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Kanaris

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Posts posted by Kanaris

  1. 20) Armor piercing on an innate armor piercing weapon will further its effect (I think)

    Sort of. Armor penetration on mods is treated like an element, I know that much. I believe that when a weapon ignores armor it does just what it says: ignores the armor value of the target. Armor penetration mods (such as Piercing Hit) deal additional damage as opposed to mitigating the target's armor directly.

  2. I would say the difference is purely in role, otherwise their stats (health, armor, etc) are similar, only the Frost is slower.

    Rhino is good at dealing with multiple foes and is more of a team player, able to become all but invlunerable, while the Frost deals damage and is great against heavy units (like the Infested Ancients and Grineer Heavy Gunner).

    I would say Frost's greatest strength is Snow Globe, which gives your teammates a place to take respite from the enemy, albeit briefly.

    The Rhino's best ability is Iron Skin. Not only does it protect you from everything, you can effectively turn yourself into an ambulance.

  3. The laser door mechanic is:

    1. Never explained ingame

    2. Unlike other things which aren't explained ingame, doesn't have a nice waypoint to point you to the active camera which you need to kill

    3. Bugged. I've heard people get stuck inside laser doors and instantly explode.

    It'd be nice if they just smacked you for a ton of damage and then temporarily deactivated so you wouldn't have #3 at least and they also explained how they worked ingame so people wouldn't have to run to a forum to figure things out. Remember, forumgoers are always a minority of gamers.

    When you hear the cameras and see their light change colors that should make it pretty obvious. It's called situational awareness.

    By the time you start fighting Corpus you should be aware that something has changed in your environment; the cameras. The Grineer and Infested maps lack them. They're glaringly obvious.

  4. Focus and Streamline are vital, in my opinion, to every frame. Having more efficient and more potent powers adds a great deal to utility.

    Redirection makes for a great buffer, and with a higher level Redirection you don't even need Vitality.

  5. As a side note I haven't seen much use for Steel Fiber (Armor increase). It sounds good on paper but I'm sure it only really shines in Warframes with high base armor (such as the Rhino), otherwise the increase is fairly low. I don't know how much armor the Banshee has but I would assume it's 50.

  6. I honestly have no trouble with solo missions. Every now and then I've got a mission failure but it's rare.

    I can only infer why people are having difficulty:

    1. Mods. Many people don't seem to understand this (simple) mechanic. I found it quite intuitive.

    2. Platinum. People spend money on stuff thinking that the game is pay to win, only to get wrecked by the lowliest enemies.

    3. Skill. I'm not saying 'you suck', I'm saying you need to re-evaluate what you're doing and adapt and overcome.

  7. This is exactly why it's not worth it. I've done many missions where I opened every locker I could find. Went to the end of each map hunting in the corners. However when all you want is money it's just not a worthwhile expenditure of time when you could simply kill enemies to the end of the map and then go do another map.

    Considering I easily get twice as much as the mission bonus in most maps by being thorough (it takes an extra minute or two at most), I don't think so.

    Exploring the maps is honestly worth it.

  8. 1. Weapons use Orokin Catalysts.

    2. Go with Piercing Hit (Armor penetration) and Split Chamber (Multishot) for sure. Serration is a mod that increases flat damage and shines in all weapons but especially those with lower rates of fire. Finally, Metal Auger; it will allow you to hit multiple targets with your arrows.

    3. Not sure, never used the Banshee but if you intend to play offensively you can't go wrong with Marathon (Stamina max - or Quick Rest for Stamina regen), Redirection (Shield max), or Vitality (Health max). Rush (Speed increase) would also be useful for an offensive player, and moreso for a Banshee given the need to get in and out quickly and keep distance on targets.

  9. This game is supposed to be emphasizing the agility and speed of a ninja. Edging up to a door and stopping is counter intuitive to this goal, unfortunately this is the price of, essentially, FFA co-op.

    I rather disagree. There's nothing wrong with patience/prudence under certain situations.

    Besides, completing missions stealthily requires more deliberate forethought and planning than charge in and be seen.

  10. Here's a better idea. You know there are cameras on the map, don't just rush through doors. Wait and look for cameras for yourself.

    If someone gets through before the laser barrier comes up or if an Excalibur or Rhino blasts through, who cares? It's not a race and they might be rushing to their death.

  11. If you have spare Warframe power mods, I would suggest fusing them to their twin; it will either advance them to the next rank or get them closer to it (which, in turn, improves them).

    So to answer your question directly, yes. Fusing them is the only way to improve them and each increase in rank makes the effects of the powers last longer and hit harder.

  12. I just prefer the Viper in general; aesthetics are also factored in. It can do a huge amount of damage in no time. It only looks inferior on paper, in my opinion. I've never used the Kraken so I couldn't say. I got the Lex early on and it's been my workhorse.

    I, too, thought about the Rhino. I enjoy tanking and the Iron Skin power looks like it would allow for some serious melee. But now that I have some experience I'm enjoying my Ash quite alot, even if it's nowhere near as developed as my Excalibur. Some aspects of play driving an Ash are similar to an Excalibur but it's been a very different experience altogether; all but one of it's powers focus on dealing damage afterall.

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