(PSN)Oreic-Reynier
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Posts
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Posts posted by (PSN)Oreic-Reynier
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Just now, NightmareT12 said:
Hallowed Ground is, and I quote, righteous fire and it should NOT be grass. I am SUPER ADAMANT about this.
That's all I have to say.Totally agree. I actually miss the old effect. Should re implement it, but have the individual balls of fire not all share the same animation. By that I mean they should not all be at the same frame in the animation sequence all the time.
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Just now, 1tsyB1tsyN1nj4 said:
If you intend to let your health get hit, sure. Equilibrium is too RNG, and Rage means you might be dead on the floor
Right, he needs some sort of kit based energy recovery. Oh yeah, Hallowed ground, not only the pin but it could be the catalyst.
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1 minute ago, Music4Therapy said:
I agree with you, which is why I've also made several threads and have been pushing towards Oberon functioning similar to Limbo. Limbo gets energy for every enemy killed in the rift and has energy regen while in the rift, what if Oberon (and maybe his allies?) received similar benefits while on his Hallowed Ground?
Ive seen your idea, I am a huge proponent for it. If they want "synergy" that'd really go for that mile Scott mentioned.
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4 minutes ago, TheBlackAce21 said:
Play on his paladin side, add a self buff to melee attack speed + smite on melee hit like a diablo 2 paladin.
Good god if he became a Diablo 2 Zealadin with Diablo 2 auras I'd ship my wallet to DE.
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Just now, TheBlackAce21 said:
Lots? try all of them lol
;P
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1 minute ago, Music4Therapy said:
Health orbs also would go a long way in solving his energy problems via Equilibrium.
So then we'd all just use equilibrium instead of Rage? Seems like a band aid.
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The PTS is a perfect thing to include. How many major games use them? Lots...
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3 hours ago, Chipputer said:
Sounds to me like you just want to free up a mod slot or two.
You're right. Im not disagreeing with the OP but this passive would basically be two mods for free. Im all for the build in rage but not both.
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Yeah, Ive always found it weird there is no polling options on this site.
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22 minutes ago, Iccotak said:
Getting really sick of pessimistic comments like these.
How about give DE a chance to fix things? They want Oberon to be goodNotice how most of the negative commentary seems to come from people with a meta frame as their forum Icon... Weird huh?
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Saint Jiub will protect Red Mounta...Earth.
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45 minutes ago, NeonNemesis said:
It ruined his savior of teammates role to the point that the bleedout extension could be removed. There's no reason for a bleedout extension when the target needs to be close to you, in the time you cast it you might as well go there and revive him.
But onto the smite what people wanted was a nuke on his 1 that you could last several times that bombardier and everything around him dies, sorry guys not gonna happen Limbo the nuke frame 2.0 isn't here. Quite frankly Oberon would benefit far more from making the secondary orbs taunt enemies into attacking smite's the main target.
That taunt sounds amazing. DE, do et!
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Wait 7 days and get it removed in the infested room on your ship.
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Anyone know what the buff actually is in terms of numbers?
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2 hours ago, maj.death said:
I like to believe people will one day use nerf correctly. Stuff like this really kills me. Also you're complaining about an ability that can now strip 50% of armor ontop of knockdown and rad proc... because it can't one shot... seriously?
You da real MVP. Hit that nail right on the head :)
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How does Hallowed Ground function now? Does it still give status immunity? What size is it in comparison to the old one?
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Any base stat changes?
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Ive always felt the "flashlight" we have to be very poirly implemented. Shoud get night vision or something when we are somewhere dark.
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So smite looks awesome.... Others.... Not so much.
Maybe the final numbers will prove us wrong, I hope they do. Curious about the armor buff, anything shy of 300 is not worth the time stacking abilities. Especially for only like ~20 seconds of a crap armor boost. Renewal seems like a downer again. Needs to be like a little HP version of iron skin IMO.
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6 hours ago, Newnight said:
Its either dapper or dragon prime. Obe's rework would have to be really good and strong for him not to get nova'd and though limbo's is really good it could end up being a subpar obe rework. Specially since he will not be gettin new skills. Tweaks would have to be big.
Twice now they've pulled a "Nova" both times have been for the PA around the holidays. Also an Oberon rework being done before he "should" be primed is hardly a coincidence. Limbos rework was talked about for MONTHS. A surprise Oberon rework just before the next male is primed and chronologically speaking it should be Oberon, weird timing. Lots of people seem to think it isn't/shouldn't be him seems strange. Also there are oots of diehard fans of Oberon who deserve to get their favorite frame primed just as much as those that like the popular frames.
Biggest difference between Oberon and any metaframes is a few numbers. By that I mean with a simple tweak Oberon or any frame could be the most OP thing ever. Just like how any OP frame can easily be nerfed into the ground....
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Yeah same here. And swiping up on the touch pad to place marker/ captura camera is broke aswell. Yeah for the update lol. But they will fix it post haste.
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Lance and great shield.
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If they do that then we'd need a full on Paladin frame since that would kill what I like about Oberon so much. Doubt I am the only one that would feel this way. They should just make a proper Druid frame replete with a bear summon or wolfs.
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1 hour ago, (PS4)optimusprime786 said:
At the very end on the stream, just before they cut off, Scott DID mention they are changing his passive.
Oh haha, I stopped right before the end I thought "naw he wont say so close to the end"
Oberon Feedback 20.3.1 and beyond
in Warframes
Posted · Edited by (PS4)Oreic-Reynier
I shouldn't be punished and not able to effectively use one of my abilities just because a Nekros is using one of his. Bad game design and I hope its a bug.