Dark-Sheer
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Posts
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Posts posted by Dark-Sheer
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same problem here
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I envy you a little. To once again play the Second Dream without knowing...
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If you fix the problems with it, i definitely would play it.
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Seems to fit better as a melee weapon mod.
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I would like to see that in game :)
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On 5/9/2017 at 3:26 AM, Emperrier said:
No there isn't. You can't trade away your last copy of any sentinel precept.
It should be trade able when it doesn't come with a sentinel.
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Still no fix for Clan Score showing 0 in Clan Statistics. Even with 4 Clanmembers having an individual score of 80 or higher
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Still no fix for missing Apothic Imprints as per:
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Same here i am missing the Nightfall Apothic imprint
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Would be cool!
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Maybe not get rid of it, but cap it. How about 150 damage?
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Nerf self damage on Launchers please
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They should massively reduce self-damage on all launchers than it would be okay, but this this means that launchers are allmost dead now.
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The main reason that the tonkor was used (besides having great stats) was that you couldn't kill yourself with it.
I think they should massively reduce self-damage on all Launchers. That way you can use all launchers (even the Kulstar).
Warframe is far from realistic.
You wouldn't use Launchers in scenarios like we fight.
One of the most ridiculous examples is a bombard that aims at a warframe that standing 3 m away. They booth would be dead and many of the bombards allies too.
Imagine they would give Bombards (Enemies) Friendly Fire and self damage.
Almost every group with a bombard would be dead after the first shot of the bombard.
So funny to watch. Just decoy them with Loki and watch the fireworks.
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There is another problem with selfdamage. If another player runs into your fireline you are dead.
An with the speeds we are able to achive you have no chance to stop that.
I have seen it happen many times with the kulstar
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please fix Nix
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I am all for it.
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1 hour ago, Bibliothekar said:
Make it once per quarter-year, sounds more reasonable.
Yup, this right here. For someone new to the game, all those Detonite Injectors and Fieldron might be really nice (just why do Infested invasions only give a single Mutagen instead of three?), but at some point you have more than you could ever need (as with any other resource in this game) and just spend your time with other missions that reward stuff you actually still need (so mostly fissures).
Building a Mission that you can only play 4 times a year is not worth the time they invested in programming and designing of the boss.
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None since they introduced this as a system.
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I agree larger enemies with weakpoints (like Lephantis & Jordas) would be nice.
Maybe a rattling Grineer Mech / Warmachine with pilots / Cockpits as weakpoints.
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Razorback Armada and Formorian Attacks take far too long to occur.
I would suggest at least once a month.
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Still no fix for not unlocked Apothic Imprints in the Codex
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Had the same problem with a mesa and shotgun only today. After Peacemaker startet she didnt equip her pistols and i could not end the power or use other powers.
Ayatan Star Marker
in General
Posted · Edited by Dark-Sheer
Please change that back:
I had an Void Defence and from the first to the sidepoints we didnt see the star :(
Also many people will not recognise the change and there for not mark stars that are far away.
That means we will lose Endo and don't have the option to decide if the long way is worth for us to pick up a star.
Please give us the option back and return the markers to mapwide!
THX