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(PSN)Nek_Food

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Posts posted by (PSN)Nek_Food

  1. So there I was at the console scrapping components blueprints from armaments to have the needed space for new ones because of the 30 slots limitation DE has (because of the rivenlike rng stats they have).

     

    I selected an pulsar mk III zetki of the many I had to scrap it and was fine. The game after automatically selected my built and installed at frond cannons Vidar Cryophon MKIII I had with 55.7 damage yet it showed in the scrapping info frame the next pulsar mk III zetki I was about to scrap. I pressed scrap and it deleted my Cryophon. I have video capture from my PS4 but I don't have an YouTube or other video service to upload it, any suggestions?

     

    For a moment I was really pissed and confused. Then I checked the video and I understood what happened. I put an second Vidar with 55.2 damage to build but I am really annoyed with

    a) blueprints drop rates

    b) rivenlike rng stats for components

    c) invisible blueprints capacity (because of b)

    d) scrapping components blueprints one by one instead of multiple selected

    e) finally scrapping the wrong built weapon while the info windows was showing the wrong information. Yeap because of all those bugs the game has.

    f) the game is lagging and the menus have become extremely slaggish.

    So everyone beware when you scrapping components blueprints.

     

  2. Yeap it happened to me as well on PS4 and in multiple missions.

    I just wanted to add that in one mission when it (the Shedu) stuck, I switched to my secondary - a kuva one (multi forma-ed for the MR not sure which one brakk or twin stubbas perhaps not sure which one, certainly not kraken as I don't have it yet).

    The thing I want to add is that when the Shedu stuck and was not shooting, my secondary had for quite some time infinite ammo and yes, without any need to reload. 🙂 But after a while when I realized what was happening and as I was trying to figure out if it was really a thing (shooting like madman, trying to reload a fully stuck weapon, switching weapons and all that stuff that make us happy), it unstuck by its own (don't know what caused it) and turned into its usual behavior with magazine and all ammo depleting as normal. Yet the Shedu continued to not firing and been stuck.

    I'm pretty sure I was solo in a Kuva Lich mission - despite the fact that I had the public option on (still no-one joined that run). 100% with my Smeeta kavat, Inaros and pretty sure Shedu (with Catalyst on) had the "standard" damage and mutlishot mods on (I think I can still check the build if needed because after I maxed it - rank 30 - I never used it again). Kuva Brakk or Kuva Twin Stubbas as secondary and Paracesis as my melee.

    Don't know if any of the above helps...

  3. At foundry if you press [square] you have access to resources. Weapons prime parts (not needed to be build as they are not blueprints) if I recall right used to appear there.

     

    Also if you have the said weapon's blueprint (orthos prime) you can see at it needed components blades 4/2 (meaning you need 2 and have 4).

  4. Yes, perhaps the first demo and presentation begun with 30 more or less people but...

    Why don't you take some time to check what 170 employees were enough to produce in 2013* (see spoiler below) and why is needed 310 in 2019?

    Is it the same game? The same content? The same amount of data and stuff that needed to address every single moment?

    *170 as of October 28, 2013... 310 after 6 years. Not that much of a change if you take under consideration the stuff they have put in this game all this years.

    300+ people working on a F2P game?

     

    Not counting the possible outsourcing...

     
  5. On 2019-09-13 at 11:49 PM, Triburos said:

    Eeyup

    Though I kinda prefer the older version of the Jotenheim skin, and if I had to wager a guess, I'd assume that the changes came due to DE's requests. Here's a side-by-side of the old version and the new version respectively


    The energy went from a sleek, rune-ic design to a far more generic look, and the body lost the belt-straps and fancy patterns. This is also evident on the syandana.

    Maybe they didn't want it stepping on the toes of their own Prime design so they wanted it to be taken down in terms of detail hehehe

    It's still a damn good skin mind you, and this is just me guessing that the changes were made due to DE input. It could very well be MZ-3 making them on his own and to be honest, it doesn't even matter; picking it up without a doubt, but I'd be lying if I said I didn't prefer the old version.

