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leojst

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Posts posted by leojst

  1. 2 minutes ago, AperoBeltaTwo said:

     GGG did with PoE what DE could never do with Warframe. They structured their game's effort-reward system so that playing longer would still yeald worthy rewards even for the veteran players. And those are the same rewards you could get during the whole game, yet they're still worth the time in the endgame. Because every item has a function. Every resource has a reason to be present in the game.

     NCSoft had been making grindy MMOs for years. They know exactly what their playerbase wants and manage to keep people busy for thousands and thousands of hours of gameplay, practically avoiding general content fatigue. Something that DE couldn't figure out at all so far.

    are you rven reading when you type NCSoft  could care less what the community wants and Path of Exile has more problems then the dev's have fixes for so you can keep your  award winning speech 

  2. 4 minutes ago, AperoBeltaTwo said:

    "If the devs look at this thread"

     That's never an indicator of what community likes and you should never blindly chase the wishes of the community either. People don't know what they would like, that's why we're so intrigued by surprises. The only basis for any decisionmaking a creative person could have is their own taste. That's where the difference between positive and negative feedback lies - negative feedback is directly indicative of an issue. It's honest, you can actually use it to steer in the direction that feels right to you. It has only one level of truth behind it. Positive feedback on the other hand is inherently deceptive and could mean anything or nothing at all. You can safely rely on negative feedback. Relying on prase would just be dumb.

    idk what you say things like using someone else's negative feedback to "steer" it in a direction that feels right to  you sounds really deceptive and manipulative you can do the same with positive feed back but i feel like your someone who does this a lot for personal gain.

  3. 4 minutes ago, AperoBeltaTwo said:

    Positivity is useless. Baseless positivity is destructive. 

    ^That's the point I'm trying to make. There's enough praise and hype in this community already. SO much so, that you can't really tell what's geniune and what's just a crowd mentality. Surely as a performer you wouldn't want to be praised out of courtesy or just because "everyone does it", would you? It's a trap set by every vertical hierarchy. As an extreme example: in the 30's his executive officers wouldn't tell Stalin that the army is poorly equipped out of fear of a death sentence, thus condemning the country to millions of lives lost in the upcoming wars. You must surely see the basic mechanical simularities here, even if the stakes aren't as high as during the War. It's human nature to stop trying if "everything is fine".

    im not sure what your looking for but using Russia's worst leader is a bad start to the point where i'm starting to think you don't even know why you picked my post cause their are other people you can feed this to. but whe i think of the dev's of this game i dont think of Russian dictators. but if warframe was going down i think it would look more like battle at the alamo a fight to the death. and  ive said this a lot but you must only read what you want so ill asy it again in a simple way I WILL TELL THE DEV'S IF I HAVE A PROBLM NO ONE HAS A PROBLM WITH THAT BUT ITS GOOD TO SAY THANK YOU EVERY NOW AND AGAIN. i vave said my piece on the forum about thing that could be changed but this post was not for that you very very sad creature.

  4. 3 minutes ago, AperoBeltaTwo said:

    Just being better than bad developers of a different game is not enough. And good credit still provides no useful information. Praising Devs is just a pet on the shoulder and there's already enough white knights doing it overtime. There's no point. The only useful feedback a player could provide is by pointing out design flaws and offering (if capable, not required) possible solutions to the said flaws. You spend your own time to explain what you think is done poorly and to think up ways to solve the problems you mention. Even if you might be wrong, your dedicated time still offers value.  

    so you thing because you tell someone thank you think they will just stop working lmao. we use to praise the dev's on every update they made from alpha to update 15 and bash them for every mistake but they never have they just said ok we are done. but people no longer do that they just cry about  every little thing instead of giving a detailed description of the problem. an you point out that im not providing any useful information. well if i wanted to "provide useful information" i would not post it in the general section of the forum. then you ramble on about white knights to be honest made no sense. their is a place for design flaws like idk BUGS REPORTS unless you wanna tell them how you think a warframes abilities should work well get in line we all put input. saying thank you may have no value to you but it may mean alot to someone else even if they dont show it the fact that thats what you came to say on a thank you post your life must be S#&$ or your just a garbage person

  5. On 11/25/2017 at 2:05 AM, AperoBeltaTwo said:

    Positivity is useless. It helps nobody and makes people think that everything is alright. Forum is for problems. Not for positivity.

    it has its uses like more open and friendly communication. some one is more open to help some who gives them credit where it is due and and burn them when they leave a trail of gasoline. all im saying is we get a lot of hot fix's because the our dev's are aways working and they may not hit everything but they are trying. sometimes sleepless nights trying to improve the the game we play. so all i wanted was one day for people to show appreciation for the dev's and all their hard work. like god if you had the dev's for sky forge for a year then you would understand.

