HUmarMasta
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Posts
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Posts posted by HUmarMasta
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Kill you? Good heavens no. :)
To be serious, though - There was an awesome lore-heavy quest added, "The Second Dream". Definitely play that.
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So I've fought 5 or so Acolytes in the new Operation. Each time I've damaged them until they flee, I don't die, and I finish the mission. Back on my Liset, though, my "Confrontations" counter is still at 0/10. I haven't had any of the new mods drop from them either.
Am I missing something? How do you get the counter to go up? I see others on the forums getting the new mods at what seems like a decent pace too, so what gives?
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Still no fix for the happy/flappy Zephyr minigame being broken when launched from the Z loadout: https://forums.warframe.com/index.php?/topic/408356-happyflappy-zephyr-minigame-broken-from-z-loadout/It's a minor issue, but it would still be nice to see it fixed.
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Still no fix for the happy/flappy Zephyr minigame being broken when launched from the Z loadout: https://forums.warframe.com/index.php?/topic/408356-happyflappy-zephyr-minigame-broken-from-z-loadout/
It's a minor issue, but it would still be nice to see it fixed.
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The Happy Zephyr minigame won't work properly if you launch it from the Z loadout. The game works perfectly fine for me if I log in using "flappy" as my username, but if I try to launch the game using Zephyr's Z loadout, then the game will load, but I am unable to actually jump and play. Zephyr just stays suspended in midair. Curiously enough, I am able to bring up the actions menu (the one with commands to "Meditate", "Wave", etc.), and Zephyr will perform whatever action I pick, but that's the extent of what I'm able to do.I've ensured that my Jump key is bound appropriately and I've tried verifying and optimizing the cache from the Warframe launcher, but to no avail. Just doesn't make sense why it works one way and not the other.This has been a bug since at least 15.11. Original thread here: https://forums.warframe.com/index.php?/topic/389144-happyflappy-zephyr-minigame-broken-from-z-loadout/
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I'm looking to trade for Damaged mods. Not for any particular reason other than just trying to finish a collection. Gives me something to do. :) If you can help, I'd very much appreciate it. Feel free to leave a message here or if you notice me online, feel free to message me in-game. Here's the list I need, sorted by mod rarity:
RARE
StreamlineUNCOMMONEquilibriumHellfireIncendiary CoatShell CompressionStormbringerCOMMONPistol GambitI'm offering the highest core for the rarity of the mod you give. So R5 for rares, U5 for uncommons, C3 for commons. Or if you need a specific mod, I may be able to do that, within reason. -
Still no fix for the happy/flappy Zephyr minigame being broken when launched from the Z loadout: https://forums.warframe.com/index.php?/topic/389144-happyflappy-zephyr-minigame-broken-from-z-loadout/
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This is still an issue for me after hotfix 15.13.6. Anyone else have this issue?
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This is still an issue for me after hotfix 15.12.2. Anyone else have this issue?
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Still no fix for: https://forums.warframe.com/index.php?/topic/389144-happyflappy-zephyr-minigame-broken-from-z-loadout/
It's a minor issue, but it would still be nice to see it fixed.
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Why the hell are you interested in fixing the Flappy Bird game is the real question.
I wanted to get a score on my profile page like I have for the dojo obstacle course and the Wyrmius minigame, but you can only get one if you launch the game from the Z loadout.
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Does anyone else have the issue where the Happy Zephyr minigame won't work properly if you launch it from the Z loadout? The game works perfectly fine for me if I log in using "flappy" as my username, but if I try to launch the game using Zephyr's Z loadout, then the game will load, but I am unable to actually jump and play. Zephyr just stays suspended in midair. Curiously enough, I am able to bring up the actions menu (the one with commands to "Meditate", "Wave", etc.), and Zephyr will perform whatever action I pick, but that's the extent of what I'm able to do.
I've ensured that my Jump key is bound appropriately and I've tried verifying and optimizing the cache from the Warframe launcher, but to no avail. Just doesn't make sense why it works one way and not the other...
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I just found all 8 on a RV exterminate mission.
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That thread sums up multiple issues with the compensatory medallions.
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Leave my mother out of this.
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Fixed VIP not spawning in quest defense missions.
What does this mean? What defense mission in a quest was supposed to have a VIP show up?
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Update 15.2.0
- Eximus units in the Void now require 3 scans for a Codex entry, as opposed to the original 20.
This doesn't seem to be the case, at least for me. Codex still reports needing 20 total scans for a few of the Void Eximus enemies I haven't finished yet.
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I was hoping that we would have to run out to our ship at the end of the defense mission to avoid the bomb since the Lotus mentioned something about Void interference (just like we have to escape through the portal in time for Orokin Sabotage missions), but alas, the mission ends right after killing the last enemy on the last wave.
Would have been awesome to see a cutscene or something of the bomb going off too, just for that extra kick of lore, but again, alas.
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I lost some mastery experience too. Currently missing 15320 mastery points. :(
[EDIT]: Also, noticed that this mastery was missing post 15.0.1.
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Added 14.5 as far as I'm aware.
Yep, from https://forums.warframe.com/index.php?/topic/298960-update-145-operation-cryotic-front/:
"• New Customization - 2 color pickers! Get the Lotus colour picker and the Eximus Colour picker today!"
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What's the difference? I have a single Reserved slot and 2 Open slots. Why is one of the slots "Reserved"?. I have a Kubrow that I put into stasis, but I wasn't allowed to pick the type of slot. The game just put the Kubrow in the Reserved slot.
Also, how do I have 3 slots? I never bought an extra slot and from what I've read, we were given 2 slots when update 14 landed.
Thanks for any help!
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I have the same thing happen every now and then, too. I'll input my password, game says it's wrong, so I'll hunt and peck the keys to make sure I enter it right, and then it'll still sometimes say it's wrong the second time. Sometimes the third time works, other times not and I just end up closing the game and restarting it, which allows the password through once entering it again.
Map Holes & Environment Bugs: Screenshot Tickets
in Mission Specific
Posted
Request #578991