Jump to content

(XBOX)Ampathetiic

Xbox Member
  • Posts

    1,511
  • Joined

  • Last visited

Posts posted by (XBOX)Ampathetiic

  1. While it is sad to see something so iconic go, I really can't blame DE for scrapping the ability because sitting in a puddle waiting for enemies to die is pretty boring. On top of that, his new ability looks pretty good, so I can't complain.

    2 hours ago, (PSN)LoisGordils said:

    2. Casting Undertow instead summons a puddle at the location you aimed at instead of directly melting Hydroid and breaking his momentum. Holding the crouch button will cause Hydroid to dive into the puddle and do the same things he does currently. Bullet jump to exit the puddle

    Personally, this would be my ideal fix to Undertow. Bonus points if we can maintain multiple Undertows at the same time.

  2. 1 minute ago, (XBOX)sinamanthediva said:

    They were supposed to have learned their lesson the many times prior they tried to sell us something as a "good deal" and clearly that didn't happen! So I hate to shatter your hopes and dreams for DE but....

    They're always going to step over the line on occasion, but obviously we should hope that everything between then and now is fair, and that the time until their next line step grows. There's no point in providing any other feedback if you think they're beyond doing better.

  3. 42 minutes ago, Commander said:

    Its easy to understand why people are upset, the issue is that people are expecting a resolution other than this one. Anything more screws over someone else.

    Real. Anyone expecting a mass refund here and now is wearing their Narmer veil. The best we can hope for now is better practices in the future (and they'll be sure to emphasize that this is in response to community feedback).

  4. 15 minutes ago, bedainey said:

    Yeah sure, you're gonna be flexible in terms purchase options next time. But what about the ones who just wanted the Mag or Frost Skin in particular? Why not reflect on the feedback you receive, you know... now?

    This is another good reason to make these skins Tennocon event-locked, rather than one-off exclusives. That way, everyone can get the skins eventually, purchasing options can be changed, and the people who bought it now don't feel screwed since they basically get the skins a year earlier than the people who buy individual items for less. If that undermines the whole 10 year anniversary thing, they can just remove the fancy title from future versions of these packs.

    • Like 1
  5. Based on how they handled Regal Aya's initial launch, nobody should be surprised that their solution is to simply add more platinum. It is the lowest effort, lowest risk solution they could have possibly chosen.

    Still not happy with this, but I'll decide on whether or not I'll buy the pack based on the content by the end of the year. For now, this has been a pretty good year for games, and I unfortunately have better things to spend my money on.

    • Like 9
  6. I'm fairly confident that people don't really care about the story when they say "It's called Warframe." Instead, that's an argument against the gameplay that diverges from what they expect out of Warframe, usually for the worse. Warframe's gameplay is pretty good, and a lot of people would rather have more of a good thing than be introduced to something new and potentially inferior. This is even more annoying when these new types of gameplay come at the cost of developer resources that could have been used making more of the thing we already like.

    • Like 5
  7. 1 hour ago, Binket_ said:

    If your goal is to make as much as money as possible no matter what, do you:

    1. Pick an extremely selective someone who will buy literally anything for 100$?
    2. Pick a much broader crowd to buy said bundle for 20$?

    The answer is the latter, obviously.
    Yes, it's less money PER purchase... but it's also more customers outright.

    A LOT more people can justify dropping 20$ on a skin versus the very select few whales who can drop 100$ on a skin. 
    (Bonus points, those whales are probably buying the bigger packages WHICH CAN BE ADDED IN TANDEM. Therefore the option for a 20$ bundle just nets more customers anyway.)
    ... unless you're EA, who deprives themselves of everything that makes them human in an effort to raise an endless amount of capital for any reason but a rational one.
    If you're going the EA route? You may as just disembowel every thought of goodwill that you think DE might have.
    Because- contrary to popular belief- the gaming community as a WHOLE is tired of these tactics.

    I honestly do not believe this is true. While we see Youtube videos shaming big companies for greedy low-quality games, it is still extremely profitable to go the route of predatory microtransactions and whaling, especially if your goal is consistency, because making those type of games is far easier. There are always going to be people who are just really dumb with money wasting it on garbage, and they're more common than you'd think, especially in Asian countries where greedy tactics are more common. You definitely can succeed by doing what your Fromsofts and Larians do, but you can also succeed by doing the scummy stuff that all the other big studios are doing.

  8. This is the same strategy DE has used before for Deluxe skins and Prime Accessories: Locking single items in a bundle to make you spend more money. However, there are 2 issues that combine together to make this instance particularly scummy:

    1. This costs real money, not platinum. If people could buy this for $100 worth of platinum, they probably would. Deluxe skins get away with bundle-exclusive cosmetics because we aren't losing real cash.

    2. Most of the price comes from Regal Aya, which isn't very valuable to most people. We all put up with extremely expensive Prime Accessories because the platinum that comes with it is undoubtedly valuable to basically everyone. We don't want Regal Aya, but we all want Platinum.

