Autizboyz Posted October 14, 2018 Share Posted October 14, 2018 First : There is something wrong with enemy spawn rate all the maps/mission feels so empty after this patch Second : This linked to the first problem, in void fissure while the map feels so empty, the enemy seems stuck on the wall or in void animation. Third : Eidolon lure sometimes not showing up, and eidolon lure move realy slow compare before update is. Fourth : All eidolon seems doesnt know the movement pattern or something like that, it often stuck on rock tree etc. Honestly i dont realy care much about the third and fourth problem, but please fix the first and second. Not to mention you need tons of ducats for something, and now survival endless is not the option. Link to comment Share on other sites More sharing options...
ZIF_Irfan Posted October 14, 2018 Share Posted October 14, 2018 up Link to comment Share on other sites More sharing options...
Catacomb Posted October 14, 2018 Share Posted October 14, 2018 Yeah eidolons suddently getting stuck on trees and stuff... Link to comment Share on other sites More sharing options...
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