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About (NSW)Hermy

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  1. Hey I just tried the new update and the motion controls ๐Ÿ™‚ The sideturrets and superlaser work perfectly ! But as the pilot steering the ship via motion controls doesn't work very well.. You have to tilt to aim to the sides and you can't choose the neutral position yourself. So when playing in the bed you are forced to use the Switch in a really weird and uncomfortable way... BUT ! Controlling the ship and the guns separated as a pilot already works really well ! ๐Ÿ™‚ I even found out that "x" recenters it ! ๐Ÿ˜„ But some things could be improved: 1. Limit the movements of the cursor to the borders of the screen. (Like when inside the options menu) 2. Increase the speed at which it moves to match the side turrets. 3. When zooming (aiming) it would be better if the camera zooms to where the cursor is, centers it and follows the cursor/stick simultaneously just like when using the sideguns.
  2. Finishers where in Warframe years before Destiny... The Parazon is just a new way to do them... BUT apart from that, what about my IDEA for SPECIFIC MODS that allow the use of the Parazon for EVERY FINISHER under certain CONDITIONS. Like only if no alarms/ not noticed. It would feel like Assassin's Creed to play missions that way. (maybe named shadow assassin) Or only on specific Enemies like Nox when they are below 30% health. (Maybe named cleanse heavy grineer or cleanse eximus) And then it grants an advantage like invisibility for a few seconds or slower enemies etc.
  3. I would propose to just add mods that enable to use the parazon for stealth kills, granting bonus effects like for example invisibility, slower enemies or no noise for a certain amount of time. It would be a lot of fun to play missions in stealth like that ^^ (Assassin's creed style)
  4. Hey [DE]Helen, I wanted to specify that the framerate is constantly this low, when fighting the boarding crew inside the railjack until the last one died, then it returns to normal. Shooting at them is almost impossible, that's why we melee, but because of the framerate most attacks are recognised as heavy attacks. - That's why we wanted an option to toggle for "holding attack button to perform heavy attacks." When the framerate is stable there is no problem with melee as it is. I hope this helps you to understand and resolve our problems, because they are bound to eachother. ๐Ÿ™‚
  5. Is it maybe possible to add this skin in the next update ? ๐Ÿ™ˆ It looks a lot like the master sword ๐Ÿ˜
  6. Really happy i will finally be able to enjoy flying my lady luck ๐Ÿ˜Š
  7. Thats awesome !!! ๐Ÿ™ˆ Thank you sooooo much !!!!! ๐Ÿ˜๐Ÿ˜๐Ÿ˜
  8. whoa, i just tried that out and it works like a dream ... ๐Ÿ˜ Now if only i could also fire the guns and not just look around... There is no more work needed, just add exactly the same gyro aiming you get when holding the abilities button all the time when controlling the railjack or it's weapons and its perfect xP
  9. People are never happy anyway xP The old blood took extremely long to release on switch, looked & played really good, added usb voice chat etc. But people where extremely angry because it took so long. Rising tide and empyrean released quickly but now they are angry because it misses features & has bugs xP
  10. That sounds all really nice, but please put the Motion controls in this update ! I just can't play without them... ๐Ÿ˜žPlaying railjack my wrists hurt from instinctively trying to move the cursor via movements every time i miss enemies by an inch... And overdoing it because nothing happens... I would prefer bad ones than none. We could also give you feedback then to help figure out what would feel and work best for us. So please include Motion controls โค๏ธ
  11. Maybe not on Xbox/ Pc, but certainly on Switch/ Playstation. Nintendo checks everything and the people that do these controls have to be paid too.
  12. Nice to know ๐Ÿ™‚ ThenI will just use my old Veritux again until they fix the rest xP I hope they also make other Archwings than Amesha viable for Empyrean... And reenable experimental flight
  13. If Empyrean is not build for Archwings and its Weapons beeing a viable option they should not be part of Empyrean at all. It was a chance to revive Archwings and give them some content but what it did until now is make Archwings even less fun and worst even in every mission where they where fun before. Iloved my Itzal with Fluctus and Knux. Now if i want to leave my railjack and maybe survive until i get to a crewship ship i am forced to use Amesha. If i want to hit anything and maybe kill something it in the very first missions only cyngas has any chance to do so... And there is no usable Melee weapon anymore. Not even in classic Archwing missions.
  14. Well the Problem is i can't level my Archwing weapons as good in Archwing missions anymore because of the changes... (No experimental flight, just fast and slow instead of boost speeds and blink is not usable in indoor missions) It's even a lot harder to fullfill some Archwing missions. In Empyrean it's also impossible to level your Archwing at all because you get killed instantly when leaving the ship exept if you already have a fully levelled Amesha. Even shooting Enemies is impossible with most Archwing weapons because the projectile speed is too low. And Archmelee ist completely unusable. You should be able to block with it and at least lock onto enemies if you aim at them and then press attack. If it's this bad for veterans imagine how new players who just got their first Archwing feel when they try their very first Empyrean missions...
  15. Maybe if we all put money together we can pay for the cert process ourselves instead of DE... I understand that certs are expensive and they prefer to do as few as possible to keep the costs down...
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