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Overkill.

Grand Master
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Posts posted by Overkill.

  1. No this game isn't all about farming and nor should it be. 

     

    Saying you don't have time to farm is simply saying that - you don't have time to farm. There's a difference between just playing and then grinding/farming. Sometimes you play to play or you play to grind/farm. 

    i think so too yes all game have some level of farming involve or it would end too quickly and leave u bore for life !

    so yes i prefer to farm at my own pace than having to rush farming for something.

  2. i dont know 3.5k hp and try to hold it again what high lvl mob on defend that can already bypass the shield and dmg frame? what frost globe now only good again low level enermy that wont burn it HP too fast?? also the visual ... put alot of that down and you cant see anything...

    anyway he go back to the shelf now >.>

    Vauban basti king? u realize the basti doesnt stop flying enermy right? or bulet

    anyway one of many nerf that lowbie cry and they respond

  3. Funny to see people ragequitting and complaining because they can't get to 100%. Was rather easy, but maybe that's just because my Fragor kept home-plate clean, while my Dual Vastos sniped everyone for the first 70% and then my maxed-out Sobek spat rapid-fire death and destruction for the last 30%. Not to mention Rhino OP nerf pls.

     

    Love you DE, you guys outdid yourselves with this event. Nothing to complain about here, when I needed a good group after solo-gathering my single Vermillion anti-toxin, I just grabbed some nice folks from Recruiting and gave 3 lucky souls the 100 points they needed.

     

     

    The game has been made more challenging and requires more in-depth knowledge to master it than it did previously.

     

    The only thing I have to complain about the game itself is Damage 2.0's logic of "Oh, you put maxed-out incendiary rounds on your pistol? Maybe 1 in 10 of your bullets will actually be incendiary."

     

    pls change status chance.

    second this ^^ lol at 1/10 of the bulet would be incendiary funy but true

  4. take about "balance", sure, no frame is allow to be op in DAMAGE than other frame, but a frame can be op in SURVIVAL/ DEFENSE than other frames/ is this the balance most people are talking about? 

    this how i feel too ... wth is balance anyway if balance make the game revert back to boring then i think throw it out of the window is nice. so if 1 frame is op again one thing make other have other thing that they op too by try to balance u ruin the specialty of the frame. and make all frame the same variety is not the balance it the unbalance that make the game fun. *this is my opinion*

  5. I will break this topic down in my usual fashion:

     

    1. I have yet to use a useless weapon after this update aside from the Spectra and Lecta.  I understand that some power creep weapons got nerfed, but that is all I've noticed.  Maybe provide some examples?

    2. Saryn works like Frost, Ember and Volt now.  The fact that she doesn't destroy everything like she used to is no reason to complain when other frames have worked like that for a while already.

    3. Have not used Valkyr, will butt out.

    4. Ember Prime definitely needs the polarity slots.  She is worse than Ember and there's no logical reason to use her.

    5. I have not had issues with survival, so I disagree with this one.

    6. Unaware of this issue so I will butt out.

    7. I agree completely with the horrible exp rate, however affinity booster helps a lot.

    8. Clan tech has always had balancing issues at times, but all my Corpus tech (aside from Spectra and Prova) work wonders as they have before.  Perhaps offer an example?

    9. The scaling starts off pretty okay, but then I find myself blasting a full Supra clip into a heavy gunner at level 60 to kill it.  (This was using Blast and Corrosive elemental damage, it's 2 greatest weaknesses).  The scaling is definitely off...

    10. I can get over this, but the extra mod slots would be nice so some of those crap mods can be used.

    11. No issues with scanner here.

     

    You do bring up some good points...

    go venus survival and try get pass 15min without trinity...

  6. trading is fine actually it a must in every mmog it part of ppl interaction. when you dealing with ppl there would be bad and good.

    i dont see a problem in trading platinum it give free player access to platinum to buy frame slot/ weapon slot that normally lock out on them.

    by implement platinum trade DE actually follow the promises that everything in WF is attainable just take more work.

     

    ps: also i dont think it gona break the game since goldseller cant sell gold when plantium is bought instead.

    but i also want an AH that alow buyer to setting up their trade instead of curentcy setting up the mod they want and trade over AH instead. cause the amount of player. chat chanel is ill fit for trading.

  7. my observations after a run with my lobstershark:

    - energy vampire: it's perfect now. it acts as a stun lock whilst giving energy and doing a bit of damage. also works on those annoying bombards and such.

    - link: practially useless. even ~lv20 grineer chewed through my shields quite easily.

    - blessing: practically the same but at least it doesn't feel so slow now = great

     

    I don't mind not having invurnability with link, since blessing already does that, but the percentage of damage link actually negitates seems too small.

     

    link needs some looking at, but that aside I actually like my trinity more now

    really perfect? remember trinity have no ofensive ability i just use energy vamp and get barely any back (max mod) so it mean i have to run around as a healer to try to get energy orb to keep my team up...

    before i think i can do something like battle rescue now when link go to reduce dmg i dont think i wana stand in the midle of the gun fight to pick up my fallen mate.

    dont know about other change but it just kick the trinity to the useless lvl now. i guess she gona have to stand next to volt in the shelf.

  8. dont know i got a bad feeling about the change for her ...

    so if reactive instead it also mean that as soon as i buff an enermy with 1 or 2 and my team mate blast them to pieces i just lost 75 energy for nothing...?

    dont know why link have to change >.> it maybe make impevious dmg but ... as soon as the target die there a lag time when it switch taget and i get ton of dmg from higher mob or when u walking in the empty lot and mob spot u from a far and wellcome you with a raid of fire ... i almost die many time cause of it >.> so it not that op. it cant even handle Ogris dmg ... close shot the mob at close range with ogris 100% die or near dead because the damage doesnt absorb by the dead dude. tested die like 10x see if there a way.

    so if it switch to reactive ... maybe set so that the enermy that die before the timer over would send the cap amount to the whole group instead.

    and keep the dmg gain hp/ener but add the reactive element instead.

    link if only reduce dmg should be an aoe that spread the dmg to all enermy in set area instead of only 1.

    dont know about long term but atm after 500hr playing ... it just mess up for me.

  9. i dont know about too op thingie cause the moa flying drone can still one shot me at high lvl >> and it bypass the basti.. as well as frost shield... and in fact basti only really good again infested when most of other race stand back and pot shot at us the amount energy consumsion wont alow vauban user to just spam it for defend for if they do only last for few wave as well as rail gun moa can shot through frost shield anyway. so now vauban basti effectiveness just be come useless. well i guess it time for vauban to hit the shelf just like mag and volt.

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