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(PSN)Lunsei

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Posts posted by (PSN)Lunsei

  1. Do a way exist to not have focus reward in Sanctuary?
    I do Sanctuary since not for long and nobody report that as a bug, so i'm wandering if there is a rule than i don't know.

    On the reward screen, my focus points don't move like if i have lost this mission. (whatever degree (S,A-,C+... we have) arround 1 mission on 4 i don't have reward.

  2. Same here, i'm also discourage to use often my pets, base on that stasis system.

    I wish to have more control on shape and height of kubrow. That's also very onnoying to wait one day for half of time, a small or skinny "war animal".
    I know Ordis is not in good shape, but if he can repeat the same joke for five years, he could keep the best shape and size into his memory process, once we have it.  :suspicion:

  3. 3 minutes ago, vitreloy said:

    You need 4x 60/60 mod for boar prime to get 100% status chance, and a reload mod to improve the dps.

    Thank, sure those mods are handsome, i wanted to use that Vigilante buff, but don't seems to have a higher useful than them.

  4. On 2019-06-18 at 5:02 AM, Sylonus said:

    As to the build, no, that build is all about spamming Shuriken, his 1 ability, you just hit it over and over and over and everything dies that's reasonably low level.


    And I have no idea what you mean by dealing less damage over time.

    Yeah, spamming an ability is not what i have in mind. 🙂


    " That is what i said also before. Year after year i do less and less damage. 2 years ago i does more damage than a mr 15 - 20. Now  i can only compete mr 5 - 10.
    At this rate, next year i will start to heal npc
    "

    About that, it is a somekind of joke about myself. It is all about that ending score. It seems to me, i have a falling patern throught years, when i was mr 10 or 15, i never think i could do  more dammage than a mr 22. I know our mastery rank don't tell who you are, but that give roughly what you could expect from that level.
    So i see every one arround me perform more and more dammage, meanwhile i fully charge my mod and i don't do more than when i started. (not exatly true, to be honest but you see my point 🙂 )

    I agree with every one here, my build it is not a nuke build. But how i can do only one percent. That's depressing.
     

  5. On 2019-06-18 at 5:19 AM, (NSW)memeseum said:

    Les nombres dans cette écran ne dit pas wue vous avez failli, mais simplement que les autres ont fait mieux, et ça dit rien à propos de ton ‘performance’ . Prochainement, vous avez tué seulement 7 énnemis et les autres on tué beaucoup plus, probablement a cause de le joueur avec le ignis wraith. 

    Je suis désolé si ma français n’est pas très bon 😆 

    Thanks already to try.
    "les autres ont fait mieux" ... i'm not feeling better lol. I know what you try to say, but that phrase can be understand by different means. 😉

    I feel bad for that mission, it seem like all my hours on that game have count for nothing.

    Spoiler

    Je cache le texte pour les âmes sensibles. ^^
    C'est déjà pas mal, félicitations (si tu n'as pas été aidé par un traducteur) Si ti tu veux une meilleur traduction, ça pourrait donnée ça:
    Le résultat de cette mission ne dit pas que tu as faillit., mais simplement que les autres ont fait plus, ça (ne) dit rien à propos de ta performance. De plus tu as seulement tué 7 ennemis par rapport aux autres, probablement à cause du joueur avec le Ignis wraith.
    "ne" is less used since few years, specialy among young people.

    Yep, no question, Ignis is always a good choice. And with Khora it is a good team.

  6. On 2019-06-18 at 7:25 AM, Mez999 said:

    OP - you can place your vigilante mods on your sentinel’s weapon if it is the set bonus that you are looking for. 

    That will leave mod slots free on your primary for better mods. Although the multishot vigilante mod is useful at times. 

    I have on my sentinel already, i wanted a more larger detection.
    Indeed, Vigilante is useful ONLY at times.

  7. On 2019-06-18 at 1:14 PM, Alexcavalera said:

    ...depends how you play....

    That's bothering me. I don't want to play exatly like other player. Finding my way, is maybe on an other game.

    On 2019-06-18 at 1:17 PM, Alexcavalera said:

    This is a english forum..so we all write in english! you shouldn't answer in freench...

    Don't poke him like that. It is nice to try an other langage.

  8. Thanks for that build, power drift, i don't have yet. Sure at that level any area damage from a warframe is better than a weapon. I use Ash more often lately, i never thought to low duration at that level. does that work well with his 4?

    2 hours ago, Sylonus said:

    ... at that level your build is basically meaningless, whatever you shoot with a half-way modded gun will die in one shot anyway, so your weapon damage doesn't matter...