    Soz to those who didn't get their favorites in this round. But there's a lot of good talent in the community, and rounds can only be so big.

    I'm a big fan of Loki, already bought almost all the available skins for him and was really looking forward to this one, but... this new skin is not the one I saw and was ready to insta-buy. What really happened, only the creator and DE know, but its a bit shame to ruin that incredible and detailed skin into that more generic one, as fellow Triburos already said.

    Yes it is going to be in my wish/shopping list but the previous version was already "in my Loki's closet waiting to put on".

     

    Generally I like most skins, still there are so many amazing skins left aside. Congrats to all tennogen creators, you all doing amazing job, hope you see your work accepted and added in a following Round (and having those tenno-rounds more often).

  6. 15 hours ago, Zelmen said:

     My post is only a warning.

    So in the end my comment still stands un-touch by your B.S. Unless you want to get more into how you are tracked online. Which I don't care to get into.

    Your post was not answering even a bit of the OP question...

    Also what that B.S. I bolded in your message means? Is that how you always speak with people you don't know and you don't agree with what they are saying?

    The fun fact is that I already said its not "permitted" basically agreeing with your post, yet I only disagreed with that "IP tracking" thing you mentioned which is not a real reason or a safe method for DE to start banning people. Not even playing from the same machine (PC/console), because you know there are families with only 1 computer or 1 console shared among many members/kinds. Even with two machines under the same IP address, there could be two brothers in the same house, using different PCs or consoles yet under the same router, meaning they have the same IP and yes they can be in the same clan (perhaps their own small family - ghost clan) and share stuff/mods/warframe parts/etc between them especially if the one is more advanced and playing the game for more time. They could play the same missions together (if they have more than 1 PC/console) or on different times (if they are using the same machine - yet there is a difficulty there with the trades) without that being a breach of the at least vague TOS rules you are referring to. This very moment I am having plenty of PCs going online from the same IP, does this mean that all those machines are operated from the same person?

    Anyways, I never understood why someone should have more than 1 account in the same game, but on the other hand I don't criticize them for doing it.

    Thank you for your time, its been very constructive exchanging opinions with you.

  7. 48 minutes ago, Zelmen said:

    This is more of the leading point @StaticWhimsey  Having two accounts own by one person (tracked by IP) trading and interacting can lead to both accounts being banned. This can also be an issue if they are in the same clan.

    Common IP for user banning?

    And what if two individuals (lets say 2 kids, or a kid and his parent) share the same console and IP of course? Not to mention being in the same clan (ghost or even moon). Also in my country we don't have fixed IPs but dynamic, so the IP I have today, will be given to another user/client of my ISP tomorrow. So there goes the IP tracking.

    Don't forget there was the PoE launch where all the partners (with the blessings I suppose of DE) were playing with multiple warframe accounts, or were just starting new accounts for the first ever twitch drop parade when they were unlocking trophies/achievements/etc. Don't know if they kept them or interacted between them though.

    I know its not permitted but... many are doing it.

    To the OP StaticWhims

    Select something in your inventory, if it has the two arrows symbol mean its tradeable and can be transferred among users. Everything else is account locked and cannot be transferred. Check the image below.

    https://imgur.com/mrYVfq2

    • Like 2
  8. Same thing happened to us in a mission (not sure I think was extermination). Alarm has sounded because an Corpus glass was broken. I went to the nearest console to hack open the doors, someone else beet me to it, but I completed the hack successfully in order to hit myself against the "green" closed door!!! Two of us stayed behind while the other two players reached safely the extraction and ended the mission.

  9. https://warframe.fandom.com/wiki/Zenith

    Quote

    Alternate Fire deploys a disc that lasts until the Zenith is reloaded, highlighting enemy heads within 20 meters through walls and obstacles and changes the fire type to semi-auto.

    https://warframe.fandom.com/wiki/Sigma_%26_Octantis

    Quote

    Aerial attacks throw the shield, staggering enemies hit and opening them up to finishers.

