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(XBOX)yepbeeble

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Posts posted by (XBOX)yepbeeble

  1. 13 hours ago, SneakyErvin said:

    Tested some weapons, seems like not all stances are finished either.

    Twirling Spire for instance is the only polearm stance with a unique set of combos. The other two are identical and are even lacking the basic Forward+E combo. Twirling Spire does feel nice though. I have however gone back to other weapons that just feel alot more fluid since the changes while still packing some neat damage and having amazing area coverage.

    Still need to test out more of the exalteds, have just given Wukong a spin and much hasnt changed for him.

    Condition Overload took a beating, but it is still a good mod and there arent many other options to take its place in certain builds. I'll just keep running the heavy slash crit/status hybrid setup, I'll just move over to a different weapon class instead of my beloved polearms.

    May I suggest the Venka Prime?

  2. 11 minutes ago, Noey140 said:

    That they take now take longer while being easy and that there is no reason to make them even easier

    Ehh, newer players may have more trouble with solving ciphers. Veterans like us have memorized all of the ciphers, and how to do them. Making them easier is just for sortie situations. Even then, they're still easy, but along with what I just said, newer players who haven't solved thousands of terminals may have a harder time.

  3. 17 minutes ago, (PS4)FriendSharkey said:

    I read that the Redeemer got hit as well...That was actually a good weapon for just quick pops to take out a Nox Helmet or stop a Toxic Infested before it got close enough for a nuke to the face...
     

    Oh well..first rule of Warframe is never get attached to anything...

    From what it seems, I hopped onto PC to check out the Redeemer Prime, and it seems better from the damage increase. May be small, my riven (+CC +SC -finisher) made a HUGE difference. For the positive, that is.

  4. 15 minutes ago, (PS4)cdzbrbr said:

    And I'm not saying new melee isn't fun, i bet it is, even though i can't try, i'm just asking for one mod not to make another one useless.

    Please, from one console player to another. Don't bash the new melee balancing without having played it. Blood Rush got nerfed, Maiming Strike got it's usability changed (a nerf somewhat) and not just that, Condition Overload didn't void the usefulness of Primed Pressure Point in the slightest. All it did is it gave players a better way to get damage, via CO. The meta with this update will effectively make everyone go through all the weapons and see which get used and which ones don't. 

     

    tl;dr don't bash the update when you can't even play it yet. Use other mods. There's plenty of options to get damage, without the use of Condition Overload OR Blood Rush. 

  5. 21 minutes ago, Shalath said:

    A recent change to stealth has made this test a bit more difficult than it used to be so ignore any youtube videos that are older than a couple of months. If you search the forums you will find quite a few threads on how to beat it now.

    Happy I got it done long before the stealth changes. Either way, I went back to see how much harder it was, and Skaijati worked like a charm, if you were fast enough. My advice is to practice in the Simulacrum till you have it down to an art.

  6. 11 hours ago, (PS4)Silenceform said:

    the energy economy barely moved in favor of new viable alternative choices to refill your energy.

    Cough Cough spamming energy pizzas, harrow, Energy Siphon, equinox's Pacify and Provoke, Dethcube, Huras Kubrow, Gara's Spectrosiphon augment Cough Cough

  7. 14 hours ago, taiiat said:

    actually... yes. the only difference being Harrow is on Kill and this is per Damage. but it's the same mechanics, so it's a clone of the Ability.
    doesn't have to have anything to do with you trying to make a clone, it just ends up being the same Ability as another.

    Even if it is Per Damage, people doing 1mil+ red crits with Rubico would completely unbalance everything. Even 1% is 40x more powerful than Harrow's Energy-On-Kill.

     

    Either way I agree entirely.

  8. The best thing I can say it to make a support ticket when it happens. The quicker you do, the more of a chance you have of getting your account restored. Did you do something/did something happen where your account got compromised?

  9. 22 minutes ago, xxswatelitexx said:

    I just joined a Public Match for Tridolon 2 people on my team did not even have Amps.

    How is this quest even available to them when one of the basic requirements of the quest is not even unlocked yet for them? 

    Not only was he able to Join Tridolon he himself ( MR 7 without an Amp ) was able to host it. 

    As far as I know, you can be an MR0 and during night, host a tricap. 

  10. Time and time again people have gone and asked about transferring PC and XBOX accounts, and they've answered no. There is no cross save, and I'm very doubtful that they're going to do that any time, due to different and exclusive items. Prime example (no pun intended) is Excalibur Prime. It's only on PC, and exclusive to founders. Same with the Jade armour stuff for xbox, and Obsidian for PS4. 

     

    tl;dr no.

    • Like 1
  11. 4 minutes ago, IamLoco said:

    1. Raise the cap of enemy numbers within a run

    Pretty straight forward. 20 Enemies are "ok" for most purposes, but they are sometimes not sufficient, especially when it comes to testing AOE / CC effects. Splitting the enemies into 3 groups doesn´t help either - it would be awesome if we could spawn maybe up to 50 or 100 enemies with the option to let them spawn in random locations. It´s not like there is a system side cap, some enemies like Brood mothers can actually spawn more units.

    Little tip, while there isn't any simulacrum changes, spawn infested boilers, then kill them to get plenty of enemies to test CC abilities.

  12. 20 hours ago, Revenant0713 said:

    Ideally I want an SC+CC+Combo Duration for Blood Rush+Condition Overload combo. So I'm likely to reroll this again in the future.

    I hate to break it to you, Redeemer isn't exactly a hybrid CO/crit wep. Trust me, you're going to want to go with a 100% with all 4 6060 mods and Coaction Drift to get that 100% SC. Or, with SC of anything higher than 40% on a riven you can replace Coaction Drift and have the riven in that slot, while keeping Primed Fever Strike, Primed Pressure Point, all four 6060, and your riven.

     

    But I mean, if you want to, for some reason to go for a red crit redeemer go ahead. But it's a lot better as a full status weapon.

  13. 24 minutes ago, (PS4)Chronic_Silky said:

    Why dont we get requiem frames,like frames that have been corrupted by kuva and stuff like equinox requiem 

    While I think the concept is cool, maybe more cosmetic ability, but if it gives them ability upgrades like with primes from basics, it's obviously not going to come about. But, I feel it's more realistic to have more Umbral frames like Excalibur Umbra, but on other frames. Maybe Equinox Umbra. 

     

    tl;dr just stat boosts in unrealistic lol

    Edit: Less polarities could just be countered with forma, so a useless nerf/difference.

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