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Skully938

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Posts posted by Skully938

  1. I am not sure if this has been posted since tennogen came out, but it would be amazing if these could be turned into skins, but unfortunatly atm i don't think de is allowing people to edit the actual models to give the warframes new shapes. it would be so awesome if we could get these in game.

     

    really love your work :D

  2. this sorta reminds of the thing fallout 4 is going to do, where you have parts of guns and u literally make your gun and can find what other randomly generating guns have been made allowing for a gigantic range of weapons to find and choose from, btw i also really like this idea, i could finally make another semi auto single shot gun, similar to the latron prime/ the reason i like that so much is cause i was a huge fan of the DMR from halo back in those days before warframe xD

  3. I must say I was a little annoyed when I heard about the rift sigil droppings considering how flipping hard it was to get from the pheonix extention event compared to how easy it is to get, even though it is rare it's still pisses me off. Even the quantum badge has still remained a unique item, why has this one come back and so easy to get

  4. I have a few questions.

    1)

    Will we ever see some kind of rolling reload mod that allows us to dodge without interrupting reloads? Maybe it could be set up so that there is a timer between activations so you can perform it once then any more dodges until the timer is up will interrupt like normal. Raising the level of the mod could shorten the timer or maybe give you more rolling reloads before the timer resets.

    With the new parkour changes (which I love, feels like a brand new game) I find myself moving around far more in combat, dodging and bullet jumping between enemies. Everything would feel so much more fluid without having to stop to reload every time.

    2)

    Bows have a unique opportunity to be very different from your standard gun beyond just having a charge time. We can already choose our arrows so would it be feasible to remove the damage from the bows themselves and instead tie the damage to the arrows? This way we could choose to use impact, puncture, slash or even different elemental arrows that could be sold in the market. Then just make the bow determine all the other stats aside from damage.

    I love this idea, but i would love to see it taken further, as in a new mod slot for primaries and secondaries similar to the new utility slot on warframes but as this would allow the use of special type ammo in general which would have slightly reduced states and less ammo and even may be required to be built for a very low resource cost and in high amounts just as it could get very expensive to use these rounds/arrows and it wouldn't be player friendly to use or to have a most fun with. The reason i say this is with the recent talk of greater build diversity this could help improve this. say a mod which turned the bullets to have an innate shock damage charge to them which could stun the enemies a majority of the time but with a reduction of the slash/puncture/impact stats thus would allow an automatic rifle of any sources to be used to stun a vast amount of enimies providing greater crowd control for any weapon whilst the only drawback being the loss of some points and maybe having to apply some more forma to include some of these mods so as to not take away from any of the mod slots already there.

     

    or just as an off thing which i think wouldn't work on a balanced or effective level but see what you think. Have a mod which allow the integration of a homing bullet similar to the buzzlock but without the initial tracking dart and far less lock on the target just a general draw to the nearest target, which would just be a fun mechanic to add to weapons.

     

    and now for the actual question which was technically asked but it doesn't hurt to state it again, would any of these mechanic be possible or realistically implemented into the warframe universe? or do they just make no sense at all?

  5. Not that this is relevant but i thought i would mention anyway, Hollow point point already exist, different stats of course, but i thought i would just mention, perhaps a name like Corundum rounds (which has a similar Mohs Hardness to tungsten.....) or a different better sounding name, not all that good with name to be honest xD.

     

    still having a alternative system rather than a generic removal of multishot, i completely agree with this kind of system, maybe not exactly this but of similar origins. 

  6. Ever since the red veil "Rakta Cernos" came out i have been trying to play a more stealthy character, cause u know supporting the fire and all......

     

    but even when i am using the dark dagger, if i like slit 2-3 throats it goes off destroying what ever stealth multiplier i had. But then i thought of a fix, with the recent change to the way explosive weapons worked, by making the detonation key bind-able what if they made the syndicate explosions binding to to that so they weren't auto explode, which would also make them more tactical, and u can use them when u want to, which means for stealth plays u won't have to worry about using them till u need to. But i am not saying that it keeps on filling up and u can have like 10-15 just at the ready, it only fills the once then when u use it starts to fill up again. this would also help in endless type mission because sometimes, u almost have a another explosion but then all the enemies are dead, and it only takes one to make it go off which of course is killed then it goes off doing nothing.

  7. I was going to make a thread about how this augment made limbo's cataclysm still shrink and left behind shadows of the bubble that would not go away. But i do find the mod useful if used with rift torrent and long duration and large range that way u get very effective damage buff inside the rift, then it also doesn't reduce the radius keeping more enemies coming in and keeping them at a distance.

    http://i.imgur.com/zSrJHIv.jpg

    http://i.imgur.com/gXSiDNg.jpg

     

    those are just a couple of links to show what i mean by after shadow

     

    also

     

     

    Make an augment that prevents the bubble from shrinking and allows item pick up, and ill be happy. 

     

     i would love that xD

  8. Nice work dude really like the design, Though perhaps a more fairy King Oberon design might have suited better considering the name Oberon is directly linked to the Shakespearean Fairy King character :)

     

    Still very nice work though 

  9. I'm still waiting for DE to release the tenno bow they talked about in one of last year's devstreams:

    JC_BowIdeas.jpg

     

    But an infested or an energy bow would be really good too!

    I thought this was meant to be a Dread reskin, from memory at least. Though i still really want it to come out :D

  10. Agreed, I used to go into the low level mission just to get the lancers, only for the standing though once i had gotten my 10/10, but now its capped i only do enough to run out of standing which for me at MR16, is only 17k which doesn't go very far Simaris wise. Having to wait several days just to be able to buy the next reward, and Simaris lacks what the other syndicates have to compensate in as much they have the medallions which can be used to vastly increase the amount of syndicate standing you receive daily. Which just isn't the case for Simaris, unfortunatly.

  11. I love these stories soo much i really hope they continue, and just wondering is there any chance some one out there is thinking about this as an awesome anime, or even podcast. i think something like that for warframe would simply be amazing :D. it would be really nice to something like this implemented into the Orcus relay, like every now and then you would see a RV agent run to arbiters and drop a bag of Kubrow s*** outside it and lite it and run off again, just little things like that would be awesome :D 

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