(PSN)RHINO-RipuANew1- Posted September 2, 2018 Share Posted September 2, 2018 Passive: will stay the same Whip claw/Hunting Ground(HG): +Hunting ground is a aoe left behind at target location that commands Venari to preform actions depending on posture. Only 1 hunting ground can be active at a time.you can recasting different locations to reposition it. Ensnare: no changes Venari: Pack leader: your companion see Venari as a leader and follows Him/Her around assisting them in battle. Meaning when (HG) is active your kavat/kubrow will head there and begin attacking enemies with in it. Attack Posture: Venari send out slash proc to enemies in a (x)meter radius around herself and she buff herself and your companion with an damage multiplier. Protect Posture: Venari send out puncture proc to enemies in a (x)meter radius around herself and she buff herself and you companion with additional armor. Heal Posture: Venari send out impact proc to enemies in a (x)meter radius around herself and she buff herself a and you companion with a heal dot. Synergy While Venari is within hunting grounds these postures extend to the (HG) Applying procs to all enemies and buffs too all allies within the hunting ground. Strangledome/? Now it's a cage that pulls enemies inside locking them in until it duration Is up. When cast it creates hunting ground aoe inside the dome. Removing and hunting ground currently active and preventing you from more until the skill expires. Venari postures will synergize with it because it (HG). While there no hunting ground Venari and companion will follow normal ai script.. Link to comment Share on other sites More sharing options...
KingOfPredators Posted September 3, 2018 Share Posted September 3, 2018 (edited) If there is anything wrong with Khora, that would be lack of exalted weapon.You already have synergy with venari by default by getting heals from it. Add in another cat (since kubrows are terrible), and you have 2 cats healing you. Having pet dealing damage to more enemies increases chance of getting pet killed, I do not see how would that be a good thing. Khora already replaced Vauban for me, especially after DE replaced his slightly useful passive with useless one. Edited September 4, 2018 by KingOfPredators Link to comment Share on other sites More sharing options...
Yonm Posted September 4, 2018 Share Posted September 4, 2018 Khora is probably the most well-rounded of the newer frame. She has great cc, great survivability, great damage, and great ability synergy. She definitely does not need a rework. Link to comment Share on other sites More sharing options...
(PSN)RHINO-RipuANew1- Posted September 18, 2018 Author Share Posted September 18, 2018 Sure in normal standard yes she fine it's also every bland. I just think there was a missed opportunity to give a tamer frame that a can make more use of you companion. Link to comment Share on other sites More sharing options...
(PSN)RHINO-RipuANew1- Posted September 18, 2018 Author Share Posted September 18, 2018 Also I don't feel like the cat healing can be considered a synergy. Synergy is a Interaction between 2 or more. Also I don't mean to say she have no synergy I'm just staying the synergy she does have is bland. Also if you really looked at the skills it would be easy at all to kill the cats. With the passive I gave the Venari. Also I guess we ignore the fact that the cats have more health and equal or more armor.you would die before them. This build is about you taking control over your pet and really fighting along side them. Not watching them run around doing random stuff or setting next to you doing nothing. While you do all the work. Trying thinking outside the box instead of throw out my idea. Change is good it mean growth. Link to comment Share on other sites More sharing options...
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