     

    Personally, I enjoyed most the Zenith while I don't really like the Sigma & Octanis because I'm more of a polearms player, but that's me.

  10. This was the first time I didn't get the twitch drop (I've got the ephemera immediately but no Nekros prime for me yet). I believe it might have something to do with those 30 minutes consecutive instead of cumulative as a rule. A small even unnoticeable internet or service hiccup (even if the streams chat was still continued going nuts) might be the cause we all got screwed over this. Perhaps not necessary or entirely DE's fault (perhaps its twitch's fault or our ISP's don't know) but they sure need to find a more stable and secure way to deliver on they promises concerning the twitch drops and bypass all the issues many of watchers almost on every stream have.

     

    [EDIT]

    Got my Nekros Prime delivered in my inbox after DE run the script announced here:

     

  11. This year's TennoCon and Tenno Live was a great show!!! ...as always one might say.

    I watched almost all the streams (except the cosplay contest - I was busy at the time). I even watched 30 minutes or so just before the Tenno live, while nothing was scheduled yet there were some partners-streamers playing warframe so I stayed and watched it.

    I watched all the Tenno Live announcements, the videos, the discussions from the beginning to the end (ended up being more than 1 hour I think) despite the fact that in my region was several hours after midnight (was weekend so I could do that). I like watching tennocon shows so this was something I was planning to do. I got my ephemera almost immediately at the first stream (The Art of Warframe - very nice stream) but until now I am still waiting for the arrival of Nekros, I don't think I am going to get one to be honest because if everything was fine I should of got him immediately - as always - so I'm sure something went wrong while I was watching twitch this Tenno Live show.

    I am not going to make a report to support or try to find my comments on the twitch chat during the show to deliver the proof that I was watching actively. Its too much of a hustle for me and I don't really care that much, because I already have Nekros Prime, multi-forma'd him and fully fashionframe'd to my liking, I think I even have the spare parts and tons of relics if I want to build him again. Yet I think there is a serious problem with this year's Nekros Prime drops and I don't think the fault is on the viewers side. So stop blaming those who say that the didn't received what they 've been promised.

    Twitch live drops always have problems (remember last year with Ash prime?), especially if >300K watchers are live, a hiccup from the service or on our side (perhaps a mild internet issue for a split second) and those 30 consecutive minutes (instead of cumulative) are broken and might be the real reason why so many of us are excluded from this twitch drop. Perhaps those drop hamsters could check again their data sheets and check how many hours we all watched instead if we watched for 30 consecutive minutes. The fact is that ithey promised something to all their viewers, so they must find a way to deliver no matter what.

    On the other hand, after all the work, those announcements, this great free game they are giving us, its not fair to bash DE for any misfortune with the twitch drops (...and the time tables for release ), even if they need to find a more secure way for the future.

    Thank you.

     

    [EDIT]

    Got my Nekros Prime delivered in my inbox after DE run the script announced here:

    https://forums.warframe.com/topic/1110546-all-platforms-the-missing-nekros-prime-twitch-drop-from-tennolive-2019-script-complete/

  12. These past two - three days I tried some rivens and mods linked at clan's or aliance's chat boxes and as far as I can say they all worked just fine... I'm thinking if it had something to do with me being in a squad or mission when I was having these issues as I was playing mostly solo these past days or the issue is completely fixed somehow.

  13. Every time I press to view a linked object in the chat box, such as a linked mod, resource or weapon, my game "freezes" in that screen and I cannot do anything. It reads press O (circle to exit) yet it doesn't work nor either other button or even the cursor.

    The only two things that really working for me are:

    1) long press PS button and close application (dah)

    2) if I am in a squad already to wait for the players to start a new mission in order to bypass that screen into the loading screen for the mission (or in the case I am already in a mission, just to wait for he mission to end).

