Ronin074 Posted September 3, 2013 Share Posted September 3, 2013 One of the best thing I like of warframe is the ability to change both stats of frames and weapons. However these stats don't show any where when modified. Weapon stats for example remain the same when equipped in the arsenal main screen and warframe stats are no where to be seen. why not make them show in the arsenal main screen so that players can have the fun to see how their mods have effected they weapons and frames. Link to comment Share on other sites More sharing options...
-Narauko- Posted September 3, 2013 Share Posted September 3, 2013 +1 Stats Window. Link to comment Share on other sites More sharing options...
InsuranceFraud Posted September 3, 2013 Share Posted September 3, 2013 +1 Stats Window. +1000 We need a stats window :D Link to comment Share on other sites More sharing options...
MeteorKing Posted September 3, 2013 Share Posted September 3, 2013 Interesting, but ultimately useless. X damage with Y modifier only matters when Y isn't painfully simple. Higher ranked mods give more damage, boop, done. Put it on a lower damage wep and it'll do less damage. A nice vanity update after official release, maybe. Link to comment Share on other sites More sharing options...
Wahooo Posted September 3, 2013 Share Posted September 3, 2013 I was just about to post this same thing. I'd like to be able to glance at my modded weapons and see what the actual changes to base damage/firerate/clipsize are. Link to comment Share on other sites More sharing options...
Kielix7 Posted September 3, 2013 Share Posted September 3, 2013 Interesting, but ultimately useless. X damage with Y modifier only matters when Y isn't painfully simple. Higher ranked mods give more damage, boop, done. Put it on a lower damage wep and it'll do less damage. A nice vanity update after official release, maybe. Meanwhile, the rest of the community would actually like to see their damage numbers without having to pull out a calculator. Link to comment Share on other sites More sharing options...
MeteorKing Posted September 3, 2013 Share Posted September 3, 2013 Meanwhile, the rest of the community would actually like to see their damage numbers without having to pull out a calculator. Or you could just go shoot something. Link to comment Share on other sites More sharing options...
gavdl13 Posted September 3, 2013 Share Posted September 3, 2013 +1 awesome idea.. i posted the same in the suggestion thread for the next livestream... Link to comment Share on other sites More sharing options...
Kielix7 Posted September 4, 2013 Share Posted September 4, 2013 Or you could just go shoot something. Yes, I could, without pulling out a calculator. Link to comment Share on other sites More sharing options...
MeteorKing Posted September 4, 2013 Share Posted September 4, 2013 Yes, I could, without pulling out a calculator. Not sure if that is sarcasm, but if you're looking at raw damage, unless you're actively using the weapon and taking note of the numbers, you'll still need to whip out the calculator. Armor, damage resistance, and damage drop off still affect that number sheet you want. That's why literally every game with stat sheets have entire forums dedicated to figuring out actual number potential. Link to comment Share on other sites More sharing options...
Wahooo Posted September 4, 2013 Share Posted September 4, 2013 Not sure if that is sarcasm, but if you're looking at raw damage, unless you're actively using the weapon and taking note of the numbers, you'll still need to whip out the calculator. Armor, damage resistance, and damage drop off still affect that number sheet you want. That's why literally every game with stat sheets have entire forums dedicated to figuring out actual number potential. Really just want adjustments to base values reflected when you mouse over the weapon in your arsenal. When you don't have maxed mods and and throw on a couple that do the same thing it would be nice to see how the base values have changed especially because the last thing I want to do is go to a forum section where people are arguing over how the % increase is calculated. I can guesstimate just fine normally but would really like to see if I'm doing it right. The secondary stats I can re-guess at, if they would just update the base stats displayed from the mods that are applied. Link to comment Share on other sites More sharing options...
G3m1n1 Posted September 4, 2013 Share Posted September 4, 2013 I'm hoping this concept gets rolled into an overall UI upgrade. Being able to see how the mods you just installed affect the stats just makes too much sense to not include. The base stats very quickly become irrelevant after a weapon has a bunch of levels and mods, whereas the modified stats become even more relevant. Link to comment Share on other sites More sharing options...
Ronin074 Posted September 5, 2013 Author Share Posted September 5, 2013 If I am not mistaken the damage system will be much worked on in the near future. Now stats should be more relevant. Still it is just for the fun factor too I would prefer it instead of having to pull out the calculator and redoit every time I modify something. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now