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SeidronDaer

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Posts posted by SeidronDaer

  1. There appears to be a spawn point next to the Kuva Fortress extraction point. Each time a squad spawns, the extraction time gets interrupted, causing frustration for all members of the squad. The one trying to extract is unable to and the ones who want to continue find that there arent enough troops spawning at their location that they can kill to extend the survival timer. I ended up staying for an additional 4 minutes because my attempt to extract kept being interrupted by new spawns.

  2. Kuva Lich not acquiring addition territories.

    My lich is at level 2. I cleared Ludi/Ceres, but when I returned to the orbiter. I find that the node is still in lich's hands and the lich did not acquire additional territories. Also, please consider removing hijack from the mission rotation. I'm unable to find pugs playing that node and to solo the node is too frustrating given the meta.

  3. Players who intend to sit in a tree for 4 mins 45 secs should start a private match. Kill one mob and then go hide. You'll get your 50 pearls regardless. Why do that in a public match? To make yourselves a public nuisance?

    • Like 1
  4. i spent 2 days farming marduk and i got just 1 axi L4 for that effort and time. the correct maths for the drop rate is 1/16 or 0.0625. to get 99% certainty of dropping 1 axi L4 would require approximately 276 runs. however, say you're unlucky enough to be the one that had ran marduk 275 times without getting an axi L4, that doesn't mean in the next run you be guaranteed an axi L4. the probability of not getting an axi L4 in your 276th run is still 0.9375. the grind is putting me off warframe.

    • Like 1
  5. This just happened to me at a corpus rescue fissure mission. The door refused to open. I could fire through the door but neither the mobs nor players could pass through.

  6. 17 minutes ago, Xylia said:

    4). I don't, however, like the removal of the quick melee. Broken War is a good example, it used to have insanely fast swings if you used quick melee attacks without using its combo system. But now you can't do that because you automatically go into the combo which has much slower attacks than spamming quick melee. Perhaps we could get a quick melee key for when we don't want the combo?

    You can uninstall the stance mod to disable the combos

     

  7. 1) Mesa's Ballistic Battery does not work with atm AW weapon. When the stored damage is released with AW weapon equipped, the shot disappears.

    2) When the Peacemakers are activated with atm AW weapon equipped, Mesa picks up her sidearm and gains slow movement even when Mesa's Waltz mod is not equipped.

  8. Since Fortuna, I am experiencing a number of related client-side graphical bugs:

    1) Fortuna mission. Save the hostages. The host can see the laser barrier but clients cannot and therefore are able to move into the prison easily. After the barrier is hacked (the mission is completed), the barrier doesn't come down and the host is still unable to access the area behind the prison.

    2) Nidus' Larva ability appears bugged clientside. The mobs that get pulled by the larva disappears. When the larva expires, the mobs reappear. The invisible mobs are also immune to any damage. This issue does not appear when I'm the host.

    3) Titania's Spellbind ability is also bugged, similar to Nidus' larva ability.

    Other game-breaking bug, unrelated to the above,:

    a) The Battacor sometimes refuses to reload. The hud shows 0/720 mag/ammo count. Hitting reload, going to operator, jumping off-screen (such as into a lake), and using /unstuck does not fix the bug.

  9. Gara's mass vitrify/splinter storm refresh seems to be bugged again. For a while, the issue went away but is now back. Even when I'm the host, mass vitrify more often than not fails to reflesh splinter storm. No wonder Gara is amongst the least played frames.

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