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Urgval

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Posts posted by Urgval

  1. Exalted weapons in Index are still bugged - after scoring with Excalibur's Umbra Exalted Blade running youre unable to use any skills or weapons, you can't even pick up energy or health orbs. Outside Index you could just use mining cutter or fishing spear and spam melee attack button to make skill and weapons work again, but in Index you can't use gear so youre done for the rest of the match.

    Thanks DE for focusing on patching useless things NOT GIVING A FLYING F*$%K ABOUT THINGS THAT MATTER - LIKE MALFUNCTIONING WARFRAMES THAT RELY ON EXALTED WEAPONS. FOR THE LOVE OF GOD BRING BACK OLD MELEE SYSTEM SINCE THE NEW ONE IS COMPLETELY BROKEN!

  2. Same happens to me on my Excalibur Umbra.

    Edit: Just tested - my Excalibur Umbra's skills and weapons are being permanently disabled when picking up e.g. battery in excavation while Exalted Blade is running - both during the carrying and after putting it in. Have to do the mission in operator mode allowing the frame runnig on its own. Even returning my operator to the frame does not fix the skill / weapons lockout. It's impossible to play Excalibur Umbra's Exalted Blade build anymore.

    I'm so impressed how DE was able to destroy something that was working good.

    DE please revert all melee phase 1 (aka melee 2.999997) changes UNTILL YOU'LL FIGURE OUT WHAT YOURE ACTUALLY F%$^%$G DOING!

  3. Reposting my post here as this seems to be the main feedback thead on th new patch.

     

    I'm a PC player. I tend to play melee over ranged in all RPG / action games I come across and the change you just did to Waframe hurts me a lot. I joined Warframe playerbase 116 days ago or so becasue I have found here something i was missing in other games - the parkour system with the separate melee and ranged modes you could modify to your preferences. 

    For me the problem is with Devs taking away permanent melee mode and forcing us to be primarly ranged. Adding that toggle melee option does not bring the same melee experience as it was just one day ago.

    Before we could swap ranged / melee mode on "holding F" or using dedicated button and stay in melee mode as long as i wanted. That toggling option you just introduced does not have the same functionality as permanent melee mode. To go into melee mode now I need to use quick attack button. With melee toggled option sure I can spam melee attacks with my left mouse button, but since blocking on demand is gone whenever I right click I go into ranged aim what puts me in ranged mode with holding my pimary or secondary. To go into melee I need to quick attack again which i can't really bind to left mouse button becuase I'll loose thee ability to shoot ranged weapons when needed. This is also extremally annoying when I try to melee glide and suddenly im gliding with the view of a sniper scope for example. On excavation or mobile defense missions when I pick up the Energy cell or data pad being in melee mode and either drop it or put it where it belongs I'm being put back in ranged mode again. Is parkouring with melee really gone or am I missing something and it can be redone via keybindings?

    Using right mouse button (aka aim / aim glide) now cancels your ongoing Exalted Weapons, like Excalibur Umbra's Exaltd Blade. "Your left mouse button is gun fire, always, instantly. Your right mouse button is now aim, always, instantly." Was fun playing Warframe for 116 or so days, but its not anymore.

    I know that mojority of Warframe playerbase focuses on ranged weapons but there are players like me that build their game experience around melee combat and now you just took away almost all the fun form it. You aim with the changes was to make switching from ranged to melee and back more fluid, but in was made in such favor for ranged mode that IMO you more or less broke the melee system rather than improving it.

    Melee 3.0? I think its "Ranged 3 : 0 Melee" with this patch.

    Please bring back:

    - permanent melee mode,

    - "hold F" to switch melee / ranged modes,

    - pressig specific button to go into melee and stay there without the need of pressing quick attack buton,

    - manual block for melee gliding.

  4. 12 hours ago, [DE]Rebecca said:

    You can do this, we added a toggle for folks who requested this in the Dev Workshop. Check out your options. 

    I'm a PC player. I tend to play melee over ranged in all RPG / action games I come across and the change you just did to Waframe hurts me a lot. I joined Warframe playerbase 116 days ago or so becasue I have found here something i was missing in other games - the parkour system with the separate melee and ranged modes you could modify to your preferences. 

    For me the problem is with Devs taking away permanent melee mode and forcing us to be primarly ranged. Adding that toggle melee option does not bring the same melee experience as it was just one day ago.

    Before we could swap ranged / melee mode on "holding F" or using dedicated button and stay in melee mode as long as i wanted. That toggling option you just introduced does not have the same functionality as permanent melee mode. To go into melee mode now I need to use quick attack button. With melee toggled option sure I can spam melee attacks with my left mouse button, but since blocking on demand is gone whenever I right click I go into ranged aim what puts me in ranged mode with holding my pimary or secondary. To go into melee I need to quick attack again which i can't really bind to left mouse button becuase I'll loose thee ability to shoot ranged weapons when needed. This is also extremally annoying when I try to melee glide and suddenly im gliding with the view of a sniper scope for example. On excavation or mobile defense missions when I pick up the Energy cell or data pad being in melee mode and either drop it or put it where it belongs I'm being put back in ranged mode again. Is pakouring with melee really gone or am I missing something and it can be redone via keybindings?

    I know that mojority of Warframe playerbase focuses on ranged weapons but there are players like me that build their game experience around melee combat and now you just took away almost all the fun form it. You aim with the changes was to make switching from ranged to melee and back more fluid, but in was made in such favor for ranged mode that IMO you more or less broke the melee system rather than improving it.

    Melee 3.0? I think its "Ranged 3 : 0 Melee" with this patch.

    Please bring back:

    - permanent melee mode,

    - "hold F" to switch melee / ranged modes,

    - pressig specific button to go into melee and stay there without the need of pressing auto quick attack button,

    - manual block for melee gliding.

     

    Edit: Using right mouse button (aka aim / aim glide) now cancels your ongoing Exalted Weapons, like Excalibur Umbra's Exaltd Blade. "Your left mouse button is gun fire, always, instantly. Your right mouse button is now aim, always, instantly." Was fun playing Warframe for 116 or so days, but its not anymore.

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