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Urabask

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Posts posted by Urabask

  1. 6 hours ago, Lanadra said:

    For what..? Threatening to report someone they think leeched from their 3 keys..? Which OP technically did..? How is that harassment..? OP hasn't indicated that they were abusive beyond the accusation and threat of being reported.

    Keyshare is a player created thing, there is no guarantee that all players will abide by it.  Threatening to report someone over something that isn't against any rule would easily be considered harassment.

  2. 1 hour ago, Knight_Ex said:

    No, no its not, because they lack the skills and experience to actually use that frame and end up just being carry on luggage whenever they enter a mission, if I see a frost prime in a mission I assume the person knows how to effectively use him, if I see a frost running around dropping snow globes everywhere in an attempt to blanket the area in a defense mission I will just facepalm and abort the group,  sad but true, got no time for scrubs when I'm in grinding mode.

    Because it is just soooooo hard to tell them to stop spamming snow globes.  And Frost is just such a complicated frame that it really matters. /s

    And seeing as Frost Prime was all of 100 plat for the past few months you've been making some big assumptions based on how shiny someone's frame is.

  3. On 3/28/2018 at 12:53 AM, Tellakey said:

    Pretty much. Things like the kingpin system, a new frame, the dojo rework, melee rework, etc... are medium revelations of things to come.

    I really hope that they don't treat the melee rework like it's a "medium" revelation.

  4. 3 hours ago, SilvaDreams said:

    We'll likely just see some stuff about the up coming Venus landscape. But we'd just we it from Dev streams too.

    E3 is mostly for attracting new people and driving attention.

    I mean they've done prime access announcements at Pax before.  They could even announce the launch date for the sacrifice.

  5. 4 hours ago, DrBorris said:

    But... you don't instant fail when you run out of LS, you just have to leave the mission. If I run out of LS an hour into a survival I still keep all of my rewards as long as someone makes it to extraction.

    If you run out of life support one hour into a survival mission it's really likely that you won't get even one of your teammates to extract with you.  I've already run into this in normal survival.  This game mode is going to be terrible without premade groups if they leave it as is.

  6. 3 minutes ago, PETI258 said:

    If the life support is traded for the siphon collector it makes the survival much more harder to complet without Nekros.

    I would say it should give the same amount in 20 mins as can be collected on kuva missions but staying longer will add bonuses like on relic endless missions.

    IMO having to trade life support is bad design anyways.  The first time a group misses the timer and loses 6k+ kuva you'll see rage posts all over the forum.  DE looks at it as a way to make it more challenging while everyone else will see it as a reason to cuss at their teammates for screwing up.

  7. 44 minutes ago, Borg1611 said:

    Adding an auditing period on top of a face to face trade would feel a lot more awkward than in an AH/tradepost transaction. I don't think I've ever played a game that added an auditing delay to a direct person to person trade, even in games that have a delay on AH/tradepost purchases. I think even D3 had a direct instant person to person trade option you could use over the AH.

    When you have to start talking about feelings you should know you're grasping for straws.

  8. 16 minutes ago, (PS4)YASSIN2004H said:

    That's a pretty S#&$ price for an item that's been vaulted

    Aside from galatine those are current prices (you can easily get galatine for 20p).  Nekros could easily hit 200p.  It already sells at higher prices than any other non-vaulted frame it'll definitely spike after it's vaulted.

  9. 13 hours ago, Grimmstyler said:

    Your comment totally disregards humanity.. You might as well disregard anything that comes from America as well.. Because most things American came from foreigners who did not have the freedom to produce in other countrys..

    Asian MMOs in general have a reputation for being grindy P2W gacha centric disasters infested with gold sellers and bots.  I don't know how you've missed that but you're not going to find many people with a positive opinion about MMOs from Asia on western sites/forums.  After the whole debacle with Battlefront 2 you're even less likely to find anyone that likes those kinds of games.  

  10. Just now, Kinjeto said:

    When you open a Riven you may get 3 stats or you may get 4 stats and one negative.
    Yeah I know how Riven's work.
     

    No, I'm saying that there are some rivens that are worth 1000 plat unrolled without regard for what the stats are on the first roll.

  11. 29 minutes ago, Kinjeto said:

    You're over-exaggerating.

    Nope.  If you could choose which riven you get even if it was one primary, one melee, and one pistol riven you could still guarantee around 2000 plat with unrolled rivens.

    They're not gating unique items behind that many logins because frankly they've already gotten enough out of you at that point.  Anyone that plays that long is just another registered loser they already know is enough of sucker that they don't have to cater to them.

  12.  

    5 hours ago, Kaminariss said:

    PatternistSlave and Urabask have no idea what are they talking about. There is no point in arguing with people who said something like:

    Whereas you've said this and you supposedly know what you're talking about: 

    On 3/8/2018 at 9:02 AM, Urabask said:

    And here we go again, why are you having trouble of understanding that selling was also never hard? You can sell things in a matter of minutes. If you have troubles with selling only means that you have no idea how current market works and it is the definite proof.

    So apparently we don't need an AH at all because everything is really easy to sell and buy.

     

  13. 1 hour ago, Borg1611 said:

    Exactly what I'd say to you and the other guy going on about Hearthstone. Hearthstone being P2W has literally nothing to do with the discussion or why WoW tokens are a good model and how they relate to Warframe and platinum.

    The point is that they had to adjust Hearthstone's monetization because they're allowing WoW tokens to be converted to Blizzard balance ...

