about Blizzard's patch notes for Diablo 3 is any time they make a change to character class the first thing they explain is their design philosophy. This is quite useful so players know how the devs intended a particular class to be used.

    Also, I find it surprising that this far into Warframe's lifetime and DE still doesn't utilize the PTS approach to testing changes. Or maybe they do and I just don't know about it.

    Sigh, anyway, I'll give her one last hurrah this weekend before throwing her in cold storage. Too bad as I just got Ember Prime from the unvaulting.

    /rant

  6. When I play solo, all of the challenges (rifleman, treasure hunter, hacker, etc.) unlock just fine. But when I join someone else's party, several of them stop working. Hacker and treasure hunter never update no matter how many consoles I hack or mods I collect. Rifleman works the majority of the time but once or twice I had none of my rifle kills credited. I have not tried being the host with someone else joining me to see if I still have the problem. I've only been playing the game for a few months (since....August?) and this problem has been occurring the entire time.

     

    Thanks!

  7. When I take my Kubrow with me on missions she frequently gets stuck in various areas of the map, most noticeably in doorways. When passing through them she looks like she's hung up on physics or something because she keeps doing her running animation like she's trying to follow but can't. This issue started occurring after PoE released. Prior to the PoE update she ran around the map completely fine.

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