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LunarEdge7

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Posts posted by LunarEdge7

  1. 12 minutes ago, SwanHead said:

    And what goes through my head is that all that metal bending should break all containers in range, but sadly it only breaks giant steel robots and I am left to shoot containers like a pleb.

     

    Now that I think of it, another way to make Crush more interesting would be for it to make use of its surroundings just like Past Volt's ult, Overload.

    But then it'd be too reliant on the environment.. 

  2. 3 minutes ago, UrielColtan said:

    Meta koolaid drinkers just get caught up in their own indoctrination and simply use one weapon of each type. I should not have to suffer because of their narrow minded thinking.

    Being better than the base weapon is not bad.

     

    Ok, you're right on that.

    Tbh I'm not sure if Cernos Prime being better than the Rakta variant will be good.

    Will have to ask the opinion of many other players on that.

  3. 25 minutes ago, UrielColtan said:

    I don't get this "power creep" paranoia.

    The OP weapons that people love using now and have invested heavily into, might be made obsolete by other even more OP weapons. And newer enemies that have more trouble for you to kill require those instead. Then this cycle goes on and on.

    Or, power-creeping so much that all you need is one person shooting repeatedly at an area while other teammates can stand back and drink coffee, chat about business and life. Which is not really what you're in a game for.

  4. 9 minutes ago, Harvest_Hearts said:

    I'm talking about how Riven mods aren't "giving new life to old weapons" when it come to sential weapons.

    I think it does since I've seen tons of OP Riven mods. Just keep re-rolling or farming for more of these mods. Soon, you'll find one that gives you a HUGE boost to your DMR or even for Prime Laser Rifle. (I'm hoping I get a Riven for that, I just love my Wyrm Prime and its gun so much.)

  5. 8 minutes ago, (PS4)DBR87 said:

    No man, it's not you. Dethmachine rifle is complete garbage. The only sentinel weapons worth anything is the Sweeper series and kinda the Volkluk. Stinger....is...meh... None of them are really their for damage. Sweeper is only used for the status.

     

    How can you forget the almighty Helios' Deconstructor? That thing can kill a level 100 Gunner for you while you stunlock everything and kill other light mobs.

  6. Just now, ..-Hayden-Tenno-.. said:

    Seriously, read the guide.... do the normal LoR a few times and then u are good to proceed to the nightmare mode... theres nothing complicated about them once u know the drill.

    and theres only ONE part of the whole trial that can make u actually fail and lose the key, wich is the fomorian core transport.... wich is only instant fail on NIGHTMARE mode....

     

    hit me up ingame if u want to do runs ;)

     

    Once again, for a chill game like this, if you have to go up on the wiki just to try out the raids and not have other players screaming at you..

    Then this is worse than LoL.

  7. Just now, xenoncat20 said:

    That may be, but it already drops in high quantities (600, or 1000-1200 if you have a resource booster) and you can easily farm this resource on a number of missions.

    It's just like saying oxium should be added to the reward pool :P

     

    IF they even cap the Kuva costs.

    Otherwise, Kuvas are a huge pain in the butt.

  8. Just now, TheDefenestrater said:

    I've rebound my melee controls so that my quick melee is a custom binding on my mouse (=), and M1 (mouse click) when I have my melee equipped.  When I look in the UI for melee combos, it's blank, with nothing displayed for any of the combos, regardless of mod rank, or weapon rank.  This happens regardless of if I click on the combos button in the weapon mod loadout, or in the in-mission Combos menu selection.

     
    1. Either a bug, or connection is bad?
    2. Did you equip your melee while slicing and dicing everything with combos? Quick melee won't show the combo multiplier until you equip your melee weapon. I think you know that, but I'm just saying in case.
  9. Just now, -AoN-CanoLathra- said:

    They do, EXCEPT for Gas, because Gas proc does Toxin damage instead of Gas damage. Electric procs deal Electric damage, Fire procs deal Fire damage, and Toxin procs deal Toxin damage, so the same bonus/resistance applies. Gas is weird in that it applies a different damage type on proc.

     

    Only now did I learn of this. Thanks. e.e"

  10. Just now, (XB1)FCastle74 said:

    My Madurai is 75% done, Vizarin 65% done. Focus is probably gonna get reworked at some point. Need to max as mamy schools out as i can, or atleast get the best nodes maxed. Naromon is awesome so far. 

     

    Meanwhile, Unairu still feels like the most worthless Focus School out of all of them. C'mon, DE.

  11. Just now, -AoN-CanoLathra- said:

    That's Gas damage, not gas procs. Gas procs deal Toxin damage which deal Normal damage to Cloned Flesh and +50% to Corpus Flesh. We aren't talking about damage types, but proc types, and specifically on weapons capable of achieving 100%+ status chance.

     

    The damage modifiers don't count into procs? Huh.

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