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Digidyne017

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Posts posted by Digidyne017

  1. 4 hours ago, Xaxma said:

     

    Mockery doesn't necessarily mean a bad thing in this case. It's the fact that, from a design perspective, they glance over the fact she's female and establish her to be something out of the ordinary. She's not simply another flavor of ass but her own style. It's not communicating a message of "Hey boys, women can be strong too", it's saying "Yeah, I'm this buff. And I'm female. So what?"

     

     

    Amen, Brother 

  2. 1 hour ago, Lanying said:

    itsy_bitsy_earth_616_from_spider_man_deadpool_vol_1_9_001.jpg

     

    I really get this kinda inspiration for her.ln8myZx.jpg

     

    She is just more refined. There is just too much addtional spider details there were otherwise unnecessary.

    - the 4 eyes

    - Spider like sections of her body (thorax, thin waist then abodmen

    - the two additional ribbons (on her waist and and abodmen). That add to four total limbs

    - Just a general insect inspired look

    Iron-Spider-Armor-Marvel-Comics-Spider-Man-d.jpg


    Really hope this leads to a spider themed 4 exalted whip ability.

    I hope we can toss wrapped enemies around like a lasso

  3. On 7/30/2016 at 6:55 AM, ObviousLee said:

     

    Again, the nyx is expecting the interior she stumbles into to be grineer tech, and yet what she finds looks identical to a dojo. it's likely  that the twin queens are housed in a Dojo, along with Teshin and the Stalker warframe.

    Could it be feasible that, if Tenshin and the Stalker are one as you claim, could Tenshin be capable of operating the Stalker without the use of a chair? There is strong standing proof of that its possible during the Second Dream. The operator was fully capable of doing exactly that moments after leaving the chair from the Reservoir.

    It could be that an operator and its frame could function independently from each other, also seen in the second dream during the last fight with the empowered Stalker. This would be a huge advantage that Tenshin/Stalker would have over us, as while he tutors us in lessons of combat efficiency, the Stalker is more than well aware of what exploits there are to expose. Even during the last cut of the War Within trailer, the operator is yet again outside of the warframe. Why would that be? What chain of events would cause the operator to once again become displaced from their Frame, and working to get it back. But also take this into consideration....aside from the obvious -getting-the-frame-back-before-86'd........what could we possibly gain from retrieving it once again? It could be possible that we learn how to act without a frame....given that DE has said that they were going to introduce a new mechanic, i believe it also regards focus. 

    Nonetheless, this seems to be more or less one of the few remaining pieces to the puzzle, since you stated that Tenshin did not going into stasis, and the stalker himself is old a crap(JUST like Tenshin), and by this logic, (possibly) BOTH were there at the fall of the Orokin. If this is truly the case, we may see or learn how Tenshin became the stalker, and how he was able to acquire a frame. But I'm also curious by the ending; WILL Tenshin still be our tutor at the end if this is all valid? Or will he be replaced?

  4. 12 hours ago, (XB1)D3P8 said:

    Personally her first skill seems a bit overpowered to me, its like a mix of Rhino's and Loki's fourth ability. Maybe i'm reading it wrong or something because otherwise the energy cost compared to the effect of the skill is a little to unbalanced.

    to be fair, it seems to be a support variant of limbo's banish, with a bit of trinity in it

  5. 26 minutes ago, PoobahTheGrand said:

     The impatience by people on this game is ridiculous.

    What does any of what you're talking about have to do with impatience? 

  6. 27 minutes ago, (PS4)N7PaladinN7 said:

    Personally it is a very fun warframe with ability's great for many missions to come and honestly does not take much to learn at all. And if you ever get mad at something just press 1 to punch like a mad turbo turkey puncher :D see if anyone catches that reference lol

    I see it and i love you for that!

  7. Lets be honest, if we wanted to switch from auto to semi auto, we can simple tap the fire button instead of holding it. What would definitely make this gun MUCH better is if the alt mechanic was a held-charge shotgun blast. Ammo would slowly drain like the staticor, and increasing the bullet count for the shot until it consumes the entire clip. With this proposed idea, it should mitigate the need for any cries for a buff at the moment since is still fairly new and we need time to experiment, but that semi fire needs to go, the stats aren't suited to support the rationale for  single shot alt fire.

    DE made machine gun attempting to express semi auto as a good mechanic, its not, and that drops its appeal. the capability for it to have alt fire doesn't make it as unique as the mechanic. On top of that, probably most of us are not going to use that mechanic frequently if at all. We spend out missions mindlessly emptying clip after clip anyway; even if low on ammo, ammo itself is VERY abundant.

    I believe that this weapon has potential, the stats are okay, but the only thing that this semi auto mechanic makes me to is ask: why?

    Tell me what you guys think. Would you like to see the alt fire change? What would you propose as a better alternative?

  8. 1 hour ago, DJ_Vauban said:

    De could simply (or not simply because I don't know jackS#&$ about programming) make it so that you have to put in your keys in like...some sort of...thing, that everyone in the group can see, so basically, if you need 4 keys of whatever missiontype, you have to first put them...into the thing, so that you are eligible for joining or rewards .w.

    Sorry about the terrible description, just got up -w-

    I see what you're trying to get at. But I think it would be better if there was a slot system that increased the amount of rewards per mission, by using then all at once. 

    So lets say that im running capture missions with three other people with their keys "slotted in" that means we would have to capture 4 targets of varying difficultly, that equals 4 rewards in the end from the single mission for every target captured. In Sabotage, 2 keys "slotted in" would yield 8 caches, 3 would be 12, and 4 keys slotted would yield 16 caches. And for the sake of balance when key-stacking, we should get more enemies with increased levels to match. Doing this for Survival means two rewards for every five minutes with 4 people slotted in, with the trade of of enemies scaling a little faster, and in slightly greater quantity in terms of spawn. Defense would carry the same rule as Survival. Mobile defense would have an increase in enemy scaling, more enemies overall, and more points to protect.

     

    This would get rid of key-leeching because there's a benefit by having more AND they get used at the same time, AND ultimately LESSENS the grinding time by making it one (and maybe big) mission.

    I'll see to making this a seperate topic later.

  9. on the event page:

    - Electromagnetic Shielding
    - Execution Shells
    - Fomorian Accelerant
    - Harkonar Scope
    - Hunter's Bonesaw
    - Nightwatch Napalm
    - Rift Strike
    - Vulcan Blitz
    - Medi-Ray

     

    other than that, we don't know their function.

  10. On 3/4/2016 at 8:19 PM, (XB1)A Frikn Grizzly said:

    A: There can never be a Gorgon Prime. There is a Gorgon Wraith, but it's just a better Gorgon.

    B: Terminator 2 is definitely the only thing ever to have a minigun in the history of everything. Ever.

    Look a predator's contact scene...

  11. Now that I have mesa's energy issues partially resolved with a Zenurik lens. What would be the best arcane suited for her? I thought about arcanes that grant her a bit of survivability, instead of energize, but what would you guys recommend for an Arcane set for Mesa? Should i get a different set for the helm and syandana or one set for both?

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