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CombatantFrost4

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Posts posted by CombatantFrost4

  1. So back in the days, prior to the recent Warframe mainline update, Corpus Crewman (crewmen with orange suits and a Dera) could be spawned by walking into two types of rooms on Galleons (I'm talking about an Invasion exclusive scenario) 

    1) Smaller rooms with a window on the opposite side

    2)Larger rooms, sort of like Grineer cargo storage /quarters. Usually has a bigger door. 

    Number 1 works fine. Prior to the update Nunber 2 had doors that flicker constantly (which isn't a problem for me). Since the mainline update, the flickers were fixed, however the bigger doors where you could once enter to spawn in three Crewmen has either been removed or bugged. This is removal was not part of the patch notes so I'm not sure whether it's a bug, or an actual feature. If the big doors were removed, I need to know why. So if the Devs are reading this, please enlighten me. 

    I usually spawn in as many Crewmen as I can for yknow, immersion purposes. But right now I could only spawn in so few since the big doors don't factor in anymore. 

  2. Ah, yes good ol' grenades. But hear me out.


    Maybe they can be a whole new weapon category? We have Primary, Secondary, Melee, Companion, and we can probably fit grenade into some 'Utility' slot or something. My idea is that these grenades can be modded like a normal weapon. The Grineer and Corpus have their own grenades, and I was wondering whether we can use them like a weapon. 

    Could be game-breaking, but if anyone got any objections, suggestions, ideas and criticism, feel free to slap some of those here.

    • Like 2
  3. Sure the buff was great. The crits were not too bad. 

     

    However, I think more could be done. Decreasing that dreadful reload time would significantly improve the weapon. 

    Overall, I'm pretty satisfied with the rifle's performance now. 

  4. I'm pretty anxious what this gun can do now. I have been using this weapon as a standard issue ever since I reached MR4. I have slapped around 7 formas on it. I'm not sure if this is a buff or nerf, especially the decrease in damage from 60 to 44. But the crit chance is keeping my hopes up. Maybe it'll make the rifle even better than before.  

  5. Tiberon: The standard assault rifle I have been using for almost majority of my missions. Goes back to the days where I was a huge fan of  the M16A4 from the Modern Warfare series. Firing the Tiberon felt almost similiar to the M16A4, which suits my play style despite the low crit chance and status chance. Decent damage if modded decently, godly if modded properly with 5-6 formas, I had a Riven on this gun, which increased the damage by a crap-ton.

    Dera/Dera Vandal: What is there not to like about a standard, plasma spitting assault rifle?

  6. I already posted this somewhere else, but I'm going to post it here again.

    So, uh I have a few Relay room ideas. I'm going straight into it:

    1) Medical Bay:

    • A room where wounded operatives, rebels or colonists are being treated.
    • Perhaps body bags can be shown to convey as sense of violence in the war against the other factions.
    • Medical personnel can either consist of humans or automated staff.
    • You can purchase Health Restore Packs here??

    2)Armory:

    • Well, as the name suggests, it's a room with weapons and stuff.
    • SInce navigation can be accessed in the Relay, why not the arsenal? :DDDDD

    3) Refugee shelter?:

    As we know, the Grineers do slaughter colonists for  no reason ( as hinted by the lore and the Long Shadow Tactical Alert), so it's very likely survivors or frightened people will seek shelter.

    Well, thats all I got for now, so you may leave any criticism or  ideas.

  7. First off, I would like to apologize if this is not supposed to be here. But, here we go:

    So, uh I have a few Relay room ideas. I'm going straight into it:

    1) Medical Bay:

    • A room where wounded operatives, rebels or colonists are being treated.
    • Perhaps body bags can be shown to convey as sense of violence in the war against the other factions.
    • Medical personnel can either consist of humans or automated staff.
    • You can purchase Health Restore Packs here??

    2)Armory:

    • Well, as the name suggests, it's a room with weapons and stuff.
    • SInce navigation can be accessed in the Relay, why not the arsenal? :DDDDD

    3) Refugee shelter?:

    As we know, the Grineers do slaughter colonists for  no reason ( as hinted by the lore and the Long Shadow Tactical Alert), so it's very likely survivors or frightened people will seek shelter.

    Well, thats all I got for now, so you may leave any criticism or  ideas.

  8. So I work for the Steel Meredian and reached the Rank of General. Now, I want to work for the Perrin Sequence , so my question is this:

    Instead of farming for Rep the hard way (I am only rank 9, so I get 10K per day only), what if I join my friend (who's a Partner in Perrin) in a Perrin mission, will I get the Perrin standings he receives?

     

  9. 14 hours ago, Mattoropael said:

     

    They still can't kill anything at lvl 100 even with infinite forma. Upgrading weapons is limited by the available mods and mod slots, not mod power capacity.

    oops sorry, missed the 't'

  10. Hello there, DE staff or player. Today I am here to request a favour from DE (if it's possible). There is a "problem" with the appearance of the Lex Prime, which is the golden parts. The gold parts doesnt seem to go with good colour combinations (eg. White and Black, Blue and Black, Stalker theme etc.). I know there are some people out there who likes the golden parts, but there is the Orokin Colour Palett to be used if you want the gold part to be there. Okay, i dun wanna go to far, but I am going straight to the point.

    Please let is recolour the golden parts of Lex Prime :D Thanks DE!

  11. 1. Yes, they will. The bunny hopping looks far more unrealistic or believable than coptering or wall running.

     

    2.  Actually, they are, so wrong again.

     

    3. Actually, it looks far more glitchy; there is no reason you should kick off a wall and magically return to it.

     

    4. It slowing you down is not a good thing.

     

    5. Actually, the will still be lagging behind. You couldn't keep up with coptering, which was at its simplest just jump/crouch then melee.  You certainly won't be able to keep up with more complicated manuevers (which will make you cry for a nerf of those too). Not to mention as you run towards and enemy spamming melee, your gun-wielding team mates are going to wipe out all the enemies, including the one you were after, since you can no longer quickly close the distance.

     

    I can't wait to see you begging for a nerf of Parkour 2.slow because you still can't keep up.

    It seems that you use copter a lot.

    Well, at least hopping on walls is much more realistic than sliding your butt on the floor and slashing the air for no reason every second

    Lagging behind? That is because coptering exist and it puts pressure on the slow frames. If coptering goes, everyone will be sprinting and fortunately, not helping the Grineers to mop their floors with our butts while slashing the air for no reason

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