Jump to content

GildedTuna

PC Member
  • Posts

    288
  • Joined

  • Last visited

Posts posted by GildedTuna

  1. I totally agree with this.  I mean where do we stop?  Serration is the anti-christ but heavy caliber is okay?  Blaze? Blind Rage? Transient Fortitude? Intensify.....all Straight Damage mods.....Buzz Kill and Jagged Edge....2 very high slash damage mods seems OP to me....Lethal Momentum....now my Despair are near hit scan....trust me it is OP....and I LOVE IT!  Punch Through mechanic....I shoot enemies through the blast doors of a ship....heck I throw Despair through those blast doors....Tenno must have been great quarterbacks....  Ammo Drum gives my Soma Prime over 1000 rounds very OP.....I ask again where does it stop?

    Thats the thing right now, Alot of these complainers want an innate serration built into the weapon. Lets just think what happens. You free up a mod slot, still get serrations effect and now you can do even more damage? These people are going 100% greedy milk thinking about all the legendary cores they can get and how much stronger and easier the game will become. Then to the people complaining about how "Serration is a staple mod in any build". If you get rid of serration just another mod will become that staple mod in a build. There will ALWAYS be a max/minned meta in this game. This one just happens to have a Rank 10 Mod a good amount of people aren't able to max, and that just makes them salty so they complain.

  2. The Odonata has more shield, health, armor over the Itzal. ( Itzal also turns invisible)

    The Odonata has more speed and stamina over the Elytron. (Elytron has more health and armor)

     

    The Odonata has the largest base AOE ability at 480m. (That does little to no damage at all, not to mention it resets the AI pathing in interception causing them to capture more towers, instead of focusing on the first tower caped)(All in all terrible)

     

    The Odonata is the Excalibur of the Archwing world. (very plain and mediocre)

     

    Edited with text.

  3. I wouldn't mind a samurai themed frame that focuses on melee. Like its 4 could be a final cut where its like slash dash only you travel 4x farther and deal like 2000% of your melee damage once in a straight line.

     

    Edit:I thought of some really cool skills.

     1. Warriors Honor: Every enemy you melee while this skill is active is disarmed.

    2. Reckless Abandon: Sacrifice a % of health to attack a certain % faster with melee. (affected by power strength)

    3. Ancestors Protection: The lower your health is the less damage you take. (up to 95% damage reduction)

    4. Final Cut: Dash forward an extreme distance in the blink of an eye. Everything you crossed takes 2000% of your melee damage once.

  4. I do the sane thing and take a quick glace at their load out before we start a mission. If they're rocking an excal with 3 level 30 weapons and barely top 600 conclave I'm not expecting this person to make it past wave 15 in a T4D. Now if it was say a Nova with just a Synoid Gammacor and was topping 700 obviously they're both forma'd and rearing to go.

  5. I see the Tenno as ethereal forms (not the pretty kind) that were once human but twisted beyond recognition by the void. Gender no longer matters to them. Size and shape no longer matter, they're like a liquid but are a solid that looks like a gas. The suits(which we build) then can focus that energy into a power. In my opinion the rhino in the codex was simply a Tenno without a suit assuming a rough form of what it was once in. The eating well that is void+technoctye for you.

  6. Elytron or Itzal. Both are damn good, users choice.

    Imperator Vandal or Velocitus (But lets be honest guns have nothing on melee)

    Centaur. (the 4.2x damage with 62.5%chance craps on any other melee. Its like NORMAL boltor Vs. a 5 Forma Crit Soma.) I hit 100k crits at Uranus archwing.

×
×
  • Create New...