  6. On 11/24/2017 at 9:07 PM, RistN said:

    Its called feedback which makes their game even better.Players dont wrap their story in some nice package.We give it to them straight as it is.

    And about that Hema cost.... :)

     

    So yes and no some of us give real feed back. others give throw salt accumulated from watching a good player at work and yelling into the dev's ear you about lower standards. and yes players do "wrap their story in a nice package" as long as they think their is something in it for them. lets be honest other games devs are not as connected to their community as ours.

  7.  

    1 minute ago, Kurokoz said:

    Is this..outspoken positivity? I've heard rumors of people who go on the forums to actually say nice things about the devs but.. I never imagined it could be real.

     

    lol they do take our feedback with a grain of salt so the least we can do is say something nice lmao

  8.  This is a thank you to all  the dev's for all they have done for us and being the the most responsive team to  have ever worked on a game. they take our S#&$ all year long the least we could do is say thank you XD so please leave a comments telling the dev's thanks for what ever you want. and if you are mad at them for something hold off it's just one day so show your support.

     

     

     

  9. 8 minutes ago, Arkvold said:

    The only people who can nerf your frame is DE.

    People can scream and cry and whine all they want, but unless DE agrees with them, your 'frame is safe.  If you want to keep a waframe from being nerfed, you should make your case to DE - not to other players.  Rather than complaining about the people complaining about your 'frame, look at why DE would be interested in changing your 'frame, and how they intend to change your 'frame, and address that.  Complaining about complainers is redundant.

    For example, look at the Ash bladestorm nerf.  There was a lot of outcry about Ash being able to hit 4 and kill a room.  There were complaints from Ash players about their inability to avoid wasting all their attacks on Ancient Disruptors and Healers that they had no chance of killing.

    So how did Ash get nerfed?  DE made Ash's Bladestorm require more involvement than just standing in a pack of enemies and hitting 4 and grabbing a sandwich.  They made it so you could actively pick which enemies Bladestorm attacks and which it doesn't.

    Now, this alone would've made Bladestorm a lot more tolerable, but DE also did two other nerfs to Bladestorm that made it irritating to use.  First, they made the targeting effect a channelled ability that eats energy for every target placed.  As a result, Bladestorm has a variable energy cost and costs more for the same number of hits.  Second, Bladestorm now takes a lot more time to target, especially if you're attempting any sort of precision about what you're hitting and how many times.  During this time, some other player is probably going to hit one button and destroy them, wasting your effort.

    So right now, Bladestorm is over-nerfed, at least by player standpoint.  DE, however, has not provided any indication that they feel Ash is weak.  So, until DE feels that Ash is over-nerfed, Bladestorm will remain in the state that it's in.

    See how this works?  It's DE that handles nerfing, and DE that handles buffing.  If you want to prevent a Trinity nerf, illustrate to them why Trinity is fine as-is.

    i dont really care what they do with trinity and most nerf are community provoked as well as buffs remember excal people cried for excal buffs and he got them. yes its their choice but we created the the yes or no question and they aways answered well almost aways

  10. 6 minutes ago, harbingerofdawn said:

