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Fangsie

PC Member
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Posts posted by Fangsie

  1. Day 1 - Portal

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    Day 2 - Fangs

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    Day 3 - Decade

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    Day 4 - Crystal

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    Day 5 - Beetle

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    Day 6 - Throwback

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    Day 7 - Knives

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    Day 8 - Whisper

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    Day 9 - Man in the Wall

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    Day 10 - Orowyrm

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    Day 11 - Inspire

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    Day 12 - Solidarity

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    Day 13 - Courage

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    Day 14 - Rally

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    Day 15 - Uplift

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    Day 16 - Family

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    Day 17 - Dedication

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    Day 18 - Kaithe

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    Day 19  -  Cave

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    Day 20  - Spiral

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    Day 21 - Assassin

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    Day 22 - Bombastine

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    Day 23 - Hunt

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    Day 24 - Beard

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    Day 25 - Hammer

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    Day 26 - Mirror

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    Day 27 -Crime

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    Day 28 - Bat

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    Day 29 - Crown

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    Day 30 - Prison

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    Day 31 - Faceless

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    • Like 6
  2. 2 hours ago, (PS4)Elvenbane said:

    Nice, wasn't aware this was changed, guess I won't completely ignore Scarlet Spear now. The "active location timer" sure sounds anti-fun. If I log on and can't participate for another hour I'm logging off and playing something else that day (hopefully I'm just misunderstanding).

    Rebecca stated in a reddit topic that  there will be "no more than 10 minutes of downtime between appearances as an absolute maximum"

    • Like 3
  3. 28 minutes ago, RunsWithChainsaws said:

    I've only gotten 1/6 perfect animal capture in 2 hours I think.  It would be a lot easier with Ivara, but I don't have Ivara.  I actually got 2 but one didn't count because it says "different" whatever that is.

    You need different animals for it to count. So if you catch 2 Sunny Pobbers, only one of them will count towards the act.

  4. 4 hours ago, Kyronz said:

    i will pretend you do not understand where things stand atm but you are a liar.

    Recently had 2 friends complete the Vox Solaris quest and were given K-Drive Launchers. They are able to summon a freebie board without building or buying one of your own. You can even check the wiki for the K-Drive Launcher and it says if you don't own a board, it'll give you one.

  5. 2 hours ago, Spriggen1337 said:

    i dont think that would be an issue just reduce the frame skeleton by 35 - 50 % the weapons would be big ofc but scale wouldnt be a problem and animations wise each frame comes with a new set unique ones anyways.

    Id be surprised if the tools the devs use wouldnt allow u to scale a model to a percent of its true value and like (XB1)Cash201293 said look at titania she can shrink 

    They're asking for a dwarf frame. Dwarves are very squat in nature and it wouldn't look good at all if you just squashed down the current skeleton rig to fit a dwarf. Plus the weapon sizes also have to be in play here. A small Warframe holding a normal sized, let's say Lenz, would look utterly ridiculous. Plus you'd still have the issues that come with regular sized weapons having having to use animations on a shrunken skeleton. There'd be clipping and just broken animation galore. The only way to solve it would be to create a new skeleton and redo every animation possible which is far too much effort for little output.

  6. All Warframes are about the same height because they all use the same skeleton. Making a Warframe that is significantly smaller than normal Warframes would mean creating a new skeleton and having to re-rig every animation from animation sets to weapon animations and more. It would require probably too much time and effort to consider making it.

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