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adlez231

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Posts posted by adlez231

  1. @SilentMobius You know what? It doesn't matter and I'm not going to get any more riled up over someone on the internet being a pedant. If you want to believe that this is how it was intended and that DE can do no wrong, unintentionally or not, that's fine. I'll just calmly wait for them to fix it.

     

    ¯\_(ツ)_/¯

  2. 2 hours ago, SilentMobius said:

    Oh and you might want to look up "hyperbole" if you think this isn't applicable:

    Quote

     It fixed nothing yet broke everything

    My apologies for being frustrated and having a grain of hyperbole in my comment. And I still do find it hard to believe that people think that this change helped 4K users and only hurt lower resolutions when pretty much every 4K user I've seen talk about this change has reported very similar issues as lower resolutions.

     

    You seem to take everything criticizing this change as a personal attack because DE are your "fellow devs" so I will outright tell you this is not an attack. It's a concerned user giving feedback on a welcome feature that was implemented poorly or just had an unlucky bug. The idea of this change, a scaling UI with a customizable slider to edit the size of the UI to a player's preference, is a GREAT idea. And that seems to be roughly what the intent of this change was. But it certainly seems that somewhere along the way something went wrong and resulted in a default UI that is comically large and lower resolution that frankly looks somewhat bad. The in-mission HUD is also affected and, personally, causes about 50%-70% of my screen to be taken up depending on the mission type making it somewhat more difficult to play. The FoV "change" is hard to describe because I'm not well versed in FoV and usually leave it at default in most games, but whereas the default before was fine, now it is zoomed very close in and feels, for lack of a better term, squashed. Setting the FoV slider to maximum slightly alleviates the FoV strangeness but with the HUD, the UI, and the FoV issues all coming together it causes me headaches between the blurry low resolution text that's far too large and the slightly off FoV.

     

    Like I also said in my original post, to a lesser degree, I completely admit that anything I have said here is personal opinion or experience. I will also freely admit that this UI issue somehow does not affect every player. 1 out of 6 friends I regularly play with has reported no visible change with the UI, HUD, or FoV and is confused why people are upset because they see no change. I've also seen reports of varying combinations, players having one or multiple of the 3 issues but not all, or again, none. Just because you are not personally affected by a portion of this issue does not mean that it doesn't exist or is not worthy of time invested to fix it. Respectfully, as a self-admitted dev you should agree with that sentiment.

     

    I agree that the dev-bashing over this issue is too far. Mistakes happen. Bugs happen. Sometimes things that worked in test builds go awry when pushed live. But the majority of the "hate", and I very loosely use that term, I've seen in this and the last thread is you obstinately trying to refute anything a player says because you are "siding with the devs" over this. Again, this is not meant to be an attack, just an observation. I have been as respectful as possible in my posts, with a hint of involuntary frustration mixed in, and I can only hope that the discussion can be more civil and relate to fixing the issue instead of arguments over what is or is not happening to a specific player.

  3. I still struggle to understand how people think this update in any way "helped" 4K users and broke things for lower resolutions. We're having the exact same issues lower resolutions are having. It fixed nothing yet broke everything. I had very little issue with the UI in the first place, and I play on a relatively small (28") 4K monitor, but I fully admit this could be personal preference and not indicative of everyone else who plays at 4K. All I know for certain is that I'm not the only one who can't play now without getting headaches from all of the UI issues and the FoV change. This isn't just a UI change that we should adapt to and move on, it actively ruins the game for quite a lot of people. I love this game. I've been playing for a long time. I just went on a hiatus for about a year and came back and was having a blast for the past 3 weeks or so, and then this happened. It doesn't kill my desire to play the game, it doesn't make me not want to play at all, it just makes trying to play frustrating and painful. I understand it's not so easy to just revert the changes, but if possible please try to change it back to the way it was in some capacity until you can work all the kinks out with the system you're trying to implement. 

  4. I can not play the game in its current state, which is more upsetting for the fact that I needed to farm Ducats to get the Vulkar Wraith and two of the Primed mods available this weekend but couldn't. The game just gives me massive headaches if I play for more than 10 minutes because of the weirdly large UI and FoV issues. So yay. A fix "next week" for a bug that made the game unplayable for me and made me miss out on things I might not see again for another year.

     

    Also the UI scale option in the menus does nothing for me so I can't even work around that part of it.

  5. First forum post, so not entirely sure how this works. But, small bug in lobby screen on Void missions where you can drag away from the Void. Not really sure how to describe it, but when the camera zooms in and centers on the white light for a Void mission, if you drag the screen at all, the light disappears. Doesn't take me out of the lobby, but just something small visually that might want to be fixed.

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