    If i'm reading this right, you're complaining about one frame that's used regularly and is apparently very cheese? Trin is a great suppler but outside of that yeah she ain't much of a damage dealer. So why are you going on about how you're 'prepared strategically' for every mission? Sure Trin can heal (so can oberon, nekros, chroma kinda, inaros and equinox) and give energy (nekros, hydroid with his ult augment on drops, harrow, and limbo) but what she lack can be filled with said randoms. So complaining about a talked subject isn't helping nobody (ironic I've completely contradicted myself). Just because you always got a set team doesn't make you top dog. I've played since Excalibur prime's prime access and always played with randoms, and let me tell ya depending on the difficulty and reward of the mission. Those randoms are often pretty damn helpful when you're under prepared. BTW the reason people often try to find perfect builds is to make the most out of the said frame/weapon. Lastly, nerfing isn't because someone wants to wreck your all so perfect build, it's because DE has noticed a large unbalance in the frame and tries to even out the playing field for all players. (if you're reading this i'm not mad or salty or anything i'm just speaking my opinion)

    like i said i dont really play with her all that often and atlas can also get drops but you know that will be over looked look idc about an ult build i play for fun. to rework my forma for a skill rework is not fun aka ash is gonna take some time. i dont really care why you play with randoms and excal was S#&$ back when it came out its not like i forgot so saying you have excal prime has no merit. and de nerfs most often come when asked chroma kinda needed

  11. 6 minutes ago, Arkvold said:

    Good grief, what a wall of text.

    Look, I know what you're getting at, but as the old saying goes, you catch more flies with honey than with salt, and you're kinda coming across as throwing a lot of salt around.

    Listen - just because you play a 'frame differently than other people doesn't mean that the frame isn't potentially OP.  Overpoweredness is not based on your build, or my build, but whatever build allows a 'frame or weapon or mod combination any of the above to snap the game's difficulty in half.  If that's not your build, then tough luck - your build's just not the meta, and it's not the build the devs are going to look at when it comes to addressing balance issues.

    Why do you think meta builds, 'frames, and weapons get popular?  It's because they're either extremely easy to understand and use effectively, or they provide huge returns on investment.  Trinity is kinda notorious for doing both things.  We're talking about a Warframe, that with the press of one button, can bring anyone on her team that's not dead, no matter how critical they might be, back to full health, and allow them to take only 1/4th normal damage from all sources for a while.  We're talking about a Warframe that can, with very little effort on her part, provide an entire team with functionally limitless energy, shields, and even overshields, which in turn makes energy a meaningless limitation for such a team.

    That is a massive force-multiplier.  Few other support warframes can even compare to that, let alone actually compete.

    This is why Trinity's eaten nerf after nerf.  Unfortunately, none of them have done much to address the real issue with Trinity: that a Trinity who is pumping herself and her team full of energy and popping bless on a regular basis can make a bad team look competent, and a good team into the hand of God, with just two abilities.  Worse yet, Trinity has existed in this condition for so long, that content has been designed around her having this capability.  This is bad for two reasons - one, it makes her almost required in such content, and thus limits the amount of viable variety in team composition, and two it encourages the (broken) meta builds to be played, because they're necessary for the content designed around them, and they break all the content that isn't in half.

    Basically, DE has backed themselves into a corner with Trinity, in terms of game design.  She's so crucial to a lot of meta that it just doesn't function without her, and they've designed content around that meta.  If they actually fix Trinity, the content designed around her old power is now broken until either DE changes it to match, or a new meta that doesn't require Old Trinity is discovered.  If they don't fix Trinity, they have to keep designing content around her overpoweredness, which just adds to the problem.  Either way, they're going to eat player outrage - just like the outrage you posted.

    i understand what you are saying but i only use her when i just wanna mess around with the guys or the team wants to test a new frame. im all about having fun and causing as much trouble as possible i like running on till wave 60 or running on for a long time in a survival and i dont need her to do it.i remember when you could build and talk about your build with out someone trying to nerf your frame for it. like before i had a oberon build before the rework that i would only talk about with my group but then nobody really liked oberon so i got away with murder only because i kept my mouth shut 

  12. 1 minute ago, Shoelip said:

    Ok, but it would make no sense for the OP to say OP and mean that trinity is the original poster, so what does that have to do with the OP?

    ok im not understanding what you  don't understand cause no one is saying anything but OP so please say more or this will be hard for me to tell you what i mean

