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rs_sakuras

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Posts posted by rs_sakuras

  1. 36 minutes ago, Miser_able said:

    because it's meant to incentivize to log in everyday and actually do things. if you could set up a queue you would just start it, then leave and wait for it to finish.

    the reasoning behind this is that DE is hoping people will feel that 'oh, well I'm already logged in, might as well play"

    But frames take like 3 days to make, would be nice if i could actually put multiple of them at the same time cooking. 😕

  2. 6 minutes ago, Miser_able said:

    Do you actually have the skill turned on, and naramon set as your active focus school? 

     

    2 minutes ago, More-L said:

    ^ What they said

    But to elaborate a bit more, you need to have it active (highlighted and outlined red) and you need to confirm the 'loadout' you're using has naramon active.

    ooh! Thank you both of you. I didn't know i needed to do actually click it to activate it. 😄

  3. Hey!

    I was wondering. Is naramon focus school bugged? Mainly the one that instead of taking all the stacks from combo counter once it takes it periodicly a certain ammount. but mine keeps taking all of it no matter how much stacks i got

  4. 6 minutes ago, HugintheCrow said:

    That can't be. Exalted weapons have per second drain and that's it. You could propose a "ivara change" and make it per attack instead.

    There was a 2nd way for what i imagined it could work. Mainly working on rage mechanic (considering her theme) basicly it wouldn't work with energy bar at all. instead for example as she deals melee damage (or as she takes damage) it would build up her rage. and she could use that rage as a resource for her hysteria instead. (obviously have her invinsibility removed)

  5. 4 minutes ago, HugintheCrow said:

    Valkyr is currently a one-ability-bot (It's her Warcry). Or you can be a gimmick and max range with paralysis augment, but it's a meme build (And it's one-ability too).

    Channeled warcry kills Valkyr's viability, for the most part.

    Question i have is do you want her to be 1 ability bot? personally i don't, i did try to atleast keep that ability there. I was thinking about channeling that ability for energy consuption mainly. Since i couldn't think of other ways for her to spend that energy she gets.

    8 minutes ago, HugintheCrow said:

    And histeria is fine the way it is really, it allows to reset to full hp if you really need it. The panic invuln is the point of the ability. If you want to use histeria for full on damage, why not just play excal (or wukong, now that's he's not just a Defy gimmick) and have actual range on your attacks.

    This is a bit personal opinion but main reason i play valkyr is her hysteria. In my opinion atleast. Her claws and their move set is the coolest and most fun weapon in game. And like you said atm it's mainly just an panic button and you don't really get to play with her claws that much. Atleast personally i just want to play with her claws. However how it currently stands you really don't get to use them that much even if you make a build around them.

  6. 2 minutes ago, HugintheCrow said:

    Can't say it's visible. Those changes literally nerf the only good parts of her kit.

    BTW, if you build primarily for histeria you're a bad valkyr.

    It's mostly for the fantasy that frame atleast gives me that was intended. Also no i don't only exclusivly play around hysteria. And would you care to explain how they would nerf good parts of her kit? o.o

  7. Hey

    before i start, i apologise how i write, i'm not very good at english.

    I've been playing Valkyr for years now. and i can't keep helping but to notice that her kit isn't getting any love. 

    At the moment her kit is very disconnected and as far as i keep reaching it stems from 1 thing, it's her 4. But not from her 4 spesificly but from the invinsibility that it gives. It kind of forces that energy drain increase. Which forces the removal of the fantasy of clawing enemies in a horde. 😄 Also the invinsibility also kind of makes her 2 redundant because armor goes to nothing and atk speed doesn't provide much because berserker mod prettymuch boosts speed already to the speed you can click.

    Personally i would suggest changing her skills like this:

    make 4 have only the initial energy cost of casting it but it won't drain any energy. However skill will not provide invinsibility it will instead only provide the life steal and the claws(talons, whatever you want to call them)

    3 is fine, it opens up tougher enemies for finishers.

    2 instead of being duration based this one would be a channeled skill (I know her augment basicaly makes it infinite, but it would require a change if this was to happen)

    this would connect her kit a lot more and make her massive base armor used in her kit.

    1 personally i think it would be pretty cool if this was a leap ability. simply just leaps at the enemy and strikes them once with the claw(talons), not like garuda, instead just 1 basic attack and leaps to the enemy.

    I am curious of your thoughts about this. Personally to me it would seem this would connect her kit a lot better with her base stats.

