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KavasMasta

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Posts posted by KavasMasta

  1. Thank you!

    I don't really know much about this game, would you care to explain things to me?

    Kill things

     

    Then find more interesting ways of killing things

     

    Then wall run and not kill things and accidentally kill things because you cant resist

     

    Then play an extermination mission without being seen

     

    Then upgrade the things you kill with

     

    Then play Nyx and kill more things

     

    Then make them kill each other and watch and laugh

     

    Then w8 for the next update that happens weekly because Warframe's DE's are awesome like that

     

    Then get an Nvida Graphics card and be amazed at how awesome people look when they are cut in half

     

    Then freak out and think "this Kavas kid is a weirdo" and sign off of the Warframe forums and kill more things

  2. I'm imagining some sort of dashing Gremlin. that can move along away from its host to attack enemies

     

    Abilities ideas abilities interchangeable with the "Regeneration" and "Guardian":

    Teleport: upgrading yields decreased cool-down and increased range(at every 3 levels)

     

    Haste: upgrading yields increased move speed

     

    Dash: every time its owner or the Gremlin gets a kill or every 12/10/8/6 seconds it does a dash attack to an an enemy doing 50/75/100/125 damage

     

    Frenzy: yields massively increased attack speed OR every 7/6/5/4/3 attacks the Gremlin attacks twice.

     

    Division: (add a time of activation) Gremlin will multiply into 2/2/3/3/4 Clones that will do 15/30/45/60/75% of the original Gremlin damage; clones will last 3/5/7/9/11 seconds.

  3.  For Blade storm, I was thinking instead of the one kill at a time thing maybe we can have Ash split up into a set number separate clones that charge at and attack each enemy (almost simultaneously) same animation slashes

     

    The target system could work simularily to Nyx's Phychic Bolts also the clones can go through objects.

     

    The max amount of clones that can attack one target is 3-4~.

     

    Lvl 1: ash makes 5~ clones that attack and seek targets.

     

    Lvl2: The clones now attack up to 2~ targets at a time now attacking a total of 10~ enemies.

     

    Lvl3: Ashe now makes 2~ additional clones now attacking a total of 14~ enemies.

     

    "~" means subject to change

  4. Short and simple

     

    Every now and then (20% chance of a control panel being anti-sensor) you will run across a blue​ control panel that can turn off sensors permanently (or if you want they will turn off sensors that have found you first than if you run into another one then it will turn them off permanently) of course hacking will be required. 

  5. Whenever you reach max Levels with mods. The mod could grant some kind of aesthetic affect whenever you use the passive effect on it.

    Examples:
    Finishing Blow: makes a "zantusken" slash effect or an "dimensional shatter" for blunt weapons

    Reflex coil: will make your weapon have whirlwinds come out of it

    True steel/ point strike: you hear a louder "clang" or a "cha-ching!" noise when you hit a crit

    Steel fiber: will activate a "reactive armor" that when ever you get hit the armor shatters a bit and leaves a dent that gradually regenerates.


    Speed trigger: changes the animation of the gun fire or adds a new sound effect

    Fast defection: rings appear around your Warframe when your shield is regenerating.

    Redirection: when the shield regenerates it will first glow purple then green then blue. or whenever the shield takes damage you see pieces and parts of energy peel or fly off of your Warframe.

    Shocking touch: whenever you swing lighting appears in the air in front of you. or a new weapon passive astetic effect( non-animational) or makes a lighting stricking noise whenever it hits an enemy. (Tesla coil like)

    Northern wind: the sword makes a wind crackling or an ice crunching noise

    Molten impact: makes a sizzling noise whenever it makes contacts with enemies

    (mixed elements open for ideas)

    All extra critical damage mods (not chance) act like colorful explosive ammunition (like fireworks) and swords explode too.

    (sword stealth open for discussion)

    Sorry for the lack of shotgun mods and warframe mods but i would be honored if you took this idea from me

    Thank You

    Edit: in the arsenal screen you have either an option to turn effects on and off for each mod equipped or you can only use a set amount of effects

  6. You guys did a great job fixing the psychic bolt and the new animation looks great with physX!

    However the animation is a little over done when you kill an enemy with it( leaves the bolts inside of the body still launching particals which is awesome don't get me wrong but when that happens you might want to reduce the amount of particals released after impact)

    Thanks for hearing my request last time and fixing it.

    Kavas Masta

  7. Everytime i use nyx's phychic bolts the bolts either go into the ceiling or the wall or run into a wall before they hit their target. This limits one of nyx's coolest signature abilities to open areas. I am suggesting that if we could make the bolts either go through walls or go around walls that would be great.

    Thank you,

    Kavas Masta

  8. Im just suggesting the following suggestions for the "voting map" UI:

    Add a button that can bring you to the mission that your teammates voted for

    Make the back button so that you can see the galaxy map (back out the planet map) then add a disconnect botton for leaving a party

    Instead of having recent players in alphabetical order make it to most recent players on top.

    Make a button that will instantly bring you back to the voting map (like if you have the market and the foundry open make a button that will bring you to the voting map.

    Thank you,

    Kavas Masta

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