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Lancars

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Posts posted by Lancars

  1. On 2024-04-16 at 1:04 PM, Nekomian said:

    That sounds to me like a misplaced teleport volume, which would be put in by environment artists I believe - no coding change causes this, they'd just need to move the volume down a bit. It's intended to be in spaces where your character falls down into spaces they shouldn't be, to put you back on valid points on the map. I'd report any instances of these separately so they can find and resolve them, they have to place a lot of these so one may have just been misaligned or something.

    Yet its never there when something causes you fall out of the map and you fall forever into the abyss.

  2. My only issue is if they have to keep making scripts to handles all these checks and balances on things then there is greater chances for failure to happen which tends to happen quite a lot as of late.

    I had a bug where my operator dashed to a wall and I was suddenly hit with a fade to black and back and i couldn't more or see myself. I was like a fly on a wall and i waited to see if it would resolve itself but after 5 minutes it did not and I had to task manager close the game because i couldn't do it in game.  In the labs.

    Another bug in the labs is i can be running along a hallway and it does another fade out and in as if i fell off a cliff and all my powers are disabled and i get killed because i was held in place by the random reset that had no business being there.

    In the end they are gonna bloat their own code so much that at some point they won't know how to fix it. They needs to stop their updates to the story at some point and sit down and focus on streamlining things. They need an update dedicated to stream lining the game

    Gonna use an MMO as an example. You have an ability and an NPC has the same ability. Over time your version of the ability changes and gets overhauled while the enemy you use to fight has the vanilla version. Then through out expansions more enemies get that same ability but in that expac's version. Now you have like several versions of that same ability which bloats the game. What needs to be done is just make them ALL use the same ability and adjust the damage based on level. Now its an ability with a slider and your version is augmented by perks and stuff. 

  3. At first was like "Leave loki alone hes fine but i see your suggestion and i acknowledge the logic. The dropped weapons should have a chance to drop ammo. Why chance? If it was 100% chance the system that starts deleting drops based on the number of dropped items will kick in and you will lose resources.

  4. 4 hours ago, Ace-Bounty-Hunter said:

    Make Overguard work with Rage mods. Simple.

    Don't gut the brand new Warframe because a bunch of Chroma mains got pissy.

    There would be many ways to fix the issue but they want to take the path of least resistance.

  5. 5 minutes ago, Ace-Bounty-Hunter said:

    I sure hope DE will actually pay attention to all the negative feedback and revert these asinine changes instead of digging in their heels and keeping them in the game. Dante was perfect the way he was and this kneejerk reaction benefits absolutely NO ONE. All they've accomplished is frustrating and angering the playerbase. Especially the ones that decided to spend platinum or real money on him.

    Any plans on refunding the players you swindled, DE?

    One excuse was harrassment because some frames couldn't use their rage mods. Sounds like someone at DE got into a match with Dante and didn't like having overguard.

  6. This is because they didn't gather the right amount of data.
    He was faster to get then normal so a lot more people had access to him.
    It was only a week instead of the usual 2.

    You can tell this was a get it out the door knee jerk reaction because of the LOS issue being ships in its terrible state. Like Tactical Potato brought up, imagine if Saryn's spores got an los nerf like this. There was be a huge outcry.

  7. 37 minutes ago, ominumi said:

    I can only see what's in front of me not behind me. Trying using a high range aoe ability. Nor does warframe have some bio sensor of any kind because that would be helpful during gameplay. They just know.... Or maybe they have a drone I'm not sure about.

    Maybe. But i just don't like how easily everyone can just tap into your comms like they do, both friend and foe. They all seem to know you're there at all times too even if you're invisible.

  8. 23 hours ago, Emwue said:

    It really just depends on what modes in the game you play and which one you skip. I kinda don't hate Railjack(I mean, i do but only corpus rj, grineer rj is fun), I like excavations and I really like Duviri and so I never had to farm for bile:

    Warframe0888.jpg

    On the other hand, whenever pheromones came up for infusion? Yeah, I actually had to actively farm that a few times, before Lamentus(a Duviri resource I have like 20k of) came in for a clutch. :P

    I know railjack can supply it well but running it with a team has its own weirdness and solo works better but at times the AI on my ship can be a bit dense when i ask them to kill the outside objective so i can hack inside.

    I don't know which node is the best farming node honestly.