    Should we push for the ideal pro-consumer world of buying each item individually for the fair price at which it is valued? Sure, but that's not realistic; companies are going to use tactics to get more money, and you can't do anything to change that. The best you can do is tolerate the practices that are only slightly bad, and get mad when companies do the thing that is really bad. This bundle is one of the really bad things.

    Realistically, if DE decides to do anything about this (which they probably won't do), they'll probably add more platinum to the bundles to make them worth buying, while keeping the prices the same. In the mean time, continue to complain, and spend your money elsewhere. In case you've been living under a rock, Baldur's Gate 3 is fantastic, and would be my recommendation instead of buying this nonsense.

  9. One of my favorite parts of having large monster enemies comes from their interactions with the level and the other factions. I'd love to see more giant monsters that show up as set pieces in other levels. Here's my fan concept:

    Imagine a giant sea monster in the oceans of Uranus. In normal Uranus nodes, you occasionally hear noises, you see them passing windows, maybe they break some stuff and Grineer die. When you do the assassination node to kill this monster, you have to submersible Archwing through some sections of destroyed labs as you make your way to the boss arena. Maybe on your way there, the monster does some attacks and you have to dodge them as you move forward. You reach the arena on the ocean's surface, and you damage the monster as it attacks you (1st phase). Once you damage it enough, it retreats underwater, and you follow it in Archwing, where you do some mechanics and finally kill the monster.

    • Like 1
  10. They said that they wouldn't do this unless a lot of people wanted it, which is weird considering that they're spending resources on a gardening system. Not sure how many people were requesting that one, whereas this feels like one of the more common reoccurring suggestions.

     

    Edit: Also, the fact that you'd need to rebuild everything for this single space is proof that you need to go back and overhaul the system to be easier to work with. If you do that, you can expand the different menus to different places, such as Relays and Open World social areas. With that, you can start making player homes for the player to buy with platinum (or standing if you want to be nice), which would be a huge platinum sink for anyone who cares about that sort of thing.

    • Like 4
  11. DE names frames after characters in stories quite often. We have Titania, Oberon, Grendel, Caliban, and probably others I'm not cultured enough to know about. From what I can read (and correct me if I'm wrong. I'm not finnish), it seems Kullervo is a character who gets mistreated throughout his entire life. The Kullervo Warframe is apparently about betrayal, so it seems fitting.

    • Like 5
  12. 12 minutes ago, SneakyErvin said:

    I just hope Duviri marks the end of big experiments. Lets just flesh out what we have now, no need for more systems.

    Railjack, Mech, Operator, Archwing, Warframe and now Drifter. Those are enough, just add to them a bit here and there as new content is released.

    Little do you know, Tennocon 2023 will be the unveiling of the brand new Warframe settlement building gameplay! Create your own towns and manage resident needs! Defend your settlements against grineer assaults!

    Coming in 2024... or 2025... in December... of the following year. 

    • Like 2
  13. 15 minutes ago, Numerikuu said:

    Agreed there, which is why it would be nice if his passive was changed to reflect that. Have his weapons deal more damage to enemies trapped/primed by his abilities perhaps.

    That'd be a copy of Vauban's passive. I think Tentacle Swarm needs the same type of damage linking feature that Undertow has (see below), although that feature should probably be buffed.

    Spoiler
    • Allied players can shoot into Undertow to contribute 50% of their total damage from weapons and abilities, distributed evenly to all submerged enemies.

    For Hydroid's passive: Assuming that spawning a tentacle on slam isn't ever going to be useful, I could see Hydroid getting some kind of effect tied to pickups; maybe a heal or weapon buff. It'd be a pretty unique effect condition that ties into Hydroid's roots as a plundering pirate.

  14. 57 minutes ago, Joezone619 said:

    At that rate, isn't the ability basically the same only with slowness added for 15 more seconds? Why even change it at all, players would just recast it.

    15 total seconds for each effect over the full 30 second duration, not 15 consecutive seconds of Stasis followed by 15 consecutive seconds of slowness. The enemies are constantly shifting between being paused and unpaused every 0.5 seconds, causing them to move in small bursts. That's why the OP compares it to stop motion animation. It's like if Red Light, Green Light was an ability.

    • Like 4
  15. 19 minutes ago, Joezone619 said:

    With duration this small, your looking generous maximum estimate of 3-5s with max duration. As it is described, this would render Stasis (quantum fracture) useless, that cold damage would have to be absurdly strong for it to be useful IMO and even then, just buff cataclysm and bring back cataclysm spam. Don't get me wrong, it seems interesting, but with how long limbo's casting animations typically are, the ability would be over by the time you could move again.

    I think you're reading this the wrong way. Stasis turns on as normal, except the duration is 30s at base. The enemies are paused for 0.5 seconds every 1 second, leaving 0.5 seconds where they aren't paused. Since the duration is buffed up to 30 seconds, that's 15 seconds of enemies being paused, and 15 seconds of enemies moving, a 50/50 split.  With the augment, the ratio becomes 1.5 to 0.5, so enemies are paused for 75% of Stasis' duration, and unpaused for the remaining 25%.

    There's also no cold damage. Just a cold proc as a visual indicator and minor slow between pauses. The damaging portion comes from the augment, which is 20% of damage and 100% of status procs being shared across all rift bound enemies. That is absurdly strong.

