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Drbananas

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Posts posted by Drbananas

  1. To be honest , i would love seeiing them as login rewards but only after 800+ days played or so , there must be a certain way of showing your dedication to the game , I've been playing this game for about more then 3 years and missed them and the founders package saddly enough thanx to beiing hospitalliced for a seriuos illness and i would like to at least be abble to get those two weapons , even if i need to pay for them beacause i fully support this game nd cant wait for it to get out of beta.

    I will howerver fully support spacemom and spacedad (and other devs aswell)  on  their dessicion , and can understand why some people want to keep it exclusive.

     

  2. I understand why you would like a home since every warrior need a place to defend and to rest his wearry mind and body . But to me the relays and dojo already fullfill that spot , maybey they could expand the relays into a real city with roooms for players and their friends?

     

  3. I know it sounds wierd but in one of the quest there is a encounter with what seems like an infested frame ,and if i am correct Phorid states something in the line of " we are your flesh " wouldn't that imply that a warframe is some sort of biomechanical device controled from a distance and seeing they are build by the orokin who accidently happend to design the infestation as a weapon that they used the same base for it but that the warframes are the more advanced version of it?,

    Just my thoughts about it

  4. Just curious are there a lot of belgian  players ( of warframe of course not the other kind ) and are there even belgian based clans, i have never seen a belgian clan in the 3 years i'm playing warframe and rarely have met belgian players .

    By the way i am from belgium

  5. Lets see ,i like bananas for a lot of reasons  first they don't grow on trees its accually a pseudostem and well who doesn't like bananas :)

    The Dr part was just to make it sounds like i'm a mad scientist  like Dr Frankenstein who entered a bodybuilder contest but took it to litterally ( actually i'm a labtechnician  and mad so that's close enough to Dr frankenstein iguess )

  6. Got no problem with the new Kela , i like it when they are hard to defeat , not how it used to be , it would go something like 

    Trinity : Hey Kela move over so that i can sit next to that sexy Vor

    Kela : Why?

    Trinity : Just move before i b*tchslap you .

    Kela : Oh sh**t 

     

  7. I assume that ypu mean the cooldown timer Decoyninja , the cooldown timer is indeed redundant but there's also the fact that with some controllers some tests can be completed easyer than with others example keyboard vs gamepad in agylity  the gamepad has with its analog sticks a somewhat slight advantage, not only that the test are designed so the "average" gamer can complete them , the point is that some gamers are like me beyond avarage in sthealth but suck at parcour events as much as i keep on triyyng and training i know i wont be able to pas a certain test because of my controler and sucking at parkour aka bad aim when landing on smaller platforms

    In my opinion there should be a redesing of some tests and addaption of the standards what a average gamer exactly is and can complete for the developers, because it also stops the casual players from advancing through the game.    

  8. I have to agree that indeed the mastery rank needs a rework ,because it does not show the real progress or real mastery over weapons an frames you have . I personally stopped doiing those test after lots of failed attempts of the mastery rank 10 to 11 test although i know what the best frame and weapon are for it and tried differend tactics , but you fall once there and you can forget completting the test in time , i also noticed that if there is the slightest lag that some of those tests becomes pretty difficult to complete.

    Personally i like the idea of tests but  i would like to see a combination of task completion (like the junctions ) and a sacrifice that would become optinal after a certain amount of failled times , but this linked to the level of the mastery rank , this so that the ones who would like to keep on trying the test can do so and those who really have the bad luck or not the right set of skills still can get past the preverbial glass ceilling that they are hitting.

    Example : X times a failed mastery rank for mastery rank 5 gives you the task to kill alad v and a set amount of corpus + sacrifice 500 rubedo and 400000 credits

                   X times a failed mastery rank for mastery rank 11 gives the task to kill X amount of corrupted haevy gunners in the higher levels of the void and completion of quest Y and stand your ground for at least Z waves in defence + sacrifice a prime part and 4000 Cryotic ,1000000 credits , and 1000 nana spores 

  9. I personally find the stradavar good , it just depends what its used for and how you mod it , its pefect for low level extermination and survaival mission but indeed not really usefull in the void as far as my expierence with it in the void

     

  10. Regarding the starchart i like the idea of a reworked version of the first starchart i especially like that you can see your ship orbiting around the planets, and the void being accesable in the map but there are some points witch could be  improved .

    Overal user friendlynes of the chart

    Great rework but the paths between planet should be more vissible , greater vissibility of the mission nodes would help players a lot and a slight increase in vissibillity of the still to complete nodes and paths would be lovely ( also I peronally find  that pulsing sound for not yet completed nodes is rather annoying after some time  )

    Missions and junctions

    First thing i personally find a little bit strange is that an alert mission would overtake a regular mission , i would like to see  the possibility of having to choose between the alert and the regular mission , as it is now it can stop new players in their advancement through the map and is kind of strange for veteran players.

    Second issue witch need to be looked into is the auto start if you select a node , it is better to get the button "start mission" if you have selected it ,so that you can get the correct gear for said mission , it would enhance the gameplay and fits more into the lore considering you are in an orbiter witch would allow you to have an overview on the planet and if you have found a suitable mission to change your gear in correspondance to the mission and the occupying faction . See it as a deployment of a army division , you ( The Lotus ) as their general ( and mother ) would never send them into battle with the wrong gear now would you?

    Third point of intrest are the junctions it seems a little bit unfair in some of them that  veteran player would have to build a weapon or upgrade a mod since most of us have either got most weapons or fully upgraded mods etc... I would keep it more towards defaeting x numbers of enemy soldiers , completing this or that mission , defeating the boss on the planet  it seems more logical that way to me because sometimes you just dont want to do a certain quest or build something you already have , it seems logical if you are a new tenno tough.

    Another point is the missions in the void , it would be to me more logical if there would be a more straight line in the type of mission for example one line connecting al extermination missions , one all defence missions etc...

     

  11. Peronnaly i find Miacael's idea about the setting up shop thing pretty interresting  i would allow lower level players get acces to better prime weapons  whithout the need to buy sometimes massive amounts of plat  through trading for ducats or spare easyer to get prime parts witch could be traded by the advanced player for other prime parts or other stuff , butt it woud mean a complete overhaul of the economic system both from the players side and the dev's side 

  12. Deathcube is fairly good for regular missions if modded right  , but personally i suggest getting Carrier and mod the hell out of it , it's got a got abbility for gathering resources to build your own deathcube and does a good amount of close range damage , if your looking into long range i would suggest a modded dirga ( not my favorite though ) .

    Have a good hunt fellow Tenno

  13. lattely i have had a wierd problem (since latest update) , i play warframe on pc through steam everytime when i stop playing and wan to play the next day i get a couldn't run message in steam and i have to vallidate the game files , in doiing so it always says that there are files missing almost always 44 files, also i often get a black screen in the begining of the game , it takes about 2 min before the game starts to load does anybody have the same issue or does anybody know whether it is a steam related problem ? Or does anyone has a solution to this problem?

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