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IEpicWolfI

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Posts posted by IEpicWolfI

  1. I hope the devs are listening to all Kubrow feedback, I'm really not enjoying it at the moment and I have two that I 'd love to bring with me, but not only it takes 3 hours for them to be ready from stasis, but then the loyalty crap and rarity of mods and how you go about actually getting a doge :/

  2.  So, like a number of other players, once the U14 hit the deck and after a few hours I was already awaiting my for my very first Kubrow. Getting a pack on the market and rushing the hatching process I finally got my first Kubrow! And after approximately two days she was combat ready.

     

     I ran a few missions and found that my Raksa Kubrow which I named Saya, was squishy as hell, despite the fact she was meant to be a guardian type. I found it strange as my Wyrm and Dethcube sentinels at low levels didn't die as much as she did. So I thought, give it some time, get some mods. And after having luck to only find a Shield-Link mod, she became just slightly less squishy, but still managed to die a few times.

     

     As everyone know, each time the Kubrow die on a mission, their loyalty goes down, the Kubrow likes you less and they perform worse on missions. You can bring them back up to speed by interacting with them and get their HP boost up again using an item from the market.

     

     So this is the point where I ask, the hell? I understand that Kubrows are meant to be Tenno pets and the devs want us more emotionally attached to the game, but who came up with the idea of maintaining your Kubrow like this? Sentinels require no maintenance, their loyalty doesn't grow down and you don't need them or rare mods with low drop rate to actually make them efficient in combat.

     

     As much as I love the addition of pets to build up lore and allow players more customization to their loadouts so on and so forth, maintaining your Kubrows loyalty with being allowed to pet them three times to bring their attack boost again.

     

     So why not let us build up their loyalty again not only by interacting with them, but also finishing successful missions where they survive to the end? Wouldn't you like your Kubrow to become more loyal to you each time you return to the ship after a mission together? Rather than pet them thrice and wait till you can do it again and hope they don't die again so their loyalty doesn't drop again and formce you to unequip them from your loadout in order to get them back to 100%? I know the game is still in "beta" stage and so is the update, but I hope the Kubrow system gets updated and fixed, because at the moment, I take my Kubrow no place else but Earth and lower missions since I can't find any mods to beef her up and I don't want her to die constantly and loose her loyalty and attack boost because her bleedout time was 2 seconds...

     

     Anyone else feels the same? 

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