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(PSN)RookTheKnight

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Everything posted by (PSN)RookTheKnight

  1. The klaxon/siren that's supposed to signal the beginning of the mission (when you enter the perimeter of the objective) plays every single wave instead of just the first.
  2. I've been playing a lot of Titania lately, and I've noticed for a lot of content you HAVE to leave Razorwing in order to do stuff. Hack a terminal, pick up a datamass, parazon a kuva thrall, etc. It feels pretty punishing that I lose my buff completely and have to recast abilities 4x in order to get it back. It's not the worst thing in the world, but it's a bit of a downer.
  3. When piloting, it'd be nice to be aware of how much heat my squadmates are generating on their guns so that I can do a Combat Drift (Rank 9 Gunnery) in order to stall their heat generation.
  4. Max rank, doesn't work with or without Nightwatch Napalm. I stagger and cri everytiem.
  5. I'm at least 85% sure I'm spelling it right.
  6. Refining a relic as the timer expires causes the UI to present a "Please Wait" overlay and prevents all inputs from being registered. Warframe couldn't move, couldn't pause, couldn't bring up chat. Was able to rejoin mission but lost relic drops & affinity. Edit: Ordis mailed me the drops, all I lost was the affinity.
  7. The Falcor is unable to effectively utilize mods that add explosions on bounce. Falcor possesses an innate 1m punchthrough on charged throw attacks. It seems that mods like Volatile Rebound and Volatile Quick Return only remove punchthough added by mods (Power Throw). While it sounds useful being able to have punchthrough AND explosions, the Falcor ends up not bouncing due to its punchthrough and doesn't trigger the explosions unless it hits an object it can't penetrate (like a wall or floor). Currently the only way to utilize these mods on the Falcor is to use a standard throw at
  8. Bonewidow's sword can't hit Necramech weakpoints with any level of reliability, but they can combo her down no problem, regardless of whether she has her Shield Maiden up. Ironbride is already worse than Arquebex in pretty much every measurable way, it's just insulting for her to be THIS bad against enemy mechs.
  9. So I got this Infested K-Drive after some very frustrating races, and I get it and can't change the color of the tendrils on it. I'm assuming this is a bug and not a "feature." Thanks for reading.
  10. I don't remember this syandana having these weird goofy lines on the edge of the model.
  11. It's impossible to find the little buggers sometimes, especially when my build is designed around using this set.
  12. As title. Does not cause a shockwave regardless of trick score. I think there are several K-Drive mods that are broken at this point:
  13. I really wish my aim wasn't locked in the direction the K-drive is facing. It would be considerably more fun to be able to shoot in whatever direction I'm aiming regardless of the K-drive's orientation. This would allow for strafing targets (meaning moving left/right while shooting forward), and would make for some fun interactions. Imagine styling on Exploiter on a K-drive... I don't think this would affect game balance in any meaningful sense either, Archwings can already do this and more.
  14. As title. [Inertia Dampeners] is having no effect on trick score, and does not change the score multiplier. Bummer, too because I really want it for [Juice]. I think there are several K-Drive mods that are broken at this point:
  15. Looks like a UI bug? Wiki puts velocitus at 5m punchthrough, which AFAIK is what it's always been.
  16. If the Tier 1 Iso Vault is started from Cambion Drift, it will NOT allow you to begin the Tier 2 bounty after completion. Picking up the bounty in Necralisk seems to fix this.
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