DeckChairVonBananaCamel
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Posts posted by DeckChairVonBananaCamel
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Does anyone know if the "Heavy Attack Wind Up Speed" mod effect (amalgam organ shatter, killing blow) does anything to heavy slams?
I would assume it does not, but would like to know for certain
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12 hours ago, Xzorn said:
I don't recall this. In Damage 1.0 I recall Corpus actually being the most balanced of the factions. Grineer were ridiculous because they didn't pretend to miss yet. Then Damage 2.0 came and normal shotgun crewman were the most dangerous in the void. Then Nullifiers which would eagle eye you out of the air two rooms away.
Beams being hitscan I kinda get it but don't feel like they were the most dangerous in the game.
The only mission I failed multiple times back in the day was that one Grineer 3 part mobile defense. You probably remember the one.
It had the highest enemy density of any mission and back then enemies went for the objective over the players.when they were introduced (via an event, i memory serves me right), it was before the hidden "evasion" stat was a thing, so they had absolute pinpoint accuracy at all times with their flux rifles, and hit like a truck... like ol' lasers-in-the-void levels of truck... their flux rifles were basically classic void lasers with aimbot
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are you the warlord of your clan?
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takes me back to when elite crewmen were the most dangerous thing in the game
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when i saw the title i thought you were going to suggest just bludgeoning enemies by wielding the shawzin like a club...
...your suggestion works too
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is the iphone fov vertical or horizontal?
because the PC one is vertical, which equates to around 121 degrees at an aspect ratio of 16:9 -
yeah it;d be nice to see something like that
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ballistic battery is very, very good in some very specific circumstances
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lol thats amazing
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3 hours ago, Numerounius said:
Smite is Shock-lite.
I remember when smite was the GOAT (pun intended) when you had a mag in the squad
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did you "merge" or did you "link"
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its alright, its problem is that the thing its good at can be done slightly worse by many weapons but those weapons hit a lot of enemies all at once
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I dont thing merging is coming back, youll be able to use your xbox account on pc, but you wont be able to combine it with the PC account you made on the 24th
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20 minutes ago, TARINunit9 said:
Real-money trade? Even though no real money was traded?
I mean if you want to be better safe than sorry, go for it. But there's no rules against gifting people things though the in-game trade system
i think if OP did a bunch of them in a row it would look (from DE's side) the same as an RMT player.
DE dont support giveaways, but also (afaik) dont forbid them. I don't think it could hurt to at least let them know
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2 hours ago, Xaero said:
Yeah, and it can be fixed by turning off hardware acceleration, which unfortunately has its own downsides.
i came across that fix by accident, haha.
i switched of hardware acceleration for other reasons and didnt realise id fixed the black square issue until much later -
12 hours ago, Xaero said:
Definitely not a hardware issue, this is the only game with such issues I've played recently.
Besides this, I only get visual artifacts (black squares) in Chrome browser (YouTube specifically), but that is also a common issue.
like little black rectangles that appear for a few moments and then disappear?
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you have it too!
i thought it was my graphics card slowly dying!I first noticed it with just the text flickering, but ive gotten the occaisional big flicker like you have.
11th gen intel i9-11900KF
32 gb ram DDR4
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there's a build you can use that allows you to reach red crits with regulators, but it needs a very focused build and a lot of setup.
the archon topaz shards are part of that build
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yeah if they allowed this week they would have had to have a tier above gold.
Dont get me wrong, i DID farm enough curses to contribute just in case it worked, haha
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On 2024-01-04 at 11:07 AM, KitMeHarder said:
That didn't use to be the case. It's only a case now because DE made it so the kill shot no longer builds charges (or at least no charge past the first multishot).
i mean... to be fair, if you are killing enemies with only a single projectile, you probably dont NEED to use the incarnon mode, haha
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8 minutes ago, gotbehigh said:
can i post video how? I already recorded, and yes is kind 45 degrees, is like walking forward but you go diagonaly, and if walk left or side straight is normal, if walk back is diagolaly, and if I do a bullet jump it goes more left than aimed, and the diagonally way is always pending for left side.
i usually upload it to youtube as an unlisted video and just link it here
when you walk back do you go left or right?
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1 hour ago, 0bsi said:
We've all been doing it for 10 years.... yours is one of many such complaints on here.... (I do however wish we had a password save option)
Play on console if you don't want to have to enter the password each time, apparently they don't have to.i wonder if that will change with cross-save?
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1 hour ago, gotbehigh said:
keyboard and mouse, and I already tried change them, nothing changes, and I play guild wars 2 there, no problem there.
so weird...
is it really diagonal (like 45 degrees), or is it just a little bit to the left?
Heavy attack wind up speed affects slams at all?
in Players helping Players
Posted
I assume what you mean by the angle is the direction you look in to tell the game whether or not you want to slam or just do an aerial attack?
I suppose throwables may be excluded, but im pretty sure hitting the heavy attack key midair will result in a slam regardless of aiming direction?