    That is what i said also before. Year after year i do less and less damage. 2 years ago i does more damage than a mr 15 - 20. Now  i can only compete mr 5 - 10.
    At this rate, next year i will start to heal npc. 🙃

  9. 3 minutes ago, Jem991 said:

    you don't have much damage mod in your build. no crit no status. this build not make to much damage

    Yep, i'm starting to think to have grind those mods was indeed a waste of time. They must have a useful way, but not to me.

    5 minutes ago, (PS4)drpunk-yo said:

    Not all enemies have the same amount of health. Assasination is good example ....

    .... while some players might be not be able to kill corpus without doing all the damage to their shields first...

    I have seen that time to time, This final screen score is a hell.

    Even so i could say when i play Trinity there is no heal score or any boost you give to other players, that's not fair. :smile:

    • Like 1
  10. Thanks for all your advices, but have you seen this player next to me. He killed only one more npc than me and he have 5 more times damage than me... that make no sense.

    If it was a pourcentage by npc, 110 npc have been kill so by 100% i should have done a bit more than 6%
    That only mean with the Dread and the War shard he have done more damage than my handsome build. :thinking:

  11. Warframe-20190612114752-b.jpg

    I don't have the highest score, it's fine, i don't rush a mission, i don't try to kill everything before other players.

    In this one, i used only the boar... How... ???? I don't understand. (it was relique mission Corpus 10 - 15)

    Here is my mods i used.

    Warframe-20190612120151-c.jpg

    Even if i don't try to have the highest score, how i can do a so thin dammage???

  12. ^^, sorry i don't know what is the right word. i thought it could be that. 🙂

    So, yes that must be that "loadout", in our arsenal it is the top option to choose each set you have. and the same when you open up your navigation, you can change your warframe.
    Hope you see what i mean.

  13. I surely miss a note from a update, Why the ennemies don't have the same movement speed as before?

    In Caelus they move very slowy, so it is more easy to hit them and capture towers
    In Salacia they move so fast, it's almost funny to see them rush on me, pass over, and go away veryyy far away.

    I don't know if it is a test or a bug, but somehow, i like this rebalance of speed, but It's maybe too much (maybe lol)

    In Salacia, we are in a Corpus ship, so combat melee or gunfire feel a bit more "alive" (sorry i don't have a better word), it is not essentialy more challenging but more responsive, i don't say i was falling in sleep before but now that give more action impression. (i hope you see what i mean ^^)

    On Caelus they move too slowy they should i think (i use Amesha almost every time, so i know what is to give a slow debuff), in that case i would like to have more ennemies, to rebalance and give "more chance" by Grineer to capture tower. But as the same way, it is not bad to see them moving more slowy than usual in an "open space" (sorry for that lol), it feel a bit less chaotic than before, we have more time to identify where they are (i don't know how to say this)

    I don't have this feel in Corpus ship. we have walls, corridors, a clear path, so foes don't come from everywere. I don't say i dislike it but in a mission of control tower, it is a bit anoying.

     

  14. view-img-norm_2019-04-06-12c4ef556warfraview-img-norm_2019-04-06-1654ea72bwarfra

    A texture is clipping where is my green line. I'm sure you will not sleep again after to have see that. :crylaugh:

     

    view-img-norm_2019-04-06-1dade2a6cwarfraview-img-norm_2019-04-06-139414a6bwarfra

    That Grineer elevator have no sound, we have a space ninja with powerful well animated but a dumb elevator , not? HOW outrageous is that! ^^
    And even when it's stop, his chain continue to move. I know some designers who will have a good spanking time with Garuda. :devil:Have fun... (kof)

     

    view-img-norm_2019-04-06-1464d88d1warfra

    In my green rectangle, this texture should not be invisible. i have just jump simply on that Grineer device, i didn't go through a wall to see that, and it is not a particular angle with my screen, of course if we couldn't jump here we will not see this. in front, that look normal.

  15. view-img-norm_2019-04-06-1c218afb6warfraview-img-norm_2019-04-06-1465c87fcwarfra

    Hi, i wish to see to see something better for thoses.
    For the first one, as i said in other topic, i like to see some mechanical stuff in chemical liquid, but here. i don't buy it. that seems weird, even for Grineer. an old mechanic wheel next to a modern industrial machine, that don't match for me.

    For the second, this texture seems to be rush. I know, i know, it's a lost corner in infested ship where almost nobody never goes to. But it's really ugly. ^^ and yet that don't match with Corpus tech, isn't?

    So it's not a big deal of course, If some art designer could think twice for those one, it will be cool.

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