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ShadowEyesX

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  1. You know what's cooler then hurt your enemies? Hurt enemies AND yourself! so, what happed is that there is a famous outlaw faction that are very VERY good at what they are doing. they even outsmart and outplay the Orokin twice! of course, Orokin do not take that good and straight up DESTROY these people down, but not all of them tho. The we know who being we know who decide to agonizingly fuse the remaining outlaws together in a mass of flesh and made the Warframe out of them. Got a weapon of war AND sending a message. Name : Akhos Health : 180 -> 280 Energy : None (Use special resort) Shield : 1280 -> 1780 Armor : 315 Passive : Akhos don't have energy bar but instead a new Grudge Bar which fill up every time Akhos shield got damaged from ANY source. Grudge Bar can't be affected by energy modification like energy bar does. Ability 1 : Impale Stab the floor with a curse spike in hand, send out 4 seeking spike along the surface toward unlucky enemies to impale them. Impaled enemy will become a beacon that emit aura that reduce shield regen delay and increase shield regen speed. Ability 2 : Regret Akhos Imbue themself with curse for a duration, gain damage reduction and taunt enemy nearby to attack Akhos. When Akhos got attacked by enemies while Regret is active, will send back a curse spike back to the attacker with the cost of Grudge. Ability 3 : Pain (Helminth-able) Akhos stab themself with curse spike and destroy ALL the shield they have then emit a curse aura that continuously damage enemy around them equal to amount of shield deplete + ability strength for a duration. Ability 4 : Torment Akhos rip apart their armor and possessed enemy or ally, encaged them in cursed armor. Draining Grudge while Torment is active. If possess enemy, that enemy will gain massive increase in stats and goes mad, attack any Akhos enemies that stand in their way. while this is happening, Akhos unable to move, use weapon, use transference and can only use their ability. While possessing enemy, damage deal to the possessed enemy will damage Akhos first. If Akhos shield is fully deplete or Akhos disable Torment, Akhos will exist that body with the burst of curse spike all around, deal damage equal to damage that Akhos take + ability strength. If possess ally, ally gain increase Armor and Shield (if have one) while also gain damage reduction. while this is happening, Akhos unable to move, use weapon, use transference and can only use their ability. damage deal to possess ally will damage Akhos first. If Akhos shield is fully deplete or Akhos disable Torment, Akhos will exist that body with the burst of curse spike all around, deal damage equal to damage that Akhos take + ability strength. Synergy : I believe that you can figure it out yourself
  2. A shark, a frame, a shark frame. Name: Axel Gender: Male Health: 500 (930 at max rank) Shield: 0 Armor: 190 Passive: Carnage For each every corpse in the area near Axel increase Axel movement speed. 1st Ability: Thrash Lunge at enemy and violently thrashing their neck with sharp teeth. Killing enemy with this ability will make enemy 100% drop one health orb and 50% chance to drop additional one health orb. If use this ability while lurking(3rd ability), Thrash deal increase in damage and have another 50% chance to drop additional health orb. (so main effect for 2 health orb and sub effect for 1 health orb) 2nd Ability: Scale Activate an aerodynamic scale that hardening in respond of blood. Gain 50% Defend Buff and 90% Speed Buff for 6 sec. Each time that Axel pick up health orb, reduce Speed Buff(cap at 10%) while increase Defend Buff(cap at 90%). While Lurking(3rd ability), Gain 30% dodge chance. 3rd Ability: Lurk Drive down into the floor like water and lurking around, waiting to ambush the pray. Lurk will continuously drain energy until it's deactivate. While lurking in the floor, create an area of aura around Axel that mark every enemy inside it with Pray Mark that make enemy take increase damage and make enemy drop 1-3 health orb when killed. While lurking, Axel gain increase speed. Axel can't use any weapon while lurking. 4th Ability: Bloodbath Create a fanged whirlpool under Axel that follow wherever he goes. Whirlpool stay for 15 sec. Whirlpool continuously deal slash damage and slow enemy down while slowly pull enemy in to the middle of the whirlpool. Inside the whirlpool, there a shiver of shark swimming around waiting for their pray. the shark will jump up from the whirlpool at the random time to attack and latches on to the enemy. Shark that latches on to the enemy will continuously deal slash damage and have chance to proc bleed. Bleeding target that get latches on by a shark will spawn one health orb at a random time. Shark have it own health that scale with Axel health and will despawn when it get kill, enemy die or when it duration run out. How ability mod effected the ability Ability Strength: Increase 1st ability damage. Increase 2nd ability defend buff gain and reduce speed buff reduce. Increase 3th ability speed gain and amount of damage that enemy will take. increase 4th ability whirlpool damage, strength of the whirlpool pull and shark damage. Ability Range: Increase 1st ability lunge distant none for 2nd ability Increase 3rd ability aura range Increase 4th ability whirlpool scale Ability Duration: None for 1st ability Increase 2nd ability duration None for 3rd ability Increase 4th ability whirlpool duration, shark duration, how frequent the shark jump to attack and how frequent the health spawn. Appearance: Lore:
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