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TheUnclean_4Head

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Posts posted by TheUnclean_4Head

  1. i know this is a months old by this point but i noticed it it after getting it. its a shame its not based off the energy. it looks so good on my rev prime but the energy swell part being mismatched to the surrounding energy trim really brings it down. hope its not intended. it makes no sense why it wouldnt be tied to energy or emissive. especially with both having the 2 color mix. 718cf90d35435fa6cc26453997379966.jpg

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  2. 20 hours ago, Dragazer said:

    Do you have melee auto targeting switched on in the settings by any chance? I have this exact same issue with my gram prime while using tempo royale.

    not sure. where would that setting be? i get this issue regardless of the weapons i use. its just most apparent with weapons like polearms or staffs. it happens with my gram prime using cleaving whirlwind also. 

  3. my resolution is 5760x1080 (3 1080p monitors in horizontal surround mode) why its so long.

    equipment

    Frame: Rhino 30 w/ reactor - mods: physique aura (max), steel fiber (max), glad aegis (max), glad resolve (max), augur secrets (max), redirection (max), Vitality (max), intensify (max). Arcanes: Arcane Deflection and Arcane Grace (both unranked)

    Primary: Tonkor 21 - mods: serration (max), vigalente armaments (unranked)

    Secondary: Staticor 22 - mods: hornet strike (max), convulsion (max)

    Melee: Lesion 30 - mods: stance shimmering blight (max), pressure point (max), jagged edge (max), rending strike (max), shocking touch (max), fever strike (unranked) 

     

  4. On 2019-09-19 at 11:16 AM, [DE]Tweep said:

    You can use Imgur and link the video here.

    200mb limit for vid on imgur. the only way ive found that works for me to record anything is using fraps which makes huge files. shadowplay doesn't work for some reason. i could use filebin but that require you guys to download it to see it. gonna keep trying tho. 

  5. On 2019-09-11 at 6:24 AM, KiraGrad08 said:

    Recently i was testing some weapon in simulacrum and found out i can't move forward while hitting enemy with melee. Not sure is bugs or not... But it also does the same thing on normal mission too.

    Hate it when enemy constantly moving backward while shooting at me when i try melee it.

    exact same thing happens to me in game also. hold forward while attacking the second i hit and enemy i stop moving but the walk animation keeps going while i stay put. enemies get knocked back like a foot and suddenly i cant hit them. on top of all of that if the enemy starts to walk into me while i melee them they push me back. doesnt seem weapon specific but weapons like polearms and staffs its the most noticeable. 

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