    Again i apologise if this is little bit hard to read. My english isn't that good but i tried my best.

     

    PS. yes i know that melee 2.0 allows you to pull gun out while in hysteria to use hunter adrealine/rage to restore quickly more energy and use E to go back in hysteria

  8. 9 minutes ago, YUNoJump said:

    I'm not a Banshee expert, but the issue I have with Silence is just that it seems unreliable for protection compared to other similar abilities. Unless you kill every enemy that enters your radius within the unmoddable 2 seconds or so of stagger, then they just get back up and shoot you, and the only way to avoid it seems to be to have such small range that enemies regularly enter and leave it.

    I feel like it could be much more reliable than it currently is, especially considering its main purpose (creating silence around you so guns don't make noise) does nothing to Banshee herself, because silent guns are already her passive.

    But doesn't just walking behind that that enemy group prevent them from getting back up and shoot you? They will ignore you since they lost aggro on you during the mini CC and don't know you're there because you're silent

  9. Hey!

    Can someone explain this to me i don't quite understand it. Why do people bash on banshee silence so much? When i use it i find it being prettymuch same as Loki or Ash invisibility...

    I mean here's what Loki invisibility does:

    1. resets the aggro on you

    2. gives you a stealth multiplier

    3. silences your guns

    4. puts on a shader around you that makes you also look invisible in game

    and here's what banshee silence does:

    1. resets the aggro on you (enemies hit by the silence)

    2. gives you a stealth multiplier on those enemies

    3. silences your weapons

    4. gives a small CC to move around and not be suprised from behind or something.

     

    So, i don't quite understand why do i hear so many people bashing on it? it's very similar to any other invisibility. 

  10. 1 minute ago, Sajochi said:

     Nothing. I'm just saying you heard something, decided to test it them threw a fit when it turned out to be true. You knew the result but still decided to be player number 1,000,000 who decided to play the same game of chicken with a bot. Wait out the restriction. It's only a week, not a big deal.

    Didn't you read? I specificly said i'm not mad about it. Don't care about it that much either. Just fail to understand it.

  11. Sooo.... what??? 

    just what??...

    Some of the reasons getting chat restricted is just ridicilous... (now i know i did this to my self and not complaining about but i did test it because i heard "nezha is a trap" will get you chat banned)

    Why?? None of this is making any sense to me. I desided to dive even further into it and see what else dumb things people get chat banned for. And none of this is just making any sense to me?

    Game is rated Mature, and you won't even get warned oh no, just insta chat banned. Atleast give a warning to not say it. again GAME IS RATED MATURE! meanwhile devs are doing a lot in their streams but you get chat banned if you say same thing in game. WHAT?

    Sorry, i'm just a little confused here...

  12. Hey

    before i start, i apologise how i write, i'm not very good at english.

    I've been playing Valkyr for years now. and i can't keep helping but to notice that her kit isn't getting any love. 

    At the moment her kit is very disconnected and as far as i keep reaching it stems from 1 thing, it's her 4. But not from her 4 spesificly but from the invinsibility that it gives. It kind of forces that energy drain increase. Which forces the removal of the fantasy of clawing enemies in a horde. 😄 Also the invinsibility also kind of makes her 2 redundant because armor goes to nothing and atk speed doesn't provide much because berserker mod prettymuch boosts speed already to the speed you can click.

    Personally i would suggest changing her skills like this:

    make 4 have only the initial energy cost of casting it but it won't drain any energy. However skill will not provide invinsibility it will instead only provide the life steal and the claws(talons, whatever you want to call them)

    3 is fine, it opens up tougher enemies for finishers.

    2 instead of being duration based this one would be a channeled skill (I know her augment basicaly makes it infinite, but it would require a change if this was to happen)

    this would connect her kit a lot more and make her massive base armor used in her kit.

    1 personally i think it would be pretty cool if this was a leap ability. simply just leaps at the enemy and strikes them once with the claw(talons), not like garuda, instead just 1 basic attack and leaps to the enemy.

    I am curious of your thoughts about this. Personally to me it would seem this would connect her kit a lot better with her base stats.

    Again i apologise if this is little bit hard to read. My english isn't that good but i tried my best.

     

    PS. yes i know that melee 2.0 allows you to pull gun out while in hysteria to use hunter adrealine/rage to restore quickly more energy and use E to go back in hysteria

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