    On my wife's account (still on the same PS4) everything works as intended, so its not the game itself but somethig with the account or settings perhaps?

    Generally we can see inconsistency between the two accounts (on the same PS4 console). Strange things happening on one account not happening on the other, like (with almost the same settings more or less): on my wife's account Mesa's regulators always have some lag and when I call the 4th ability and press fire at the beginning my warframe still shoots with the selected weapon, unless I stop and give the ability some time before I press the fire to shoot with regulators (something that in high levels is almost deadly to do).

  14. Same thing happened to me too at PS4 in two missions back 2 back in six full missions total.

    I should have 18000 standings yet at the 5th mission I received only 1000 but the strangest thing happened at the end of 6th mission. I checked the report of mission while I was waiting at the gate for the last player to arrive. It showed that I got 3000 standings and a total of 16000. When the last player arrived and the mission ended it said my reward was 3000 but the total was now 13000.

    On top of that the same thing happened to all the syndicates standings, the steel meridian and red veil, meaning that the problem is not necessarily related to the plague star event but all the missions and iits random and not so clear everytime.

    I have a video and screenshots available if needed.

     

    [EDIT]

    Same squad mates on all missions.

    Always leaving Plains and returning to Cetus.

    Different hosts on missions 5 & 6 but not me on either of those.

    The 1000 on mission 5 was at the report table before we leave PoE just right we finished the boss and fly towards the gate (meaning that it didn't change just stole me the full reward from the phylaxis and catalysts we have put).

    At mission 5 my HUD was stuck and didn't show mission objectives or progress, was completely empty.

    At mission 5 I was the last to enter into Plains. At mission 6 I was the second one after the host.

  15. Happened once while I was trying to trade with a fellow tenno and it was annoying and frustrating. Tried inviting at my dojo with no luck as a ton of errors occurred. Tried at Maroo's Bazar but even if we went there as squad at the same instance and at the same spot (we were both visible at chat) we couldn't see each other as "physically". Tried at his dojo as I finally managed to join his squad but he was nowhere physical or available at trading post (other members of his clan where there and could reach). Checked the invitation properties and it could accept invitations from everyone. Even after both of us rebooting our routers and PS4s nothing changed. Also tried with a friend inviting him but he also had all this problems. I don't have any issues so it was on his end.

    So I believe at this point that is a problem at your end (especially that 100% of cases), perhaps something to do with your connection or your account?

  16. This has happened to me, on a solo Sabotage mission... At the end the UI and the minimap were full of yellow, red and green waypoints showing Like the above image.

    The other problem I'm often having is when a squad mate dies (not sure if revived or completely died both work the same, and also this is happening with my kavats) from that point on, that red dead icon remains on in the UI for the mission until the end (following the character but visible only when not in the line of sight).

    Also, I'm seeing waypoints (not only dead people as above <- spoiler alert) from other players (white waypoint in UI mostly) even after they have removed them than nobody else see, even if they try to remove them by moving to a new point and removing them after so I usuall ask them (since they are usually friends and we "party" together) to point an enemy and when that enemy dies the market is removed automatically.

  17. All warframes are worth having and playing with. Try to obtain them in such order while unlocking the star map and/or playing the Quests. Back in the old days when we were playing a lot of orokin defense (or the derelict one) was one of my favorites to play with, still is for such missions but also a bit tanky frame, with the right build can survive and support at the same time on many other mission types too.

  18. As Quarterdane already said, you need a total of 122,500 mastery points to reach MR7.

    Check your profile (options - profile, or on squad list your icon: show profile), you will see that you have as you said: 111,815 and under it you have a bar (half full perhaps) with an note under it saying:

    Next Rank: (Disciple) in 10,685

    (122,500 needed for MR7 - 111,815 you currently have).

     

    Have patience... every time you hit a MR you gonna need more and more equipment to reach the next one...

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