Jump to content

Gamalahalaf

PC Member
  • Posts

    62
  • Joined

  • Last visited

Reputation

64

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I have encountered this now few times when clearing sp chart. If missions starts with underwater section my health mods are not applied once I get on ground. Im not sure if the issue is only with health mods or others as well, but at least health mods are easy to notice.
  2. Well this is quite self explanitory, since most augment mods seem to be something that the ability should already include, it would be nice to atleast be able to put the augment mod into exilus slot.
  3. I can second this, it starts the animation to get out of water but then teleports back to the start position without any controls working. Solution, please DE delete all underwater content form the game.
  4. Would be really nice addition for testing out stuff if you could temporarily subsume abilities in Simulacrum just to test them out.
  5. At the moment sand storm and desiccation stops movement to cast which feels a bit clunky. Would be much fluid to play if you could keep moving while casting these.
×
×
  • Create New...