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(PSN)EntityPendragon

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Posts posted by (PSN)EntityPendragon

  1. 44 minutes ago, Draconus-Vale said:

    anyone got some suggestions on how to complete this stupid challenge? it wants me to hit a bunch of orbs in stealth, with melee, but i can't be seen. well these idiots have GODLY vision, with a super wide view radius, and if i fail once, i fail 2 times because when i 'land' after my failure, i ALWAYS get spotted. its driving me nuts. 2 days down the drain because of this. and the first dayi failed 1 time, and the other TWO were spawn spots. I literaly spawned, with one guy looking at me causing me to insta fail. Its not even a challenge at this point, its pure stupidity. If i had a glaive i'd try that but i don't have one currently, can someone tell me if that would work? i gotta wait anyways, so i can make one real quick >< oh and if i didn't say it, no abilities either.

    Use/Get Wisp. You are invisible while in air and using melee does not break invisibility.

  2. 1 hour ago, (PSN)Parzival_1970 said:

    As most have seen, Bungie is upside down right now... Destiny 2 is in the toilet,  they missed revenue by 45%,  and cut loose 8% of their studio.  Some huge names were sent packing.  

    DE could scoop up some serious talent here ;) 

    If they can get them to canada then sure. Net gain if everyone wants to do it, for the players, DE, and those who were let off.

    • Like 2
  3. 10 hours ago, bl1te said:

    +1 👆, it was a Defense stage from one of three portals which appear after beating the Orowyrm, so I couldn't know what the mission would be beforehand.

    Ah, well that is extremely unfortunate. I don't got a snarky quip for that. Sounds like there needs a change to allow you to see what the mission will be first before entering those portals.

  4. 5 hours ago, bl1te said:

    Sometimes it is literally impossible to finish a Defense stage in solo mode (Steel Path) if you have encountered bad RNG and didn't have a frame which can control the crowd through OG.

    I realize it is intended to be hard. But hard != impossible.

    I can survive, I can kill them fast one by one. But when there is literally a crowd of OG enemies that brute-force the defense target and I have not been given any tools to resist it, what am I supposed to do?

    Creating this thread after a Revenant (invincible to any damage and stagger) session with Gotva Prime, Aksomati Prime, and Nami Skyla Prime fully modded. I was shredding enemies in milliseconds but it is still not enough. As I said, tens of Eximus just standing around, hitting the target, and ignoring my only possible source of crowd control which is Magus Lockdown.

    May I suggest trying out Magus anomaly. Saved my ass multiple times and the grouping feels nice in general. 

    Works on even over guard enemies.

  5. 28 minutes ago, crazywolfpusher said:

    I'm pretty sure it would be from a gameplay perspective,

    now why would they buff some of the strongest (if not THE strongest), easy to mod, weapons in the game?

     

    After I got the Xoris I was very hook by Glaives that ended up getting the Glaive Prime. It made the game so easy that I ended up stopping using it entirely after a week.

    Cause it is fun...for others. Something never making it into the game cause one person doesn't like it or gets bored of it is borderline stupid. Incarnons are weird, wacky and usually very strong (Fun strong). They did more cause people liked it, for the fun they can bring and the fact that older weapons can be brought more up to par (Most of the time).

    I say bring it. We are already to far gone to make anything "balanced". Best lean into it like DE already has.

    • Like 1
  6. 1 minute ago, Pizzarugi said:

    3. Replace Paralyze with a new skill, as I don't think it sees a whole lot of uses

    That is why I suggested making a new augment and giving it the old augments function. That ground finisher bonus with the true damage change is wild. Mass grouping with loads of damage, though I would take a new ability as well. (Would love to see what they would do.)

  7. 1 hour ago, (PSN)Pablogamer585 said:

    Inaros was the most requested frame to be reworked alongside Hydroid, therefore saying he's next would be a safe assumption, also Valkyr might be, or the following after that since she's also highly requested to be reworked, or even Nyx, although she's fine to me.

    Would love to have Valk be reworked. Gotta return to my old main someday.

  8. 1 hour ago, SDGDen said:

    i dont think we'll get more accessories, i think it's more that the PC accessories don't contain any platinum but the console one does. 

    this is also how i understand it though. effectively we'll get: frames+weapons+glyphs, accessories+boosters and everything together.

    I thought I heard that were gonna get a little more in the devstream. But I was stocking chips while listening so I could be wrong.

  9. 19 minutes ago, (NSW)Nimisha said:

    I mean we have a whole slot for exilus mods, which also fit into other slots. I don't get why one is special enough to a custom slot and another isn't.

    Like the first reply said, there is not enough peculiar mods to remotely justify it. There are literally just 3.

  10. 12 hours ago, KitMeHarder said:

    I'm sure you know and as was already brought up, that's very subjective. I think the spin playstyle makes her very unique and I enjoy it. And when there are frames that are objectively worthless, lacking power, and/or lacking individuality, I think a frame like Valkyr is pretty far down the line in terms of needing help (even despite her flaws).

    As you said it is subjective and I already realized my mistake by not putting the extra context needed so that is my bad.

    To phrase on a personal note, I am a former Valkyr main of many many years and an exhausted at that. I just want some change to her to modernize her so spinning is not the only thing I do anymore. 

  11. 18 minutes ago, KitMeHarder said:

    So she's too strong and now you want to potentially completely change her theme and rework her from the ground up?

    To reply with my own 2 cents on the first part. She is dated, boring and doesn't feel fun to play unless you become a blender which gets stale very fast. A touch up to make her more up to date without removing her simplicity would be more than welcome imo.

    A theme change however is a repulsive thought.

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