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sasanao22

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Posts posted by sasanao22

  1. 7 minutes ago, (XB1)GearsMatrix301 said:

    Yeah, everyone seems to forget that chakram marked targets drop health, and it bounces between them meaning multiple health drops.

    and i'm pretty much can't die with magus elevate, all those red orb and yes 90% dmg reduce + synergize with hunter adrenaline.
    Can't ask for much more

    and not to mention immune to knock down & status

  2. or at least like exilus mod but w/out cost, i mean you can check the mesa walt'z and octavia roller thing. The mod SHOULD be basic skill for the frame, but they decide it worth to sacrifice one slot for "mini fix" for the skill weakness. I can understand if the mod really worth like ivara's infiltration, and other frame with good augment. But for "repairing basic skill weakness" instead "giving it bonus to that skill" sometime feels wrong.

  3. Just now, MrMrs said:

    I don't recall her saying that there would be an augment for it, did I miss something? I mean it's likely that it might be an augment but come on we gotta be more hopeful than that.

    the way megan say thing, ussually hint and you can search each word by adding warframe in google

    34 minutes ago, [DE]Megan said:

    What can you expect?

    Just keep your head out of the Clouds and don't let Sargas Ruk put a Splinter in your day. Whipclaw your way to the top and put a Resonator on the haters!

    sorry not sorry

    you can expect all the hint here :

    clouds as in cloud storm, splinter as in splinter storm, whipclaw as itself and resonator

  4. For me at least (i'm just at 1 forma nezha), nezha is jack of all trade (but unlike nidus), he doesn't that good at doing all the thing he can do. At least, even as a "jack of all trade" nezha should have unique characteristic that allow him to scale at least better in long run/endurance run

    4 hours ago, (PS4)Mahd2_7 said:

    Nehza's fourth ability: Another overhaul needed here. His fourth ability should be using her hoop as a glaive as an exalted weapon. This with the new changes to the dual wield system will mean that we can effectively dual wield to good effect. By it being an exalted weapon it'd be fully moddable and would seek out at least 3 enemies before coming back to you in the space of less than 4 seconds. Also I believe it should be primarily a slash based weapon that can reach 100% on either status or crit.

    but i seeing this idea is something that nezha should have instead blazing spear, moving his 2nd skill to 4th and make it potent exalted weapon to scale in late but hey we never know what DE prepare in mind

  5. hmm dunno about all purpose but octavia sure go-to for all kind of mission and she excell at almost everything... (but i found she boring to play sometime)

    but my own go to is ivara, i do like doing thing slowly and take time enjoying my mission killing enemy silently & having double drop from prowl.... also dagger zaw with covert lethality as go to weapon on my ivara for easy finisher. 

  6. 5 minutes ago, (XB1)Magnesium 360 said:

    Exactly what I needed. Thanks!

    do take note though without proper focus build for energy capacity/amp energy shraksun drain your energy a lot since the auto aim nature, but in the other hand this secondary is quality of live in kuva farming (auto aiming the kuva gas), also another reason why this secondary is in meta

  7. 14 minutes ago, (XB1)Magnesium 360 said:

    Dont mean to hijack the thread... Or sound like a newb... But I've been ignoring my operator long enough. I need this famous 223 amp. What do the numbers mean? Trying to figure out what pieces I need

    shwaak prism (the arca plasmor-ish primary) - shraksun scaffold (look ma, no aim secondary) - lohrin brace (for crit & dmg boost)
    the shwaak is replaceable with the type you like, it just being in meta because unairu + madurai build the expert in eidolon ussually do

  8. 5 minutes ago, SortaRandom said:

    Looking at a weapon's stats doesn't tell us how it feels to use. There are numerous factors not taken into account by this "preview", e.g. range, hitbox behaviour, slam radius, etc etc. Hok's window doesn't tell us anything about this, and our beloved Semlar doesn't tell us anything about this.

    I think that the "preview" should be the weapon's ungilded state itself. You take some parts, throw a weapon together, and test it out-- and if you like the way it behaves, you permanently "lock the stats in" by gilding. Otherwise, you can break them down and try a different combination.
    This is how I think modular weapons should be in this game. The current system (where the stats are perma-locked the instant you haphazardly duct-tape the parts together) kinda defeats the whole point of modular weapons in the first place.

    well i can agree to this

    on paper vs on field ussually yield a different result especially consider the plague series weapon

  9. with current status, this weapon is indeed a beast

    • High crit chance
    • High stat chance
    • Good damage
    • Riven Dispo 5/5

    But imo, i won't try buy/get the riven for this weapon, i can say DE will nerf the riven to 2 or 3 since this weapon really strong atm lol

  10. 1 hour ago, ligonare said:

    In Warframe, not all mods are created equal. That's ok.

    What is not ok is the existence of mods which exist just to suffer abuse by other mods. These mods are relics of the past, untouched for a variety of reasons.

    DE, stop mod abuse (pun intended). End their suffering please.

    Mods that desperately need revision:

    • Magnum Force (Augur Pact says hi)
    • Tactical Pump (Chilling reload gives no chill)
    • Critical Delay

    Feel free to chip in any mods that requires an uplift!

    Stop mod abuse.

    For me this 3 really need revision or at least bigger number to compensate the minus part

    36 minutes ago, Azanka said:

    No, they aren't bad, it's just that Rage is not worth against Hunter Adrenaline so maybe Rage needs an improvement. 
    Rage is supposed to be a lil harder to get than Hunter adrenaline yet Hunter is better. Makes Rage not really worth going for. 

    (I am aware one costs 2 points more than the other but it's so easy to overcome that) 

    err depend on your perspective 5% difference isn't that much and the cost -2 justify it. so imo rage is already fine for me at least especially if you doing umbra mod series, using HA vs rage.

     

     

  11. 1 minute ago, KelsierSurvivor said:

    Ok, here's the results. I used Orokin and Classic for this. I've found that Ivara is very difficult to FashionFrame, but I think this kinda works. Usually white and orange can give off a techy/futuritstic sort of look, which is something that Ivara, with her many glowing parts, can pull off very well in my opinion.

      Reveal hidden contents

    02F4C078F585117039658032300AF3B56B596538

     

    Primary color:142684A10981C7D1A57F852C26B5B1C310599167

     

    Secondary color:57739D5A34C4CC4EC8BE4DC6552EDEC941324FCC

     

    Tertiary color:EF04D9BC7C6168BC8F2339E3450C7BACE6627539

     

    Accents color:0A57C4F586C2AAACE61B7A0FD2AC2FCA409B238D

     

    Energy color:CB1405A4066077A9A6F3ED9844A8F38C1D466171

    Hope you like it! If you have a sigil, putting one in on the front, downing the "alpha" a little, and putting it in her abdominal area, can help with the lack of color.

    damn this look excellent thanks bud gonna use this 10/10. i just can't find good color combination for ivara somehow lol, you just save me

  12. since the last patch i found several bug and happen quite often :

    • the orokin drone, who previously have explosive sound when killed now doesn't produce any sound when getting hit & killed ( i feel like hitting nothing & didn't feel my hit connect)
    • inaros negation swarm doesn't activated properly when tested on simulacrum, i'm still getting thrown away by shockwave (but luckily it active normaly on mission)
    • most of the time my kavat doesn't attack and just meowing at the enemy, it just kinda a waste to make them doing this animation over and over instead attacking

    ty for the time DE & keep up the good work

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