  9. I go to fire a missile at some corpus in the middle of the road, some stupid rolly critter decided it wants to roll out and intercept the missile mid flight. Business acts like i sat on the thing while it was still alive and gut it to death slowly.

    I'm tired of him and son getting all pissy because the AI of these creatures don't seem to have the capacity to run away from gunfire and instead put themselves in the middle of it.

    I had to rewrite this several times because I needed to put emphasis on how stupid their reactions are compared to what's really going on without a wall of ranty text.

    • Like 4
  10. 1 hour ago, 16Bitman said:

    Farm some thermal sludge next time you have a resource booster.

    An hour with a container break xaku + greedy pull will set you for life.

    Morphics, Nav Coords and Void Gel are pretty much free if you played the game for a while.

     

    I usually don't need more sources since I hardly ever remove all Archon Shards at once from a single Warframe and I make sure to keep Bile at 100% so I can do full green feeds when I need to.

     

    Ariette Scales show up in pretty high amounts too if you want to keep some as an emergency feeding option, use enemy highlighting or make a fishing group if you're having trouble.

    Railjack resources are pricey, but still an okay option if you like the mode a lot.

     

    I do agree that some of the bile resources would be a massive (bad) time investment to farm just for bile, treat them as a bonus when you exhaust all other options.

    I have a lot of nav coords but being that its 65 each its gonna chew through supplies in time.

    As for the others i know but its really the only one that seems to be active farmed for. The other helminth stuff is very passive. I'm never going to run out of the original resources for a long long time.

    I'm just suggesting a name change to make it feel more appropriate and giving a reason as to why.

  11. 3 hours ago, 0_The_F00l said:

    I wouldn't call it bullpucky , it's a good weapon when built right.

    But I do feel there was no need to make it an incarnon , It would have been fine with an altfire with better base stats.

    Lets leave incarnons for the old weapons that are beyond their prime (haha) and not make them for weapons that are supposed to be good by themselves but then are downgraded to justify the incarnon.

    I wanted it to be good too. Like an arm autogun cause it looks cool when you have it and the Ruvox. But again it feels like it was designed complete and then pruned back for the incarnon perks instead of being complete and THEN the incarnon perks are added to it.

    • Like 3
  12. 3 minutes ago, CanOfCraig said:

    As someone who's been a long time Yareli main, I would honestly argue that Loyal Merulina is a meme of a mod that does nothing but weaken Yareli's kit.
    unless I was bugged or something merulina was only casting a single sea snare per 2 seconds and I wasn't getting damage increase out of them at all in testing. Merulina Guardian is an actual good mod that adds synergy to the kit while doubling down on what Yareli does best (Blasting fools with a secondary weapon)

    I'm aware that my opinion comes from a position of "Most people need to just learn to K drive" but my hope with this mod was that it would actually make it worth playing yareli on controller where K drive controls while shooting are in my opinion "Yucky" but overall it just solidifies my opinion that if you can't K drive, just go play any other warframe.

    I love Yareli. She has been nothing but fun to play and i don't have any issues riding on Merulina but I'm just pointing out that the augment drop would have been fine as is but they had to buff her more for off merulina combat that it really tipped the scales in favor of that augment. I still prefer riding on Merulina cause of fun but statistics wise i don't think i'd be playing at her maximum now cause of it.

    Primary, Melee, Archgun. Open world you can use the other most of travel. You can use helminth abilities without needing to jump off and you get all the benefits of merulina. You also don't get the bug out problem if you switch to operator for specific moments when riding merulina. There is too many bonuses stacked against riding on her now. I'm saying Merulina needs a buff for using her.

    Only Buffs, No Nerfs.

    • Like 1
  13. Most of the incarnon can function on there own fine and the perks add to it. The Onos feels like it NEEDS the perks to just function.

    Most Incarnon design wise have a start and finish. The Onos was designed at the finish and they had to make the race track back to the start. Who ever designed it worked backwards.

    Concept wise its cool but crawl to get to the incarnon form is a slog even with mods and the incarnon form is a fart in the wind damage wise, All that build up for one blast you can easily miss in a speedy shooter game. Plus by the time its charged up and about to shoot the target is dead from another tenno or your companion or anything else.

    Again with the charge blast this isn't an anime where you and the enemy are gonna be standing there yelling at each other as you both charge your final attacks. This is the kinda game you fly in, toss sand in their face and kick them in the jimmies while you leave a grenade in their pocket and fly off.

    • Like 12
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