  13. most people never played her right thats why it took 3 years and like 5 nerfs later to say trinity is OP AGAIN. ev and well of life was nerfed before and it was worst then then it is now the energy perk is better if you kill the enemy the small amount you get from the pluses is not worth the time. its not like back when you hit multi enemys with both ev and well of life so im gonna sleep on it plus trinity has no real offensive skill since the link nerf so you have  energy but she lost her survivability some what but not enough to cry over.  if their was an oversight it was on the players side not the devs. because the community never seems to notice all the frames that have "OP Abilities" till someone holds their hand and shows them how to use it or they see it all the time. instead of finding their own play style they jump on the way other people play the game. i have my own way of playing my frames and all my frames are teamed focused because i have a team unlike people who play with randoms and will continue to see one trick ponies and come to the forums talking about whats "OP". my squad plays with all their frames abilities to benefit the team and you can ask any good player about their squad cause randoms don't make the best team. so if you are in a clan find 7 people you can team up with and plan out your mission to get the most out of it.

     

  14. 1 minute ago, Tesseract7777 said:

    We have syndicate warframes though. 

    Nidus for Perrin Sequence

    Titania for New Loka

    Octavia for Cephalon Suda

    Harrow for Red Veil

    Glass Cannon frame for ???

    thats not what i meant but ok that one way to look at it

  15. It would be cool if we had syndicate waframes and the abilities were adjusted for each syndicate.

    chaos Ash for the Red Veil and his abilities would be

    Shuriken would seek out targets and causing viral and slash damage

    Smoke screen would work the same but 4 extra seconds added to time invisibility 

    Blade storm enemies killed would explode doing viral damage to near by enemies 

    i couldnt think of anything for teleport so if you have any ideas let me know

    New loka tranquil trinity abilities would be

    Well of like would cause enemies near by effected target to stop fighting for 12 seconds

    Energy vampire would would wouk the same with extra effect that causes enemies in range to be effected by corrosive damage upon death of target

    and it goes on like that and i know syndicates share some frames so it opens the doors for variety of tactical choices

    please add on anything you want i want to know your ideas

     

     

  16. On 7/15/2017 at 5:33 AM, (PS4)GhostJTDR said:

    Fire ward is too OP.

    health regen + Rage would means near god mod...

    rage only gives him engery for damage taken and im sorry but 50 minutes in when lv 120 rolls out let me know how thats working for you here is a hint you wont think its god mode anymore cause one shot one kill

  17. On 3/20/2014 at 9:53 PM, Archwizard said:

     (and of course, Corrupted mods would actually have trade-offs rather than double-dipping in benefits).

    first off i need to see a corrupted mod with no pit falls that would be a good day in my book unless you mean nightmare mods then just get your facts in line. and second the "vision" you are talking about i have no clue what you see but i dont care what you see because when they started they said the vision is a team based game. they said it off the bat and have showed that they mean it. every frame was built with the team in mind not just one person trying to solo. warframes are living weapons so even with out weapons their powers are part of them and should not be considered a "gimmicks" but tools. third all the gameplay changes that the devs added for people saying the same things your saying just to be discredited and only looking at the the thing they would change to fit the way they would like to play is sad that people would not do homework before flapping your gums

  18. 10 hours ago, DatDarkOne said:

    This is absolutely true.  The ability in one weapon to do Crit an Status damage at the same time is just too dang good to pass up.  The AkStiletto Prime was the first (I think) to show this.  I try to build for both whenever I can. 

    the first was dread

  19. 2 minutes ago, SilencerMuto said:

    worth nothing? to get snipetron vandal you need to get part from invasion. each part you need 3x battle then wait it end then hope other part come in next invasion. it is not like 100k credit buy one time. as for Baro bring weapon you need to farm ducat and credit to buy. most weapon 500+ ducat with 300k credit. how many grind you need to buy that worth ducat and credit.  DE want player to get hold of those weapon as it is not exclusive as founder item. player only value weapon that can kill fast and shiny redcrit or 100 status. or a riven change the weapon big time. from naahh... to oh yea.. weapon. 

    for newer players this may be true but if you have been in game long enough you already have all of these things and is only going to baro for primed mods. and lets not act like invasions don't happen all day every. so i understand but it does not apply  and this game is a nightmare for me as a collector cause i didn't get ecxal prime when i had the chance now my collection will forever be incomplete. and im reminded everytime i look at my warframes 

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