    5 hours ago, Azamagon said:

    Aaaaand that was my take on a Limbo Rework / Revisit. All in all, this means he would no longer be able to cheese enemies as hard with Stasis, but he has been compensated with a teamfriendly overhaul to the Rift and his kit, a bunch more tankiness and a lot more attack power in basicly all of his skills.

    Overall, do you say Yay or Nay to this?

    I say Yay. I like the idea of Limbo being a powerhouse with some set up, and I like the synergy in this kit. With this rework, I would actually be happy to see a Limbo on my team, and I might be that Limbo more often than now. There might be some number tweaks needed, but the concept is pretty good. 

    • Like 4
  16. 27 minutes ago, (PSN)Joylesstuna said:

    The community thought they would never be able to fix bing chilling and DE has given us a bs excuse for the SE caps. I'm just saying you can't exactly trust what DE says.

    If you think DE is lying, prove it. There's no point in pretending something is possible just because the devs said it isn't possible. If you have some insight into data storage technology, feel free to share.

  17. 25 minutes ago, (PSN)Joylesstuna said:

    Wild y'all defending DE for not implementing a basic and highly requested paid addition. 

    The devs are saying they can't do it because of technology restraints. Unless you can prove that's not true, there's no reason to assume that DE can add it. Believe me, I use the maximum number of loadout slots to their fullest extent, and I want DE to give me more, but if they can't do it, they can't do it.

  18. I know nothing about data storage or anything like this, but I would easily sacrifice every Archwing/Vehicle loadout I have just to be able to keep a loadout for every frame + 1 free loadout I can mess with. I hope DE figures out a way to pander to people like me, but I'll differ to anyone with expertise, so if DE says it's actually impossible, I'll believe that unless proven otherwise.

  19. 10 minutes ago, (XBOX)DragonMan 2700 said:

    I got it, the passive for Xaku should be the ability duration version of Protea's passive, what you think?

    Maybe. I don't want to talk too much about Xaku in this thread, since this is a Hydroid thread. I think your Hydroid rework is solid. I don't think it's enough to make Hydroid good, but I don't have any problems with it besides what I've said about the passive.

    My ideal Hydroid rework would include making Undertow a trap that you could jump in and out of while it gathers and drowns enemies passively. That'd be the core change, where everything else would get changes that make them stronger and synergize with Undertow. That said, I believe Hydroid would be fine if he just got a lot of number buffs and consistency changes.

    • Like 1
  20. 1 hour ago, (XBOX)DragonMan 2700 said:

    Also, some Warframe's share ability effects so why not passive?

    Sharing ability effects is fine, and it's impossible given how many frames there are, but there should be differences in how those effects are presented, so that every ability, even boring passives, feels unique. For example, Garuda's Blood Altar and Trinity's Well of Life are very similar abilities, but they have differences that make each ability feel unique (Blood Altar has no target cap and is more offensive, while Well of Life provides better healing and status immunity).

    1 hour ago, (XBOX)DragonMan 2700 said:

    I gave the condition originally to make it more unique and standout/stand on its own in comparison to other frames.

    And I think your original passive is good the way it is. I might buff the effect's evasion or duration, but otherwise it's good.

    1 hour ago, (XBOX)DragonMan 2700 said:

    Well, perhaps this isn't the same thing, but Nyx's passive came first and was one of my inspiration for Hydroid.

    Good point. I forgot about Nyx's passive, and now that you mention it, either Nyx or Xaku should change. I'd lean towards Xaku getting a new passive, since their passive gets assimilated into their 4, which they're incentivized to always keep active. Maybe some stat bonus for each ability active at one time, since they have so many abilities and a way to keep them all active longer.

    • Like 1
  21. 50 minutes ago, KIREEK said:

    You'll have to forgive the 3 posts before this one, those users know litle to nothing.

    Why they do this?
    it's a sad and cringe behavior and like all sad things the last thing they want is to be alone, so they need some sort of validation from players like yourself, the goal isn't to inform you, it's to make them feel better about themselves, they do not care about you.
    They were likely informed by their clanmates, friends or even other sources (some of them unreliable) and it's easier to missguide you than to admit they were lied to, but this is their problem and there is nothing you can do to fix it.

    You can accept what they tell if you want, it will most certainly make them happy, a pat on the back and validation on a social platform is what they want, but just like them being cringe is a fact, next time it will be you.

    What happened?

    Can i have a TLDR?

    DE was fed up with users reporting and harassing sellers and/or buyers, some users took pleasure in clogging up the system with fake/false tickets or reports ingame because they tought it was "a scam" to sell a bp and contantly harassed users who "begged" for one, we are talking about dozens of these situations every single day, some users were the target for nearly 2k of these reports (excluding support tickets), imagine sitting down to check the reports  to see if an action needs to be done and having to dismiss dozens of them on a daily basis, while having to warn or suspend the users who did said harassment or fake tickets

    Nobody here said KIREEK was scamming people. There's no need to get defensive.

    Also insulting slightconfuzzled's act of heroism is heresy.

    • Like 3
×
×
  • Create New...