  14. 2 minutes ago, Borg1611 said:

    No. It was exactly as pay to win before. Look it up harder next time. You may have had more people willing to pay via gold than via real currency, but nothing prevented anyone from buying cards before the tokens. Being pay to win is a choice of the creators of the game. You apparently are annoyed by the number of people paying to win rather than with the fact that it was possible to begin with. You're misdirecting your anger with the game's design to the tokens. It's misplaced. 

    They also integrated adventures into expansions so that there are three sets per year instead of two at the same time they started letting people convert wow tokens into blizzard balance.  This meant that instead of two expansions where you get cards via packs and two adventures where you just pay $15 you have three expansions with packs.  If you really can't put 1+1 together and get 2 here I don't know what to say.

  15. 1 hour ago, Borg1611 said:

    They could have designed Hearthstone to have zero pay to win aspects at all. That's a choice of the Hearhstone developers. They made it pay to win, which may be made worse by wow tokens, but if you look at all of b.net as a whole, tokens are a genius system that works well in WoW, Overwatch and everywhere else on B.net. The games pay for themselves + other games + other random crap in other games.

    Also, the only reason wow tokens were even brought up in this thread is because they're a great example of how well a player to player synergy can be created between people buying currency (like plat) and those that want to trade for it. So if the main objection to WoW tokens is their impact on hearthstone, that wouldn't even relate to Warframe since plat is a single game currency, unlike battle.net balance which can be used across all of battle.net. 

    Creating a better trade system in Warframe would increase platinum flow between those that buy it and those that want to trade for it. That would increase the number of sales of things for plat from the market, just as there was an increase in sales of WoW cosmetics from the shop and Overwatch boxes and apparently and unfortunately Heathstone cards. People unwilling to spend real money on those things would be willing to trade for the currency via things they have in game. They still end up being paid for, just indirectly. That's why the token works so well. It increases sales by getting people unwilling to spend their own money to essentially spend someone else's by trading for a currency they bought with real money. 

    You would have to be entirely ignorant of CCGs to think they could ever make one that isn't inherently P2W.

  16. 3 minutes ago, Borg1611 said:

    My point is that card RNG/packs and the general business model of Hearthstone is the issue, not the existence of WoW tokens. More people may be willing to spend in game currency for cards than real life, sure, but the fact that they let you purchase an advantage AT ALL is the real problem, not that you can exchange wow gold for battle.net balance.

    Overwatch has random loot boxes (that are ethically questionable due to gambling for cosmetics), but they have zero impact on gameplay and offer no advantage in the game at all. It was the hearthstone teams choice to make the game pay to win. The existence of Hearthstone doesn't mean that the WoW token system wasn't a great F2P portal within WoW itself. It also allows people to buy entire games with WoW gold and cosmetics with no advantage in games like OW.

    Hearthstone being pay to win may be a problem, but it's not the fault of a system that otherwise works incredibly well on Battle.net. 

    It is a fault of that system because the player population would become competitive more slowly without the influence that WoW has on it.

  17. 3 hours ago, Borg1611 said:

    This is an issue with the business model of Hearthstone though, not of WoW tokens. The fact that you have to have specific cards to compete or whatever is potentially very pay to win, but that's not the fault of wow tokens, it's the business model of hearthstone. I have read from some hearthstone players that they can compete as F2P players and were able to complete whatever decks just from playing, but I don't know a lot about the game so I won't bother trying to argue how it works since I have zero experience with it. It does sound similar to how boosts work in a game like Warframe where you're paying to accelerate progress rather than taking time to grind out dust or decks or wtf/e it is you grind in hearthstone. 

    The problem there is that currency gain in Hearthstone for F2P revolves largely around winning matches (you get 10 gold per three wins and daily quests many of which focus on winning with a specific class).  So if you've got a ton of WoW players that can just buy 50+ packs on release you see a lot more meta decks even at lower ranks in matchmaking.  This in turn makes it a lot more difficult to grind out your gold each day.  Most of the claims about Hearthstone F2P being reasonable are pretty dubious since they mostly revolve around using budget aggro decks that the meta quickly finds answers to. 

    3 hours ago, Borg1611 said:

    If WoW tokens did not exist, people could be paying real money for an advantage because RNG and card packs are a thing either way. The issue here is purely hearthstone's business model, not WoW tokens making it something it already wasn't/isn't.

    Even in a card game like Hearthstone there are a limited number of players that are willing to spend enough money to get the cards they need.  It's a bit ridiculous to say that WoW isn't making the player population more competitive given the very large overlap in the player populations.

  18. On 3/12/2018 at 4:55 AM, Valennyonnen said:

    I have 3 maiming strikes I'm dying to sell, but I just rejected offers for 200 - 300p, because as I saw not even a year ago, Maiming Strike was being grabbed immediately for 800p and more.

    Looking through the trade chat, people are parting with their Memeing strikes for 200p and less.

    Why is this? Has it decreased in so much value since the Telos Boltace nerf? Are prices just lowering, or will they go back up after like 2 more months?

    Because people are stupid.  The guy that got it for 200 could turn around and sell it for 350 in couple of minutes.

  19. 3 hours ago, Kaminariss said:

    Yes it is, read my statement once again. I am still waiting for proof that they violate the law. (Protip: not violated in the past). From what i see decision of committee was to change rating to mature and they no longer violate law.

    Warframe is already rated Mature so no problems here to make tax on AH.
     

    Are you serious?  I just posted their decision where they were found to have violated the law.  Having content that is determined to be harmful to minors in a game that is rated 15+ is a violation of South Korean law.

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