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CombatantFrost4

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Posts posted by CombatantFrost4

  1. All Grineer Lancers or Corpus Crewman throw grenades at you when are dug in or staying behind cover for some time.

    Grenade can make you fall with Blast damage, at the same time, deals high damage. I wonder, why not let's use a Plasma Grenade, like buy it for Gears 

  2. There is a mega thread on this topic......

    But let me explain,

    If you belive the end of the worlders..DE is going to reduce the number of nodes for each planet and take away your freedom of choice for mission types. And possibly your intire life after the swing by your house and shoot your dog. (Not sure about that last part)

    Or you can belive that DE is shrinking the amount of nodes because only about 10% of the nodes are played and makes it hard to group and clear those unplayed nodes. Further that DE is not taking away your choice but making the nodes more dynamic. Think minny events for nodes and moore people playing those nodes. I like to think of this as the faithers. Since DE is not EA or Activision.

    Thx for the explanation, aint it harsh, to remove so many nodes and remove our freedom of choice? It's like a kick in the teeth

    (Send me the megathread link) :D

  3. I just dont understand why people want Nullfires to go, I mean, they make this game more challenging. Besides, once you get a hang of it, it's easy to take them out. Those abliity spammers have to get used to this nullifires and think before they go spamming abillities and kill steal players who actually used guns more than their abillities.Nullifires aint a problem, player's whining for removing challenging units are a problem.

    And those who void  and farm non stop before the nullifires? geez, they just keep pressing 4, every second. BAM! all enemies are gone. Putting nullifires in the Void isnt a problem, it's a great idea, and it makes people think twice before using an abillity

  4. Oh I beg to differ. It's the simplicity in doing parkour that fits in the fast pace action such as Warframe and Assassin's Creed parkour is one of the best system introduced that has other games follow it. You may not like it but many others including me do, but that's beside the point.

     

    The point is that, I'm not asking DE to copy Assassin's Creed parkour directly, but with some modification to suit the space ninja feel of Warframe. In other words, 'get the best of both worlds'.

    Yeah I agree, I mean I like AC and it's parkour, and certainly putting this into Warframe would be cool

  5. Sancti Penta - lol yeah, let's take op and make it more op.

    Rakta dread - yeah, let's make a better version of the arguably best bow while making stalker best prize useless and banalized, it's not like we already have an awesomely designed bow that underperforms in need of a better version *cough* cernos *cough* yeah.

    I read Telos Burston from someone. Jeez, that very syndicate has a burston prime augment already, think straight peeps.

    Secura Dera is far more interesting and likely contender, it's a very accurate and stable auto rifle that does its job, perfect candidate for having an improved version.

    Vaykor grakata/karak - no explanation needed. Both are solid, grineer themed and could use a better version.

    Rakta Cernos - explained above.

    Synoid Flux rifle - matches what we've seen so far and would bring back an awesome weap back to its days of glory.

    Telos Attica - matches perfectly as well what we've seen from them.

     

    How about Secura Opticor, WAIT THAT MIGHT BE TOO OVERPOWERED!!!

  6. My predictions

    Steel Merdian: Vaykor Grakata, Vaykor Karak or vaykor Hind

    Arbriters of Hexis: Telos Burston or Telos Boltor

    Red Veil: Rakta Attica 

    Perrin Sequence: Secura Dera, Secura Lanka or Secura Supra?

    Cepahlon Suda: Synoid Quanta

    New Loka; Sancti Vulkar or Sancti Paris

  7. Manic spawns at any mission any Level above 19-22. Everyone is forced to play stealth so we dont trigger the manic. However, people who likes to go guns blazing have no choice but to turn off the alarm everytime they fire a few shots.

    Seriously, dont let the manic spawn at level 21-25, jsut let him spawn at higher levels. I AM SICK OF HIM

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